Soldato
I don't want to worry you but 20:20 vison is far from the best you can have.
Having said that it is still pretty good.
I know, 20:10 is the best isn't it ? at least 20:20 means I can see well
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I don't want to worry you but 20:20 vison is far from the best you can have.
Having said that it is still pretty good.
I know, 20:10 is the best isn't it ? at least 20:20 means I can see well
20:20 is good but a lot of people make the mistake of thinking it is the best.
GTX1060 runs at 70fps average on High. Pretty reasonable to assume that those reporting 60fps on a 970, especially if its even a bit overclocked, are not lying about it.Doubt it. A 1070 on high at 1080p can scrape a min 56fps, needs to be on medium settings for a steady 60+
No idea what you're talking about here. Honestly, what an utterly baffling comment.Since when did pc gamers suddenly become happy and satisfied with running games at not much more than 30 fps console speed?
Ah, I see where you're going wrong here.
I don't want to worry you but 20:20 vison is far from the best you can have.
Having said that it is still pretty good.
After the last 6 years spending so much time in front of a monitor I'll be lucky if I still have 10:10 vision, I can no longer read anything or watch telly without glasses.
In-game performance is better than benchmark performance.
It's not some trade-off for the devs like that, though. They dont go, "Oh well, we could include better ambient occlusion options OR we could do better textures". All these things work quite differently.I could never understand why people always moan if game doesn't perform greatly on maxed out settings on cards. That's why we have different settings to choose from. If the developers can't raise amount of effects on ultra settings, we never get better looking games.
Though I gotta admit that nowadays most of the effects that are resource hogs, are mostly overdone lightinng effects, that don't really justify performance loss. I think I would prefer better textures instead of more complex lighting myself. Atleast it's easier for human eye to see.
GTX1060 runs at 70fps average on High. Pretty reasonable to assume that those reporting 60fps on a 970, especially if its even a bit overclocked, are not lying about it.
And TAA *is* AA. Hence the 'AA' in the name, in case you missed it. Please stop going around saying 'no AA' when TAA is enabled. You're spreading complete and utter FUD.
No idea what you're talking about here. Honestly, what an utterly baffling comment.
Context? What setting and resolution?
I could never understand why people always moan if game doesn't perform greatly on maxed out settings on cards. That's why we have different settings to choose from. If the developers can't raise amount of effects on ultra settings, we never get better looking games.
Though I gotta admit that nowadays most of the effects that are resource hogs, are mostly overdone lightinng effects, that don't really justify performance loss. I think I would prefer better textures instead of more complex lighting myself. Atleast it's easier for human eye to see.
It depends on the game and graphics capability.
Like Crysis / Crysis 3 etc... That was always bringing some really awesome visual improvements that really pushed the limits of gpus but had something to show for it.
I even waited to play these games until gpu hardware was good enough to do them justice and now I can play Crysis 3 at 4K over 60fps.
When a game is a resource hog for no visual benefit... It gets slated because the developers either made a mistake or are incompetent.
I still have to give it a proper play, but from what I've seen so far... The visuals don't look that much better than BF4 and yet it has 25% or less of the frame rate.
Heck... Even the many year old Metro Last Light looks better and performs better and that was considered to be badly coded before they improved it.
Why are you not reading my posts clearly?Well totally different results to the other reviews