What's the best MMO out now, or coming out this year?

Planetside Next is the only MMO I'm watching atm.

Re-subbed to the original Planetside and I'm having a total blast - had a full squad of outfit members last night and even started recruiting!

Haven't touched my WoW account since October.
 
Talking out your ass...

So I am not allowed to think that a game out there is better than WOW because it is not the most successful?

You are obviously one of the brainless herd that cannot look beyond the walls of Azeroth, but there are plenty of game out there that are being made to fill a niche, not chase after WoW.

With your 'reasoning' Toyota is the best car manufactuer because it has sold the most, The Bible is the best book in the world because it is read the most, Avatar is the best film because it grossed the most?

I really wish people would look beyond subscription numbers when telling me whether or not the MMO I play is bad.

Why dont we try measuring it by satisfaction, I know plenty of people in lotro that have been playing since launch and unless there is some sort of NGE have no intention of going anywhere other than a lotro2... Whereas just about everyone I see who says they are playing wow follows that sentence by 'and im looking for a new game'

Oh good god, there's always one. Look, remember it's just a game were talking about, calm down and try and follow what I'm saying.

Nobody is saying that you should think wow is the best MMO out there. But trying to argue that's it's the biggest MMO by a far margin because the subscribers enjoy 'simple mechanics' and 'dropping in and out' clearly shows you have no clue about the game perhaps beyond levelling to 20 on a trial.

Plus comparing it to car manufacturers or anything else other than other MMOs is incredibly pointless. Simple factors such as variety or lifespan of the industry make it a meaningless comparison. If all car manufacturers were only allowed to bring out only one car and Toyota sold 10 times more than their nearest competitor, some might argue they were the 'best'. Crazy people.

As for satisfaction, let's measure that by ummmmm oooooooh.... what would be a good yardstick..... Oh I know, how many people are parting with their cash on a regular basis, not because they don't want to, but because they do. Which MMO wins?

The rest of your comments are a bit asinine. I personally deeply love WWIIOL, a niche game by any measure, and I know a whole squad who have been paying monthly fees for over a decade to keep it going. Is it better than wow? No, not by any measure. It hasn't got enough people who would rather play it than would play wow so no it isn't better, unless you're a fan of wwii, air or armoured combat and wow has much more cross sector appealnso it simply isn't better. I may think it is, my squad may have a giggle about elves and dwarves, but that's where you're missing the point. Beyond the confines of your post arguing that WoW isn't the best MMO out there because you don't like it is irrelevant when cold hard facts say you're wrong. As for why people you talk to (not a MORI standard but there we go) are always looking for something else the answer is simple. The frikkin game is so addictive we have played it to death and were looking elsewhere for a new fix.
 
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A few of you mentioned a freelancer type mmo would be good, thats what I said somewhere else in this thread, a "space combat flight sim" would be so awesome! I really hope someone in one of these gaming companies takes this project on.

I know a lot of people on here don't like it when people asume for the rest of the members, but I really do think that millions of people will love a game like that and if it was made perect and a lot of time and money went into it, it would be amazing.

Picture this....You login to the game, your in space, it looks beautiful, like remember the first time you saw parts of space in unreal tournament back in the end? or in dead space or free space, or eve, etc, but with todays graphics!!! oh yes!! ....continues story, your at a space station, you get in to your ship (one of many you have docked there) you come out of station, warm out to some dodgy area, 128 people fighting like crazy, it's like a scene from star wars!!! You flying into this battle with your joystick and save the day!!! haha

Oh man, that would be so awesome, I reckon they'd have 50 million people subscribe, hey I'd pay anything up to £15 a month to play a game like that!!!

Maybe the people that made Freespace should make a Freespace MMO since everybody knows that free space was the best ever!!!

Hey btw has there been any games like freespace I could get in past couple of years? anything I've missed?

Back to mmo talk....I didnt check this post since yesterday, didnt realise I'd had so many replies lol, a lot of you have been arguing about wow, which is to be expected I guess lol...I loved wow for 4 years, was totally addicted to it, you know why I cant play other games like wow, like warhammer for example, its because I've already done everything in wow, like when I think back to the first day I played wow, I was blown away, I'd never played a game like it before, my first mmo, and I couldnt believe what I was seeing, I was walking around this fantasy world, killing things, levelling, using crafts like mining and alchemy and herbalisem and I saw this big tree guy walking towards me and the ground shaking, and someone over by the lake doing some fishing!!! I was like what the helll!!! I got totally sucked in, and after 4 years of questing, levelling, and high end raiding, I've done all that.

So for those reasons, I can't possibly bring myself to login to another mmo and walk about, doing quest, levelling, grinding, exploring.....no no no, forget all that, 4 years is enough of that kinda stuff!!!! I'd go crazy!!! I've seen it all before!

I need an mmo where am racing a car, or first person shoot em up, or flying a spaceship, something completely different.
 
I've played wow since 2005 (and quit several times) but I can't find a replacement that keeps me entertained for months like wow used to, I've tried rift during the beta and on the trial weekend but thought it was too similar to wow and didnt offer enough new features to justify the cost.

I am looking forward to gw2 and ToR though.
 
I've played wow since 2005 (and quit several times) but I can't find a replacement that keeps me entertained for months like wow used to, I've tried rift during the beta and on the trial weekend but thought it was too similar to wow and didnt offer enough new features to justify the cost.

I am looking forward to gw2 and ToR though.

Thats the thing, I've tried trials of loads of other mmo's over past year but never find anything that I can consider better then wow, and am not willing to go back to wow, not after last time. The last time I raided, on the server I was on anyways, it was unplayable because of the lag, and if thats how it is for everybody on every server then I dont know why anyone is still playing the game. But am guessing maybe that was just my server or just one of several like that?

Also for someone to play something after playing wow for years, they have to be blown away, otherwise it aint gona work.

Whats ToR?
 
Thats the thing, I've tried trials of loads of other mmo's over past year but never find anything that I can consider better then wow, and am not willing to go back to wow, not after last time. The last time I raided, on the server I was on anyways, it was unplayable because of the lag, and if thats how it is for everybody on every server then I dont know why anyone is still playing the game. But am guessing maybe that was just my server or just one of several like that?

Also for someone to play something after playing wow for years, they have to be blown away, otherwise it aint gona work.

Whats ToR?

I think that was most likely just a problem with the server you were playing on, I haven't experienced lag within a raid for a long long time.

http://www.swtor.com/
 
Also for someone to play something after playing wow for years, they have to be blown away, otherwise it aint gona work.

Thats not really down to WoW though as such, its more down to what a persons first MMO was. Most people rarely find anything to compare to their first MMO and for a LOT of people, WoW was their first MMO. Hell there are still hundreds of thousands of people out there who actually believe that WoW WAS the first MMO.

For me , UO was my first MMO, and it is still to this day the MMO which I spent the longest in, I played it for just under 5 years (though UO itself has been going now for almost 15 years). No MMO since UO has lasted me as long, and no MMO since UO has compared to it for me. For example, I enjoyed WoW while I played it, it was colourful and fun, but all the while I played it I just couldnt avoid the nagging in my head that its gameplay was just not what MMOs should be about, that they should be more about the gameplay in UO.

Ultimately, I enjoyed WoW for a while as I played, but ultimately it was also a hollow MMO experience for me, it was too limited, too restrictive and lacked 90% of the freedom that existed in UO to be, and do, almost whatever you wanted. However it was a good game, polished (as to be expected with Blizzard) and entertaining, just not what I considered to be a "good" MMO.

However it has to be said that the kind of player who played those early MMOs like UO was a much different demographic to the kind of player who played WoW and many of the later MMOs. The different era of player had different aims, different goals and different wants from their MMOs. Part of why I left WoW was because I was increasingly feeling out of place amongst the players I was encountering and socialising with ingame, they just were a different type of player and put importance on different things to what I looked for in an MMO. I could sit for hours and try explaining why UO was so good, but I fear that many of the newer MMO'ers simply wouldnt "get it" or would find it hard to see why what I was saying was so much fun. Like many things in the past, its something you simply had to be there to experience in order to understand (bit like Daoc too)

All of that is why I say, for some people WoW is categorically the best MMO, for other people Daoc is categorically the best MMO, or Lotro, or whatever. Horses, courses, etc.
 
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Currently playing Rift and loving it a lot. Also played LotRO for about a year then they ruined it and Guildwars, but that became boring once you reached the end.

I did play WoW for a little while but this didn't grab me and it got ditched. Therefore if someone asked me, WoW would be my worst preference, but as you will get from this place, everyone has a different view.
 
Sadly the golden age of mmo's is over. If you didnt get to play UO, Daoc, EQ, and SWG when they first came out, you wont know how samey and dissapointing all the new games are.

There was a lot of innovation when the genre was new, but now its the same old rubbish in game after game.
 
Thats not really down to WoW though as such, its more down to what a persons first MMO was. Most people rarely find anything to compare to their first MMO and for a LOT of people, WoW was their first MMO. Hell there are still hundreds of thousands of people out there who actually believe that WoW WAS the first MMO.

For me , UO was my first MMO, and it is still to this day the MMO which I spent the longest in, I played it for just under 5 years (though UO itself has been going now for almost 15 years). No MMO since UO has lasted me as long, and no MMO since UO has compared to it for me. For example, I enjoyed WoW while I played it, it was colourful and fun, but all the while I played it I just couldnt avoid the nagging in my head that its gameplay was just not what MMOs should be about, that they should be more about the gameplay in UO.

Ultimately, I enjoyed WoW for a while as I played, but ultimately it was also a hollow MMO experience for me, it was too limited, too restrictive and lacked 90% of the freedom that existed in UO to be, and do, almost whatever you wanted. However it was a good game, polished (as to be expected with Blizzard) and entertaining, just not what I considered to be a "good" MMO.

However it has to be said that the kind of player who played those early MMOs like UO was a much different demographic to the kind of player who played WoW and many of the later MMOs. The different era of player had different aims, different goals and different wants from their MMOs. Part of why I left WoW was because I was increasingly feeling out of place amongst the players I was encountering and socialising with ingame, they just were a different type of player and put importance on different things to what I looked for in an MMO. I could sit for hours and try explaining why UO was so good, but I fear that many of the newer MMO'ers simply wouldnt "get it" or would find it hard to see why what I was saying was so much fun. Like many things in the past, its something you simply had to be there to experience in order to understand (bit like Daoc too)

All of that is why I say, for some people WoW is categorically the best MMO, for other people Daoc is categorically the best MMO, or Lotro, or whatever. Horses, courses, etc.

I didn't play those mmo's that you mentioned, infact I think there's only three mmo's I liked, I remember playing eve for around 9 months, and star wars galaxy for around 3 months, but they dont come close to the amount of time I played in wow.

I guess we're all in the same situation, we all started with one mmo, and it's sort of how we base everything else on, if you get what am saying, we compare everything to that first mmo.

I guess it's like any type of game genre you think of, because for me, nothing can beat the early years of rogue spear, ghost recon, counter strike, unreal, etc, the games today just dont come close, I have so many good memories from those games.

EDIT: I just stumbled across another MMO which looks good and has only been out a couple of months, dont think I can see a trial yet, its called DC Universe.

So this is currently my list of mmo's which I'll be waiting for a trial account to see if I like them:
  • The Secret World
  • Star Wars: The Old Republi..
  • TERA
  • Firefall
  • Blade & Soul
  • Jumpgate Evolution
  • DC Universe Online

EDIT 2: What does ToR stand for, and what does UO stand for?

EDIT 3: I guess I'll try that Rift as well, it is voted number 1 mmo in the world right now on mmorpg.com so guess it's worth a try, but despite the fact its in 1st place, I dont have high hopes.
 
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Poppycock!

I played everything out there and i'm now subbed with WOW again. Played LOTRO, WARHAMMER, DDO, VANGUARD, and probably another couple i got sucked into.

I'm not a wow fanboy but I have to say I do like it I loved Warhammer and might have considered it but the cost is crazy 15 euro a month to sub.... lol come on.

Good for you. That doesnt account for the other 11.9 million WoW subscribers.

It doesnt take rocket science to figure it out, the PC gaming industry does not have 12 million people buying and trying out every MMO, otherwise they would all have sold at least half of WoW's subscriber base.

The majority of WoWs player base are casual gamers who play very few games. They got wow as a recommendation or due to hype, installed it, enjoyed it and kept on playing. Then due to how much time and money they end up investing into the game, they will be unwilling to play any other. The low requirements of the game also help out massively here - people can play WoW on just about any old PC or laptop, further increasing the number of people who can play WoW, but not other MMOs.

I also agree with what Bhavv was saying that since WOW has sucked so many people in, and got them into the game, the lore, and their own characters they will find it hard to jump ship and commit to another game from the start.

Exactly, this is how MMOs have always been. Players sink their time and money into one MMO at a time, not several, especially with fee based MMOs. FTP ones on the other hand have a much better business model - people can try out each one before deciding if they want to keep on playing, and if they do then they sink in however much they want to, rather than having fees sucked out of their bank account every few months.

I've never gotten trapped into the fee based MMO scam, and I'm glad that I never did. It is a terrible approach to video games and does nothing other than spread gamers out thin between lots of different games because they will only commit to playing one. In the case of WoW, it managed to tap into and attract the most gamers who are willing to pay fees, which only made other similar games suffer. However, we have seen from lots of other MMOs how much more successful they become with the FTP or BTP method, due to gamers no longer being bound to a single MMO and having the freedom to install and play as many as they want to before committing to paying into them.
 
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Good for you. That doesnt account for the other 11.9 million WoW subscribers.

It doesnt take rocket science to figure it out, the PC gaming industry does not have 12 million people buying and trying out every MMO, otherwise they would all have sold at least half of WoW's subscriber base.

The majority of WoWs player base are casual gamers who play very few games. They got wow as a recommendation or due to hype, installed it, enjoyed it and kept on playing. Then due to how much time and money they end up investing into the game, they will be unwilling to play any other. The low requirements of the game also help out massively here - people can play WoW on just about any old PC or laptop, further increasing the number of people who can play WoW, but not other MMOs.



Exactly, this is how MMOs have always been. Players sink their time and money into one MMO at a time, not several, especially with fee based MMOs. FTP ones on the other hand have a much better business model - people can try out each one before deciding if they want to keep on playing, and if they do then they sink in however much they want to, rather than having fees sucked out of their bank account every few months.

I've never gotten trapped into the fee based MMO scam, and I'm glad that I never did. It is a terrible approach to video games and does nothing other than spread gamers out thin between lots of different games because they will only commit to playing one. In the case of WoW, it managed to tap into and attract the most gamers who are willing to pay fees, which only made other similar games suffer. However, we have seen from lots of other MMOs how much more successful they become with the FTP or BTP method, due to gamers no longer being bound to a single MMO and having the freedom to install and play as many as they want to before committing to paying into them.

Yeah you've got some good points because I do think it sucks to pay monthly for MMO's which is what I did for 4 years with wow.

I'd like an mmo with 2011 graphics that blow me away, and also free to play with no monthly subcription and to be better then wow in every way possible! lol

Why do most mmo's have rubbish graphics compared to normal games like Crysis 2, Bad Company 2, Shift 2 etc? Why don't they make an mmo with proper graphics instead of either cartoon rubbish, or just plane rubbish.

The graphics in mmo's is all blocky and awful and most of time the textures look like they're on low settings.
 
EDIT 2: What does ToR stand for, and what does UO stand for?

EDIT 3: I guess I'll try that Rift as well, it is voted number 1 mmo in the world right now on mmorpg.com so guess it's worth a try, but despite the fact its in 1st place, I dont have high hopes.

UO stands for Ultima Online, widely regarded as the grand-daddy of MMOs, the first "major" MMO. It was a sandbox MMO , as opposed to themepark, there were no quests, you set your own goals and aims. No "uber" magical loot. No "levels" as it was a skill based game, where the more you used a skill the higher the skill got and then when you didnt use a skill your ability in it began to drop. Player housing, player ships, player mounts. Was a FFA (free for all) MMO where you could attack anyone anywhere. Once you killed them you could take everything off their body, their armour, weapons, clothes, backpack items. You could then cut their body up, use a skinning knife on their body parts to make human jerky, build a campfire and cook the flesh and eat it, if you so desired. All dungeons were shared by everyone, no instancing, no having the dungeon just to yourself. You could craft everything from armour and weapons, to furniture for your house. Everything was dyeable, dyeable armour, weapons and furniture (its amazing how many "new" MMOs dont even allow you to dye your armour to help create individuality). There were books in game and you as a player could write in the books for other people to see, funnily enough the stories I wrote in books on the Catskills server of UO in 2002 are still on that server right now 9 years later and no doubt people are still reading them from time to time, kind of nice to have let a (small) mark.

Oh , I could go on and on and on :)

I'm playing Rift at the moment, its really quite good, I'm thoroughly enjoying it, its still not a patch on UO imo, and I still think of it as more of a great game rather than a great MMO (same way I felt about WoW) but I'm enjoying it all the same.
 
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Why do most mmo's have rubbish graphics compared to normal games like Crysis 2, Bad Company 2, Shift 2 etc? Why don't they make an mmo with proper graphics instead of either cartoon rubbish, or just plane rubbish.

Two reasons -

First, an with an FPS the developers know at any time how much is going on on the screen, since they control the whole thing. So they can pretty it up and fine tune performance accordingly, going over it scene by scene if necessary. An mmo has to deal with the possibility of hundreds of people being in the same place at once, all with different gear, and killing performance as a result.

The main reason, however, is accessibility. A big part of the reason WoW has 12 million or whatever subscribers is the fact that it will run on just about anything. You don't need to be an enthusiast with a £300 graphics card to get the best out of it. It's open to just about anyone with a PC. Its main competitor when it was released was EQ2, which at the time wouldn't run maxed on ANY computer.
 
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