DX11 and DX12 are nothing alike. So that's not a good reason.
They share similarities, otherwise everyone would have jumped on Vulkan already if they were vastly different and required learning everything from scratch.
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DX11 and DX12 are nothing alike. So that's not a good reason.
Its well known the default Hitman benchmark heavily favors AMD while in game performance favors Nvidia.
RUBBISH come on DP don't spread junk. Go and watch any gameplay side by side from well known trusted YouTube sources and you see you way off the mark here.
I'm just re-itering what I have seen in several reviews.
Really?
That video is comprised of actual gameplay from several different environments within the game and suggests a large AMD advantage across the board.
Been reading the other thread with the Doom, doom and more doom
Done some runs with todays DX12 release to see how they match up.
*** Deus Ex: Mankind Divided, v1.4 build 545.4_P5. DX11/12 BM's(stock + oc) ***
Stock Zotac 1070 Amp Extreme
[email protected]
DX11
372.70
1080p
Stock Zotac 1070 Amp Extreme
[email protected]
DX12
372.70
1080p
Zotac 1070 Amp Extreme@2152/2352
[email protected]
DX11
372.70
1080p
Zotac 1070 Amp Extreme@2152/2352
[email protected]
DX12
372.70
1080p
To note, although DX12 is slower than DX11, the BM outputs to the screen much better than DX11, it's butter smooth-zero micro stutters compared to a lot on DX11.
What most miss(as evident in the other thread), (much smoother)output to the screen is KING, it far outweighs higher fps, so give DX12 a go if you are running Pascal.
What is it doing to the min frame rate though ? That's something we need to see. What I have noticed with DX12 titles is the min frame rate is much higher resulting in much better overall gameplay. Another plus point is frame latency is lower resulting in smoother gameplay, Take Tomb Raider for example
Even at the same FPS under DX12 on my system the game is much more smoother to play vs DX11
They is so much more to it than just MAX or AVG FPS
On the same wavelength bud
I found the same. In the Battlefield 1 beta DX12 gave lower max FPS, but upped my minimums by around 12fps; which means at 1440P max settings I never dipped below 60fps.
That's a far better experience to me than getting max fps in the 90s or higher, but dips into the 50s on mins.
What is the point of having only 10% performance increase on 1080p, 1440p-5% and 4K none. Really DX12 is really embarrassing in terms of quality and consistent.
Is that a fact?
Seems a GTX1070 will let you run everything 'on' and Very High settings at over 60fps average.
And a GTX970 will get you over 60fps using High settings.
Very High and Ultra settings include some very demanding options.
Also many are reporting that the game runs much better than the benchmark results would suggest.
You did not even know that AMD is also getting terrible performance on DX12. It is just a rushed force port.Guarantee if the 1060 had gained 10% and 480 lost 10% this is not the comment you would have made
You did not even know that AMD is also getting terrible performance on DX12. It is just a rushed force port.
How can something that is in beta be rushed? Lol loooool
You did not even know that AMD is also getting terrible performance on DX12. It is just a rushed force port.
I'm not sure I understand what you mean. All I'm saying is 10% extra is nothing to snuff at.