Wasteland ARMA II Mos : Server Details

I'm liking the new Capture & Hold version.

- 6 massive pre-built bases with goodies inside.
- Re-spawning vehicles in towns so you still have the ability to move around easily later on the game.
- The missions actually work. :D
- HALO.
- Missions can award M1 Abrams, Mi-24 etc, although maybe removed if it ruins the games.
 
#001 has again MBT mission, with no tank.

Think I know what's up. If Marker can look in the mission file...off the top of my head I think it's \server\missions\mainmissions\mbtmission.sqf

I think I may have left , or " out in the part that defines what vehicle is being selected. :(

I'm liking the new Capture & Hold version.

- 6 massive pre-built bases with goodies inside.
- Re-spawning vehicles in towns so you still have the ability to move around easily later on the game.
- The missions actually work. :D
- HALO.
- Missions can award M1 Abrams, Mi-24 etc, although maybe removed if it ruins the games.



Glad you like it, I've not had a chance to test it myself yet with other players.
 
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Can you guys see anything from logs if somebody drives over you in gunstore? Like buying weapons or picking up money just after that happened with location or something like that? I can give exact time with video if you get anything out of them. Robin Hood said to go to Teamspeak but just as I found my mic the whole situation was already over. =(
 
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Can you guys see anything from logs if somebody drives over you in gunstore? Like buying weapons or picking up money just after that happened with location or something like that? I can give exact time with video if you get anything out of them. Robin Hood said to go to Teamspeak but just as I found my mic the whole situation was already over. =(

You don't have to use ur mic in-order to report a player/issue on teamspeak,just right click on one of the lovely admins and send a message reporting the issue.
 
Ok

I have updated server 2's mission file to include bandaging for everyone!

You can bandage anyone back up to 85% health, only medics etc can heal up to 100%...

You can also give or take bandages, and also pick bandages up from dead bodies!

Let me know if anything is bugged.

Will also get the tower lights in place tonight...

Melbo

Just saw your message there, will check it out later.. Off to work!


Got a couple of ideas for the Capture & Hold version which I will try and let you know about tonight!

Was just on it there, ok on myself but server FPS was sitting at 50 and my fps was sitting at 85 with max distance, so it proves the concept runs a lot better than the normal Wasteland!
 
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Was speaking to the coder last night in regards to the 6 bases version. Think we could all give it a test tonight? Try and get high 40-50 on testing it.
 
Was speaking to the coder last night in regards to the 6 bases version. Think we could all give it a test tonight? Try and get high 40-50 on testing it.

If I can get home tonight I will get on!

Ok

I have updated server 2's mission file to include bandaging for everyone!

You can bandage anyone back up to 85% health, only medics etc can heal up to 100%...

You can also give or take bandages, and also pick bandages up from dead bodies!

Let me know if anything is bugged.

Will also get the tower lights in place tonight...

Melbo

Just saw your message there, will check it out later.. Off to work!


Got a couple of ideas for the Capture & Hold version which I will try and let you know about tonight!

Was just on it there, ok on myself but server FPS was sitting at 50 and my fps was sitting at 85 with max distance, so it proves the concept runs a lot better than the normal Wasteland!

Sounds good! Fix the camo net script as well :-P
 
Not really, not having a marker is supposed to be one of those things that adds realism to the game, but is just tedious.

Are we all stress testing the server tonight?

Map reading, take bearings/back bearings and work out your surroundings. Much more realistic and satisfying than pressing a button that does it all for you. Or buy a GPS from the store. Although I think most people will have memorized Chernarus by now!
 
Doing an update for 2.9b

So far things that have been added in and tested by myself alone!

Admin Panel GCAM removed
2 X Random Helis at spawn (The Old Way)
Server Clean Up code
Bandaging Others and Self
AI large groups added to all missions
2 X BMP in group at NW
Halo added to mission helis
Gun animation added to Armoured SUV
CAMO SUV back in.
Indie groups are working on test server
New Destroyed Village
Missions fixed


As before.
Welcome Message
Gunstore Walls
Gunstore Weapon Script
Vehicle Flip
No Dynamic Weather
Hacked Weapons Script (Removed Javelin as you can buy that)
Player Names

Still to do
Add Indie Beacons
Tower Lights (Still not finished)
Event Handler for killed by weapon
 
Ah

Will remove it from shop..


using 2.9b fresh.. Thats why!


Sorted it mate, copied your array over to the new config file!
 
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