Valve Steam on Linux (no wine)

It runs faster on Linux because Valves ancient Source engine is only DirectX 9. DX10 and 11 have less overhead, L4D2 will certainly get higher frame rates with these. But obviously Valve conviently leave this out. Cant have their dated engine looking bad now can we.

The whole blog is just bias and PR for their Linux port because they hate Win 8 as the built in Windows Store is competition to Steam.

OpenGL on Linux ran faster than OpenGL on Windows. That is more apples for apples.

Of course a Valve blog will have Valve PR, surely it is a good thing they are supporting more platforms rather than restricting to Win and Mac?
 
Well, looks like its that time if year again to ditch windows and go for the fresh install of Linux. The only reason I stopped using it last year was because I built a top of the range gaming rig. Besides, I've been playing more on my Xbox lately.
 
Can't wait for this to be released! :D

With all the improvements coming to the drivers and the kernel it will certainly be a massive improvement and shift in priorities for Linux. I hope it improves gaming on Linux. I don't think it will bring about "the year of the Linux desktop" or anything but it will be a massive improvement to the possibilities of using Linux for gaming and more general usage.
 
I think one of the clinchers will be if you can play games naively that you already own for Windows.

This is a good point - I played HL2 under Wine so many years ago, and for the most part it ran really well - I would love to play it again natively under Linux along with some of the other Steam games I own :)
 
I've run Ubuntu on my non gaming laptop for years, i only run Windows on my desktop for games.

I'd drop Windows on that if the total war series ran native on Linux.
 
I really hope Apple take note of this and give better OpenGL certification and optimisation under OS X.

Future is interesting for OpenGL gaming!
 
I really hope Apple take note of this and give better OpenGL certification and optimisation under OS X.

Future is interesting for OpenGL gaming!
Blame Apple for this, their drivers and support are poor and they support an outdated older OpenGL version.

OpenGL is inferior to DirectX. And if you only care about OpenGL because it's "open" then it makes absolutely no sense to mention OSX, which is the most closed and locked down OS around.
 
Blame Apple for this, their drivers and support are poor and they support an outdated older OpenGL version.

OpenGL is inferior to DirectX. And if you only care about OpenGL because it's "open" then it makes absolutely no sense to mention OSX, which is the most closed and locked down OS around.

I do blame Apple for this. OS X still doesn't have FULL 3.0-3.3 support. And it's only got some more 3 support in the last year...

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Would it be something to do with their investment with using OpenGL and it's derivatives as its GUI?

What makes OpenGL inferior to DX out of interest? Forgive my ignorance, i always though OpenGL 4.2 could do every DX could do!?

I'm not fussed about OpenGL being "open", I'm just interested in the optimisation being done with Linux OpenGL which in turn hopefully helps OS X optimisation and vice versa.
 
I may be wrong here but driver support for an OS usually primarily comes from the hardware manufacturers of the video cards. Not the OS producing company. (although on linux there are open rival drivers).

It would take someone with more game programming knowledge than I have to explain whether OpenGL is better than DirectX or vice versa. Though traditionally I believe DirectX was chosen over OpenGL for games because D3D improved much faster than Open GL did historically.
 
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I think one of the clinchers will be if you can play games naively that you already own for Windows.

I try to avoid playing games naïvely tbh :o


Seriously tho, envisage and hope for this to become something really great for PC gaming. I'd also probably ditch Windows.
 
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Beta update:

blogs.valvesoftware.com/ said:
External Beta News

Things have been going well. We will be having an internal beta starting next week, and a private external beta for 1,000 users sometime in October.

The private external beta will include:
  • Steam
  • One Valve game
  • Support for Ubuntu 12.04 and above
It will not yet include:
  • Big Picture mode
  • Additional Valve games
For existing Linux users, the external private beta is a good release for seeing where we are in running our games on Linux. We will be using a sign up page for the external beta. Information about the sign up will be announced in a future post.

For those new to Linux, we recommend waiting for a subsequent release where more features are implemented along with improvements to the user install experience.

Source

Not sure on the odds of getting into the beta but looking forward to how it develops :)
 
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