*** Valve Steam Machine ***

One particular annoyance seems to be compiling shaders on Steam OS.

If its "steam hardware" like the Steam Deck then pre-compiled shaders are downloaded (regularly) so there's no need to compile locally. I'd imagine the same thing will be true for the Steam Machine.
 
If its "steam hardware" like the Steam Deck then pre-compiled shaders are downloaded (regularly) so there's no need to compile locally. I'd imagine the same thing will be true for the Steam Machine.

True - there could be a difference between officially supported hardware and non-Valve AMD PCs as well. Not sure.
 
True - there could be a difference between officially supported hardware and non-Valve AMD PCs as well. Not sure.
Well nobody is precompiling the shaders for non-Valve machines because they don't know what they are in terms of hardware. That in conjunction with regular proton updates (which usually seem to trigger new shader downloads on the deck) could make life a bit tedious for certain games.
 
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Well nobody is precompiling the shaders for non-Valve machines because they don't know what they are in terms of hardware. That in conjunction with regular proton updates (which usually seem to trigger new shader downloads on the deck) could make life a bit tedious for certain games.

Yep I know, only the SD, SM and those few officially supported Legion Go's etc. get the precompiled shaders. I worded my response poorly like Christian Bale's Batman :cry:
 
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