If you think you're CPU limited then you need to know that for a fact - which means getting rid of the GPU limit, aka 720p or lower tests. If you get 60 fps minimums in that scenario then the issue isn't with the CPU.Might be completely missing your point here, what do these 720p res with RT on have to do with the OP running games @ 4K? Everyone knows that the lower the res the bigger the hit the cpu takes.
I've been running Metro Exodus on Ultra @4K with DLSS, RTX Ultra with no issues at all on a 10400f.
Ive seen you showing these specific 720p, RX6800 XT graphs before.
If that is the case then no current CPU can deliver a playable experience, therefore the game isn’t optimised for current hardware. Even with the current best CPU/GPU combination, you would see no real world gain. If what you are claiming is fact, then we all need to wait a year or two before playing these games, because they are perfectly fine, for future hardware, but not what’s available now. Or better still buy a console, which is what the majority of these games are optimised for with much weaker hardware in mind.
I’ve also never said that I have no issues in Cyberpunk especially. It runs like absolute s…. I’ve even said previously that Cyberpunk is the only game where I see my CPU usage go quite high.
Of course there are the odd few games that would play better on future CPU,s, but upgrading a 9900k to anything else at the minute is absolutely pointless. It’s not going to be a game changer. On you graphs only
The reason for graphs is because that's how we separate reality from subjective experience, and more importantly it's sharable and accessible by more than one person. Otherwise everyone can have their own opinion about how this or that is fine, but it's all nebulous.
How are >60fps mins not "playable"? That word must mean something different for you than 99% of the rest of the gaming population. Btw, I put Cyberpunk there not because I thought you said it runs fine but because I know for a fact that it does. Game is superbly optimised putting as much hardware as you give it to work - quite a rare feat in fact. My point was more as a comparison to Far Cry 6, and the trade-offs between them.
If you want to see what a real unoptimised game looks like, watch this:
Bonus Round, which is which of the 4: Control, Crysis 3, Doom Eternal, The Division 2. And which one is "optimised"?