heman said:True, but surely its in the developers interest to get the games out on all platforms at the same time. If it is more diffucult to program for the PS3 then they could allocate their resources more appropriately to reach a set deadline for all formats.
Shamikebab said:Many developers have said the PS3 is a lot harder to develop for, a lot have been saying its taking longer to optimize the ps3 version due to the architecture being so fundimentally different from pc and 360.
In time they probably will, but it's all a bit new currently, so there's probably a fair bit of guesswork going on with regards to timeframes.heman said:True, but surely its in the developers interest to get the games out on all platforms at the same time. If it is more diffucult to program for the PS3 then they could allocate their resources more appropriately to reach a set deadline for all formats.
well not really, 360 currently has the highest user base so thats their primary audience. If this changes then developers attitudes will likely change. Some developers may not have the resources available to allocate more to the ps3 port. I dont think the PS3 port being delayed will affect total sales, what will effect it is if its a shoddy port, which unfortunately the vast majority seem to be at the momentheman said:True, but surely its in the developers interest to get the games out on all platforms at the same time. If it is more diffucult to program for the PS3 then they could allocate their resources more appropriately to reach a set deadline for all formats.
That is it in a nutshell. The 360 had a good few months after December 2005 where we had sod all titles. Then the second wave of titles arrived with Full Auto, and other titles.heman said:Could it be due to lack of developer experience on the PS3? Or do Sony have some hidden agenda?
Nanoman said:Its kinda like the transition from vhs to dvd all over again. Devs are used to vhs(360), simply because it was out first, and is the only thing avalible to develop for, all efforts are therefore on vhs(360)! Then suddenly! A new (and improved
) format comes along, dvd(ps3). Whilst everyone is still catering for vhs(360), a slow realisation of improved quality is noticed lol, resulting in what is to be the start of something huge! But like most things that are large in size and intensity, a realitivily slow process of change is a result, but, in due course, sometime in the near future, the dvd developes a standard, resulting in every developer and home-owner owning a dvd player.
Nanoman said:
Nanoman said:Its kinda like the transition from vhs to dvd all over again. Devs are used to vhs(360), simply because it was out first, and is the only thing avalible to develop for, all efforts are therefore on vhs(360)! Then suddenly! A new (and improved
) format comes along, dvd(ps3). Whilst everyone is still catering for vhs(360), a slow realisation of improved quality is noticed lol, resulting in what is to be the start of something huge! But like most things that are large in size and intensity, a realitivily slow process of change is a result, but, in due course, sometime in the near future, the dvd developes a standard, resulting in every developer and home-owner owning a dvd player.
Doubt it, it's not like just one developer has said about it being hard to code for or whatever, I mean Valve and Ubisoft said it at least.andy said:its just no one is experienced in it so they're learning as they go along
Jihad said:Doubt it, it's not like just one developer has said about it being hard to code for or whatever, I mean Valve and Ubisoft said it at least.