Varjo Aero

I really hope so, and that's its all handled at the driver layer because you can't rely on PC games developers to do it.

It’s actually coming in a somewhat generic way already with the OpenXR toolkit - that added fixed foveated rendering support already and will be adding support for dynamic tracked foveated rendering in the next release for the aero and the G2 omnicept.

Only catch is that it’s OpenXR only, although a lot of games now can be switched to OpenXR using opencompositeACC.
 
Quick update: with regret i'm returning my varjo aero tomorrow. Reason being my 1st aero has a dead pixel, the replacement aero also has dead pixels and jitter. If u read the varjo discord you'll see these issues are not very uncommon. So ive lost faith in the aero, as good as it is, and asked for a refund as is my right (if a replacement is also faulty, within first 6 months uk law states you're entitled to a refund).
 
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