Soldato
- Joined
- 12 May 2011
- Posts
- 6,274
- Location
- Southampton
So I tried this with a really old "targus" mouse and it worked fine but was way too fast. So I tried it with my old corsair mouse which had built in dpi switch and that one did not work at all.Does anyone know if a usb - PS2 adapter will work on a kvm switch? This microsoft mouse is nice but... The accuracy of the ball is not.
There was a similar b&o tv on facebook marketplace not long ago, free to collect but was at the other end of the country. Cornwall or somewhere similar i think. Looked in perfect condition and it was described as working but had no remoteYep, that was daft! Never had a B&O TV, but do still have my Beomaster HiFi system.
Got a new lap record on Motoracer, Speed Bay 36.82. Getting hard to beat this now but still fun trying to shave off a few hundreds of a second
I had a go on Alien vs Predator (1999 game) last night, Marine mission and it looks so much better on a CRT in the dark. I compared it against my Acer Predator X34 (IPS Gsync screen) and CRT is definately still the winner for games that are dark / black. In my opinion, LCD was the cop out for advancements in CRT technology, probably because they cost so much more to manufacture / repair / dispose of. Imagine how good a £1000 2021 CRT would be! Who cares if they are big and heavy, its 2021. "big is beautiful!"
Whats input lag like on OLED?OLED is better than CRT is every way, but it took a very ling time to get to this point.
Most perceived display motion blur is no longer caused by pixel response, but by pixel visibility time. Your OLED has great response, but even 0ms instant GtG response still creates lots of motion blur due to non-strobed persistence -- creating a long frame visibility time (unlike CRT or strobing or other impulsed/flicker tech)
"1ms GtG" does NOT equal "1ms persistence"
You either need strobing (short frame/refresh visibility time) OR ultra-high refresh rates (short frame/refresh visibility time with no black gaps in between).
Either approach (short frame visibility time) minimizes motion blur caused by the use of a rapid series of static frames to try to represent analog motion. Most OLEDs continuously shine, and that's what creates motion blur caused by insufficient refresh rate (Even 240Hz 0ms GtG is insufficient if it isn't impulsed/strobed/flickered).
Motion clarity of 1ms strobing (1ms persistence/MPRT) would require each frame to be only 1ms each, which requites 1000 of them to avoid the black period of strobing = 1000fps @ 1000Hz non-strobed for CRT-clarity motion blur equivalence to "1ms strobe flash". So, that's why VR headset manufacturers still use OLED strobing at 90Hz for HTC Vive and Oculus Rift -- there's not enough refresh rate available and GPU frame rate available -- to match 2ms persistence WITHOUT strobing. 500fps @ 500Hz needed for 100% strobe-free flicker-free impulse-free "2ms persistence". That's why 60Hz CRT reigns supreme, in literally zero motion blur, thanks to phosphor decay (natural strobing).
As Chief Blur Buster, here's some ideas I've come up to achieve ultra-low-persistence OLED with a much brighter picture. It probably will take quite some time to achieve technologically, however.
Custom OLED Rolling Scans -- including 1000Hz OLED
Hopefully manufacturers will solve this over the long-term.
Whats input lag like on OLED?
This is an interest post on Reddit by 'mdrejhon'
A crt is always going to have less input lag that lcd/led/oled. Also, hasnt there only been one maybe two oled monitors ever made?6.7ms on the LG CX.
120Hz 640 x 480 is still gloriousWould much rather play retro games on a CRT than an OLED. That's nostalgia for you.
A crt is always going to have less input lag that lcd/led/oled. Also, hasnt there only been one maybe two oled monitors ever made?
How much for an OLED that matches a CRT capable of 160Hz at lower resolutions? This is the retro thread, so i'll throw in VGA capability on OLED too. Not sure how well AGP/PCI/ISA output would be to OLED via a VGA>HDMI (2.1?) adapterThere is no reason for OLED to have a bigger input lag as the pixel response time is currently at 0.1ms and will only improve with time.
That 6.7ms on the LG CX comes from the HDCP decoding in the HDMI chain and other processing that the TV does, which won't be necessary on a monitor. It also includes the PC's input latency in the test and not just the monitor's response time.
How much for an OLED that matches a CRT capable of 160Hz at lower resolutions? This is the retro thread, so i'll throw in VGA capability on OLED too. Not sure how well AGP/PCI/ISA output would be to OLED via a VGA>HDMI (2.1?) adapter
haha, touché. It looks like CRTs reached almost 50" in the 90s but weighed around 200kg and cost £10k+How much for a 55-65” CRT? As you said, “big is beautiful”.
Takings step back though, they both have their place and I’m not here to convince you otherwise, I just have no desire to go back to either LCD or CRT as for me they offer no advantages over OLED.