#001 has again MBT mission, with no tank.
I'm liking the new Capture & Hold version.
- 6 massive pre-built bases with goodies inside.
- Re-spawning vehicles in towns so you still have the ability to move around easily later on the game.
- The missions actually work.
- HALO.
- Missions can award M1 Abrams, Mi-24 etc, although maybe removed if it ruins the games.
Can you guys see anything from logs if somebody drives over you in gunstore? Like buying weapons or picking up money just after that happened with location or something like that? I can give exact time with video if you get anything out of them. Robin Hood said to go to Teamspeak but just as I found my mic the whole situation was already over. =(
Was speaking to the coder last night in regards to the 6 bases version. Think we could all give it a test tonight? Try and get high 40-50 on testing it.
Ok
I have updated server 2's mission file to include bandaging for everyone!
You can bandage anyone back up to 85% health, only medics etc can heal up to 100%...
You can also give or take bandages, and also pick bandages up from dead bodies!
Let me know if anything is bugged.
Will also get the tower lights in place tonight...
Melbo
Just saw your message there, will check it out later.. Off to work!
Got a couple of ideas for the Capture & Hold version which I will try and let you know about tonight!
Was just on it there, ok on myself but server FPS was sitting at 50 and my fps was sitting at 85 with max distance, so it proves the concept runs a lot better than the normal Wasteland!
And that is how all arma servers should be!
Not really, not having a marker is supposed to be one of those things that adds realism to the game, but is just tedious.
Are we all stress testing the server tonight?