Whats EVE like?

I_was_tempted_to_restart_my_account_earlier_with_the_free_14_days_offer_loaded_the_game,changed_resolution_andit_crashed_so_they_sorted_out_all_the_bugs_then?!
 
Oh. My. God.

This is the problem with Eve. The game in Empire space is TOTALLY different from the lawless 0.0 game. A lot of players never see the real meat of the game and go away with the narrow view that is missions, mining and trading in empire.

It's the most skillful mmo on the planet, by a long, long way.

Skillful in what way? All eve is...in 0.0 from experience...about 16 months worth of experience...is outnumbering the opposition to win.

The solo side to eve has gone, they made the game so its just not viable.

And really...what skill is there to eve?
 
You could become a pirate and camp gates all the time if you wanted to, with effectively zero risk of death and only profits to be made, and login whenever you feel like it for only 15 minutes at most. That's if that's your kind of play style though (lazy and care free.)
 
despite what i said earlier I am willing to give the game one more shot tonight, ive been reading up about builds and i think ill try and stat my character better this time.

Got afew days off work now too so ill see how it fares, if im stil having problems then i dont think ill be coming back
 
Oh. My. God.

This is the problem with Eve. The game in Empire space is TOTALLY different from the lawless 0.0 game. A lot of players never see the real meat of the game and go away with the narrow view that is missions, mining and trading in empire.

It's the most skillful mmo on the planet, by a long, long way.

I was in a corp part of an alliance who were stationed in 0.0 space. It it was still the same old thing. Mining, more mining, hauling, more hauling, and then the occasional fleet battle, which were fairly amusing.

Skill? I fail to really see it. As long as you have set up your ship in the right way and have the skills, all you have to do is just activate your weapons and modules, and hope the other guy dies first. Occasionally yeh, you might have to disable some modules and enable others if the situtation changes, but that really is the extent of the skill involved in EVE.
 
Been playing eve for nearly 5 years now, and can honestly say its the best game i have ever played, that title used to belong to cs.

Yes you will think its boring at the start, but thats because your in the noob areas where missions and mining are the only thing to be done. Stick with the game for a few weeks and you will have enough isk and skills to venture out into the rest of the game.

Skills can be tedious but remember you only have to train them once, and they are only taking you a few hours each at the start to give you a huge boost. As to the argument of eve requiring no real skills, thats bull to be honest.

Can have two people in same ship, exacley same skills trained but the winner will be the person with better knowledge of game. Timing your armor repairers just right, try only to use cap boosters when its needed, using the right ammo based on opponents ships resistance, their velocity and distance from your ship etc.
 
Well I got the invite for 14 days free and decided to give it another go, it failed to activate and told me to submit a petition, which I did. CS told me I should reactivate my account as they had no idea about the offer. Pretty much the reason I left the previous two times, utterly dire CS.
 
Oh. My. God.

This is the problem with Eve. The game in Empire space is TOTALLY different from the lawless 0.0 game. A lot of players never see the real meat of the game and go away with the narrow view that is missions, mining and trading in empire.

It's the most skillful mmo on the planet, by a long, long way.

you took of 0.0 like you never lived there... skill? in a fleet op the skills is getting 100+ people to press f1-f8 against the same target and hoping your not targeted by the enemy.

most of the time alliances just sit blasting at a bunch of pos for hours on end and the only intesting thing is the banter on TS.

It was cool when 0.0 wasnt owned by anyone. No POS or alliances. Just a place for people to try to scrounge a living off mining the exotic ore or to kill some of the harder 'rats. Now to get into 0.0, you have to be part of an alliance who have stations and leaders that need their ego's stroked.
yes back then eve was so much better , many small gangs roaming around pvping or just freelancers helping each other out and people sharing the resources and pirate spawns.

theres very little small fun pvp in eve for such along time but people who didnt play in beta/earlyer retail dont understand how much better eve was back then.

i remember , concord that was slow and weak, when gates didnt have sentry guns even in empire space, arknor and bistot in empire, massive profit trade runs in a probe lol.
 
I wouldn't say it takes an amazing skill. As already stated it's more a point the player with the more knowledge and knowing what to fit and when to use it will have the advantage. However, there are aspects where a lot of skill is needed.

Seen as the game is so varied in terms of what you can do; the industrial side of the game needs a knowledge how markets work (when to buy and when not to), Running a corp thats in low sec space needs a person with a diplomatic mind, pvper's need to know when to use modules and what to use in each situation.
 
Right, I said the combat's a lot more skillfull than any other mmo out there. I stand by that. I make a living in 0.0 flying a Pilgrim in other people's space.

Of course blob warfare isn't skillful, or pos warfare, or sitting on a gate waiting for hapless tourists to jump in. But in small scale battles (which happen to me all the time by virture of the way I play) there's a load of skill involved. Note that I'm not saying I'm particularly skillful, just that skill does play a big part.

In any other mmo, you meet your opponent, and if they're a certain number of levels higher than you, then you're toast regardless of how amazing you are. Eve allows you to be tactical, to specialise, to play to your strengths and other's weaknesses. The skill is in knowing common ship configs and fighting accordingly, recognising bait situations, careful use of the scanner, being patient and watching people's attack patterns (great fun in a cloaked ship) and generally outwitting people.

The point is that Eve allows you to do this. It doesn't slap a big level restriction on you that means you're going to loose automatically if you go up against someone with double your skillpoints. You almost always have a chance if you can figure out how to exploit it.
 
arknor said:
It was cool when 0.0 wasnt owned by anyone. No POS or alliances. Just a place for people to try to scrounge a living off mining the exotic ore or to kill some of the harder 'rats. Now to get into 0.0, you have to be part of an alliance who have stations and leaders that need their ego's stroked.

Yes back then eve was so much better , many small gangs roaming around pvping or just freelancers helping each other out and people sharing the resources and pirate spawns.

theres very little small fun pvp in eve for such along time but people who didnt play in beta/earlyer retail dont understand how much better eve was back then.

Iremember , concord that was slow and weak, when gates didnt have sentry guns even in empire space, arknor and bistot in empire, massive profit trade runs in a probe lol.

When it first came out EVE really was something else the universe seemed absolutley huge, our corp setup base in the Khanid Empire and from what I can gather were the first group of players to go into southern 0.0 space. We would go days without seeing anyone who wasn't a corp member.

As the game got more players the universe seemed to shrink and now every last piece of 0.0 hasd been claimed by alliances it seems to have lost the frontiersman/explorer feel it used to have I stopped playing about 2 years ago when I finally started in WoW, I've played it a couple of times since then but for me EVE is a different place than it was when I started and now it just lacks the huge/exciting/unknown feel it once had. :(

Also your name is a real giveaway you like EVE :p
 
Can have two people in same ship, exacley same skills trained but the winner will be the person with better knowledge of game. Timing your armor repairers just right, try only to use cap boosters when its needed, using the right ammo based on opponents ships resistance, their velocity and distance from your ship etc.

Yes because this kind of thing happens in Eve. :p
 
If you fly something like a Vagabond, Ishtar, Megathron, Typhoon to name a few... yes.

I used to fly Vagabond solo. Mainly come up against vagabonds and ishtars, each ending in stalemate...one of us getting away in the end. And well ishtars couldn't deal any damage to me so they run.

When I solo'd in a Typhoon I got ganked, both times so I give up.

1v1s are far and few between, and I wasn't keen on nano-ships which seemed the only way to solo having the ability to avoid all the damn gank squads going around. I may have been unlucky most of the time, but eve was a much better game 2 years ago.
 
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