
Fantasic IP/idea, but made by the wrong company.
But for whatever reason they chose to dumb the game down for the 'masses' which is why it became boring and also why WoW became boring.
However a lot of the lack of things being finished was probably due to EA putting the pressure to release.
The sub numbers say otherwise. I found WoW far more interesting the WAR. WAR reminded me of how WoW was 4 years ago. It lacked all the quality of life improvements Blizzard made to their game.
The devs obvious hadn't thought through things. They were surprised by all the Keep swapping and the lack of realm pride. Since, you got loot and more renown from attacking then def, it's pretty obvious people weren't going to def.
Or Mythic weren't up to the job and promised more then could deliver, which seems much more likely. The game a year old and still not right.
it looks very nice and i like the setting as post people have pointed out. but gameplay was sooo limited.
I'm critising, but I find it hard to see how they could actually make "good" RvR...

RvR just doesn't work because people only like to be on the winning side
I hit level 40 with one or two characters, did some big city sieges... it was fun, but had too many flaws IMO.

Nope, order still getting steamrolled I'm afraid. Now that they've removed the fortress requirement for city sieges, I can't get into altdorf half the time now cos it's constantly under siege.
Karak Azgal is the only other real EU option, not sure what it's like there.


Why did they remove the forts?? Are they actually taken out of the game, or are they just treated like normal keeps now?
