I miss the days of Halo 2 (Can substitute it with goldeneye or SMK... whatever) when there were always at least 8 people floating around from here (or where I lived) to play with. Everyone seems to have abandoned playing the same game and now play many games for very brief periods of time.
Take the FPS genre for example where everyone used to play TS2, Goldeneye or Halo 2 during different generations. Now we have, in one generation:
Halo 3: A select few people play it, I guess it lacks soul.
GRAW: Plenty of people played it but it was really short lived, not sure why.
Gears: Maybe the party size is too small and a really dull/glitchy game.
CoD4: Only complete retards seem to play this online in all game modes so it's boring to play, especially as a team. This one seems obvious I suppose as a game needs to be challenging to maintain interest.
RB6: Had potential but never took off, maybe the graphics?
UT3: Crap game all around
BFBC: Not popular at all
Resistance/Warhawk: PSN/PS3 is generally anti-social but great to play on your own
There doesn't seem to be a pattern except for a lot of choice.
Anyone else miss the Halo 2 (Or Goldeneye, whatever) days (even though I only caught the tail end of it) where everyone played the same game regularly rather than playing many multiplayer games briefly and in tiny little groups? I suppose this is what I expected Halo 3 to be as it was the people who played it that made Halo 2 so fun to play but even at uni, where everyone I knew played Halo 2, no one seems to play the same game.
Is it because of this generation of consoles? I'm inclined to say no because the brawl scene is pretty big around here with plenty of tournaments and players but everyone is crap at that
I'm not sure where this post is going as I never normally make long posts but to summarise:
tl;dr version:
Why does no one play the same multiplayer games anymore? Is it too much choice, a generally unpopular generation of consoles, "been there done that", bad games in general or too much focus on graphics?