yeah some of your points are interesting, gameplay is what immerses me, like some crappy ai's you get like in farcry and stalker, hiding in a bush but still getting pot shotted.its just not realistic, i could actually deal with todays graphics if games really did hadle like real life.
even things like in gta, when your in a helicoptor and you get so high and the view distance goes way out and you see empty roads and floating lights and lego buildings, it just COULD be so much better.
things like sound too. youl be in a bunker and right next to you you can hear grass rustling in the wind, which in real life terms, if your in a building undergroud, you CANNOT hear the outside. sound itself hasnt really undergone any development. we need immersive realistic 3d sound.
must admit though! tesselation has played a HUGE part for me, it adds such a deeper depth to realism, objects dont appear polygonated and have a more rounded rugged loook to them. its greatly improved water too.
even things like in gta, when your in a helicoptor and you get so high and the view distance goes way out and you see empty roads and floating lights and lego buildings, it just COULD be so much better.
things like sound too. youl be in a bunker and right next to you you can hear grass rustling in the wind, which in real life terms, if your in a building undergroud, you CANNOT hear the outside. sound itself hasnt really undergone any development. we need immersive realistic 3d sound.
must admit though! tesselation has played a HUGE part for me, it adds such a deeper depth to realism, objects dont appear polygonated and have a more rounded rugged loook to them. its greatly improved water too.