Weird problem with F1 2010

Hardware Settings Config

Code:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_config version="46">
	<cpu>
		<threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap2Core.xml" forceFeedbackProcessor="1" dvdStorageProcessor="1" dataSetMonitorProcessor="0" renderProcessor="0" updateProcessor="1" fileStreamProcessor="1" />
	</cpu>
	<audio_card>
		<audio mixing="software" reverbs="4" voices="100" />
	</audio_card>
	<graphics_card>
		<directx forcedx9="false" />
		<resolution width="1920" height="1080" aspect="16:10" fullscreen="true" vsync="0" multisampling="8xmsaa" oldWidth="800" oldHeight="600">
			<refreshRate rate="60" />
		</resolution>
		<gamma level="1.0" />
		<textures lod="0" />
	</graphics_card>
	<graphics_detail level="high" />
	<shadows enabled="true" size="2048" maskQuality="2" />
	<headlights headlightQuality="2" />
	<particles enabled="true" wind="true" />
	<crowd enabled="true" detail="1" />
	<cloth enabled="false" detail="0" />
	<postprocess enabled="false" blur="false" quality="1" />
	<groundcover mode="atoc" clutter="false" />
	<objects lod="1.5" maxlod="0" />
	<trees lod="1.5" maxlod="0" />
	<vehicles characterQuality="3" lodQuality="3" />
	<envmap faces="6" size="1024" forceBilinear="false" />
	<water update="false" detail="0" />
	<mirrors enabled="true" forceBilinear="true" width="256" height="64" car_maxlod="4" car_culldist="100.0" />
	<skidmarks enabled="true" />
	<dynamic_ambient_occ enabled="true" />
	<track_reflections enabled="true" />
	<physics environmentalDamage="true" vehicleDamage="true" />
	<motion enabled="true" ip="dbox" port="20777" delay="1" extradata="0" />
	<track_info_system type="gpu" />
</hardware_settings_config>

Hardware Settings Info

Code:
<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_info>
	<systemInfo OS=" (Build 7600)" totalMemory="4193376" winPlatformID="2" winMajorVersion="6" winMinorVersion="1" isWinXP="false" isWinVista="false" isWin7="true" rating="4" />
	<cpu name="Intel(R) Core(TM)2 CPU          6600  @ 2.40GHz" speed="3001" cores="2" hyperThreading="false" sse2Supported="true" rating="3" />
	<graphics_card name="ATI Radeon HD 5800 Series " vendorId="0x1002" deviceId="0x6899" vs_shader="3_0" ps_shader="3_0" memory="2805" rating="4" dx11="true">
		<resolution width="640" height="480" aspect="normal">
			<refreshRate rate="60" />
			<refreshRate rate="59" />
			<refreshRate rate="75" />
		</resolution>
		<resolution width="720" height="480" aspect="normal">
			<refreshRate rate="60" />
			<refreshRate rate="59" />
			<refreshRate rate="75" />
		</resolution>
		<resolution width="720" height="576" aspect="normal">
			<refreshRate rate="50" />
			<refreshRate rate="60" />
			<refreshRate rate="75" />
		</resolution>
		<resolution width="800" height="600" aspect="normal">
			<refreshRate rate="60" />
			<refreshRate rate="75" />
		</resolution>
		<resolution width="1024" height="768" aspect="normal">
			<refreshRate rate="60" />
			<refreshRate rate="75" />
		</resolution>
		<resolution width="1280" height="720" aspect="normal">
			<refreshRate rate="50" />
			<refreshRate rate="60" />
			<refreshRate rate="59" />
		</resolution>
		<resolution width="1280" height="768" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1280" height="800" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1280" height="960" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1280" height="1024" aspect="normal">
			<refreshRate rate="60" />
			<refreshRate rate="75" />
		</resolution>
		<resolution width="1360" height="768" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1400" height="1050" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1440" height="900" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1600" height="900" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1680" height="1050" aspect="normal">
			<refreshRate rate="60" />
		</resolution>
		<resolution width="1920" height="1080" aspect="normal">
			<refreshRate rate="50" />
			<refreshRate rate="60" />
			<refreshRate rate="59" />
		</resolution>
		<capabilities a2r10g10b10="true">
			<alpha_to_coverage supported="true" method="ATi" />
			<multisampling>
				<mode name="off" />
				<mode name="2xmsaa" />
				<mode name="4xmsaa" />
				<mode name="8xmsaa" />
			</multisampling>
		</capabilities>
	</graphics_card>
	<audio_card audioEnabled="true">
		<unsupported type="hardware" index="0" voices="0" />
		<mixing type="software" index="1" voices="192" />
		<mixing type="rapture3D" index="5" voices="192" />
	</audio_card>
</hardware_settings_info>

f12010game2011052223143.jpg


f12010game2011052223144.jpg


f12010game2011052223145.jpg
 
Trying it now. My Multisampling works at that level you have it but any higher and the game does what I have explained.
 
I can get 8xQSAA or something and 16xCSSA or what ever then it does that, Suppose 8xMSAA is still pretty sharp.

Ok so installing the mod made me lose half my screen again!

Uninstalling it re-fixed it though, It might be because I am trying to install Weather and Lighting Mods with it as well?
 
Last edited:
:confused: I done all the graphics mods in one go. I really have no idea what's going on with it. You could try doing one thing at a time but that would be up to you.
 
If it was me I would trying doing just the cars and track lighting, those 2 make the biggest difference to the game.
 
Also turn off afterburner ! I just noticed in my sleepy state that you have it. My game hated it even when it was vanilla. I'd go as far as saying don't use it with this game.
 
I honestly have no idea. :( You could try manually overwriting the track lighting files, just copy/paste from the mod folder into the proper directory of the main game, although thats essentially what the installer is doing.
 
You could go to plan G lol and look on the race department site for a stand alone lighting mod, of which there are plenty, and try that.

Edit: Snap!
 
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