Who agrees with me on this!!

I have only played Bioshock on the 360, and I have to say that the graphics are great :)

wasnt impressed at all with the graphics on Crysis, dont understand why it runs so bad

Then again, i only played Crysis no longer than five mins and then uninstalled it
 
Cod4 deserves to be a contender of best game of the year it runs like silk i wish the same could be said about crysis but cod4 multiplayer is gonna be the main selling point i think as singleplayer is very very short and i mean short ;)
 
I have only played Bioshock on the 360, and I have to say that the graphics are great :)

wasnt impressed at all with the graphics on Crysis, dont understand why it runs so bad

Then again, i only played Crysis no longer than five mins and then uninstalled it

lol, for the last decade, big outdoor games run worse than indoor games in small corridoors with few objects/shaders/textures.

its ridiculous to question why crysis runs slower, its doing a lot more its that simple. bf2 doesn't look fantastic, but comparitively ran quite badly because it was huge outdoor area's with lots to draw and lots of objects.


atmospheric has nothing to do with the graphics quality, but how they are used. its a small corridoor driven linear game with small map design, that means its easier to add paintings, and railings and things that give a complete feel to a area because there isn't that much to add.


crysis looks great, people will complain that some of the physics effects aren't completely and utterly realistic, no games have that, we are slowly working towards a mixture of decent physics and realism + a smattering of physics that allow fun within the game.

people that say they wish physics were better in cod4, well, its just a generic statement, what could they have improved with better physics?

as for goty, bioshock was incredibly boring and all the wanna be rpg's/fps's sucked because, well, both(stalker/bio) became so incredibly easy within 2 hours of gameplay that the game was more a boring marathon to reach the end for most people, than a sprint of incredible adrenaline. once you had so many upgrades that you basically couldn't be killed, changing weapons for inventive killings was just slow, boring and no one could be bothered. same in stalker, tactics drop out the window when the other guys can't hurt you so all the designed gameplay went out the window. bioshock should not get goty.

COD4 is good, but VERY short, and the different difficulty's are pointless, hardened and vet don't actually increase group size or overall level difficultly, just a few kew points which they make overly difficult and not fun, but luck based.

for instance the sniper mission, the harder difficulty isn't faster patrols, or more people in the patrols, it isn't having to kill some guys to get around, or harder routes. nothing changes until the waiting for the chopper when you simply have to kill a stupid number of people that spawn faster and are better shots. it would be far more replayable, and a lot more fun if they did indeed just increase the size of the patrols, to 3/4 people, made the patrols harder to get around, and not made the last bit ridiculously hard. same thing happens on all maps, most isn't harder at all, its just the massive spawn points get silly. it was an incredibly fun game, and ragdoll warfare cheat option makes for a bit of fun if you try it ;)

needed another thermalvision/plane kill everything from above mission, another sniper/stealth mission or two, and just more of everything. also weapon choice pre starting weapon, i know you could pick up weapons, but really a wider range or weapons and choice on what you want to use would be nicer.
 
Crysis runs badly because something is wrong with it (if going by CEO's input on what it was meant to run on and run like), so I doubt it has to do with being outdoors totally.
 
I'll take great design and art direction over technologically more advanced graphics engines any day. A well-designed game will look good no matter how dated its graphics get, but one that relies on pushing more polygons and using more texture memory than its predecessors will fail to impress you in a mere 2 years' time.
 
If your an avid gamer and you don't like or rate Bioshock i suggest you test you're pulse.
 
Don't know about everyone else, but the game that left my jaw hanging the most in recent times was HL2 EP2 ... easily some of the most mindblowing 6-8hrs of SP fps gaming ever.

That Magnusson dude was cracking me up all the way, eventhough he came into the story out of the blue, I didn't care because he was just pure class. LOL :D
 
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COD4 does nothing to me I'm afraid. Plays to much like COD2 and 1, which were good, but boring after a while. Crysis is very pretty, and technically the best engine, although Bioshock is in a way more atmospheric.

My thoughts exactly. Although id say CoD4 is basically CoD2 reskinned, its good but no where near as good as CoD1 + UO. Crysis for me cannot be judged on a demo, im waiting for the real thing before I start really loving/slating it as to judge 2 finished games against a demo is ridiculous.

Onto Bioshock, wow. Graphically I wouldnt exactly want its babies but I felt the story and atmosphere were fantastic. Andrew Ryan was such a brilliant character, a brilliant mind watching his dreams fall around him and Atlas and Tenenbaum were two intriguing characters, both fighting for their own survival.

The atmosphere of the game was awesome too, hearing the twisted cries of splicers and the sisters whilst walking around really was a great impression of a once promising dream gone mad. The journals told the stories of other, now deceased characters and the memories of rapture presented themselves to you in an attempt to help you to further understand the story.

The twist, genius. I cant delve too much into it but it was clever, although id have liked abit more control. Stopping there.

Anyway, you can say its too much like System Shock 2, but then im going to turn around and say I never played the game so there :p.
 
There is a difference in how good a games graphics are and how good the game looks. CoD4 has some crappy graphics in places - just look at the wood in the above shot, its like something out of HL1! But the overall image LOOKS great. UE3 games are the same. They have some really bad areas, but you don't notice them because the overall image just looks good.

Bioshock had some of the best graphics when it came out and is still probably in the top few. They are clearly lacking in some places though and the new batch of game engines, namely UE3 and CryEngine2, will blow it away. However, Bioshock will still LOOK great, simply because it has some of the best art direction ever seen in a game. While it might not be as graphically advanced as some newer games, it still looks good and will do for quite a long time to come :)

Crysis is just special really. Yes, I know it runs slow, but it really does have the best graphics we've seen yet. And it looks great too. The image worked in Far Cry and it works even better with Crysis. I've never gone up to a tree in a game before and thought damn that looks good! I'm looking forward to the ice and other things in the full game too.
 
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Thing is if your talking about realism with the graphics then out of the games mentioned it has to be COD4. Bioshock however is also a very nice looking game. The graphics are amazing although a little cartooney, but isn't that how they wanted it to be?? a completely different style. I don't know how some people can say the graphics are bad....

Crysis graphics are mostly awesome however even that is let down by some things. The weapons don't really look realistic in comparison to say COD4. Other than that textures/lighting/shadows are amazing. The overall style is just a copy of farcry though. It's exactly the same just a lot better looking.


I personally already own bioshock,cod4 (on PS3) and will have crysis this friday purely because they all impress me. Each game has it's own unique style and really I don't think they can be compared.
 
Bioshock's engine was perfect for the game, it fitted the atmosphere and story well, the engine had that surreal/cartoonish edge that fitted with the humour of the characters and storyline in my opinion :)
 
The design work in Bioshock was fantastic. Who cares whether other games have better looking textures. The game still does not look terrible, and it certainly was a decent single player FPS.

Have tried to COD4 demo, and yes, it does look great. Though it feels to me as though something off with the lighting.

Crysis does look good... but its the performance and gameplay that have me hesitant on this one.

Timeshift is what I am playing at the moment, and I have to say its one of the better single player FPs have ever tried. Yes, it is linear and very scripted, but its still fun. And it looks fnatastic.

Anyway, for me, game developers would really have to stuff up royally for me to think a game looks bad. I kind of feel that games in general look very nice right now. We have highly detailed characters and levels, and I would be happy if we stayed at the curent level for a few more years.

I mean, come on, it's not like we are playing games with blocky graphics, and 256 colors. So as long as the game play is there, do the major advances in graphics really matter all that much.

Sorry, tired and rambling a little. But hope I hot my point across.....
 
Very good point ffallic :)

Games coming out with nicer graphics are good and all...But a lot of games nowadays just get SO boring, its ridiculous.

I love the HL2 series quite frankly, the game doesen't look dated, and hell...they know how to write a story.

I loved Bioshock, the whole design of it was ace...The last boss was WAY too easy as well. I might actually play through it again at some point...Although I think I literally cleared out every room possible the first time through so hey =P

Crysis...Crysis does look nice, on my system anyway, and I've managed to tinker with the setting's untill I get a good fps and it still looks nice. I keep going back and playing the demo and trying out different thing's...like not being spotted etc, and slowly plugging away at everyone. I find it quite enjoyable at the moment :)

Everyone has personal tastes, like ffallic said...I'd like thing's to stay kind of where they are now, and start letting game developers actually create games that get you involved. Hopefully with DX10 around now, it will keep its promise and start to make performance a lot better over the coming months/years.
 
bioshock is poor as, it's extremely pretty but the gameplay sucks and it has no replay value so it was a waste of monies.
 
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