Why the Virtual-Reality Hype is About to Come Crashing Down

I'll wait till the tech gets better, with resolution, and graphics horse power.

Doesn't all the VR headsets have a centre focal point, sweet spot. Meaning that you basically have to keep looking through the centre of the lenses?

If so, then thats pretty bad for eyes. Eyes need to keep moving, to keep those muscles exercised. Thats why I prefer the bigger monitorsm to allow me to move my eyes to glance around.
 
Doesn't all the VR headsets have a centre focal point, sweet spot. Meaning that you basically have to keep looking through the centre of the lenses?

DK2 is like this, you have to learn to only move your head instead of just looking. GearVR is probably similar because it uses basic spherical lenses same as the DK2

They supposedly have improved it for CV1 and Vive though by using asymetrical fresnel lenses which can probably keep most of the field of view in focus. Its still not the same as normal vision though because your overall FoV is restricted by about 30%

Its still completely different than using a monitor though, you have a better situational awareness, like for example if you are in a map with another NPC or player nearby you feel a sense of companionship that you wouldn't on a monitor, this can be good if you are going into like a pitch black cave or something.
 
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As 1st gen tech, if you exclude the efforts in the 80/90s, I am highly impressed with the experience. I actually see social experiments being the cut and thrust of VR rather than games. As much as I enjoy the few bits and bobs I've played I've easily spent most of my VR time in AltspaceVR as an example. Just think for a moment how enabling this type of tech could be for certain groups/individuals.

I see this as the future of VR.
 
No sweet spot means the area which is in focus when looking directly at the lens straight on

How the lenses work is similar to this, at least on DK2
stock-footage-magnifying-glass-and-text.jpg


If the headset is not correctly aligned to your eyes everything will look blurred, which is usually a case of 2 or 3 mm difference
the blurring also happens towards the edges of the lenses and when not looking straight forwards, so sweet spot can also mean
how far up and down you can move the headset in millimetres before you see blurring / how much margin of error there is
for adjusting the headset on your face
 
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No AAA titles might not be a bad thing, so instead of the re-hashed COD drivel, VR gets some real art made by artists, not just for the money. Not everyone is like EA, thankfully.
 
I have really high hopes for VR in the future. I don't think it will crash. All the worlds elite corporations are getting on board, Apple, Microsoft, google, Facebook, HTC, HP etc etc

I think Gen 2 with better technology, more games and content and 4k screens will be ready for mass consumer release and hopefully at lower prices.

Also the current gen is amazing, I've only tried HTC Vive so far and it totally blew me away. I just played the Lab Demo's and they were absolutely amazing. In my opinion it was totally revolutionary and the best thing to happen to games and technology in years!!

Also, the OP mentions a lot about shallow content and only having demo's available. But what is wrong with demo's? Some of these demo's you will get hours and hours if not months of gameplay value from with re-playability.

Plus theres three types of games you can play already with your VR Headset, PC games like Elite Dangerous, Eve Valykrie and Project Cars etc. And then you have big launch titles built specifically for VR like Chronos, Edge of Nowhere, Ad1ft and the Climb. And then you've got all the demo's and mini-games on top of that. I saw an article just yesterday which said there's over 200 experiences (games and demo's) for HTC Vive already.
 
If I had to buy now, I would get a Vive. But truth is there is a lack of software build for vr, nothing available that would justify £690.

Best bet is wait until next year, there will be a better headset which will likely be closer to £500 and by then there will be a lot more software. Win win for me :)
 
Really? Seems like a very short life cycle to me especially give the graphics processing power required to drive existing screens.

Yeah I agree with this because they aren't exactly expecting everyone to go out and spend £690 on a yearly bases. And most people will struggle to run the existing content at 90fps with the GPU's available today and with the majority of users having a 970/290 or lower.

They need to wait at least 2-3 years between generations in my opinion for everything to catch up. By then we will all have better graphics cards and be in a better position to keep up.
 
Yeah I agree with this because they aren't exactly expecting everyone to go out and spend £690 on a yearly bases. And most people will struggle to run the existing content at 90fps with the GPU's available today and with the majority of users having a 970/290 or lower.

They need to wait at least 2-3 years between generations in my opinion for everything to catch up. By then we will all have better graphics cards and be in a better position to keep up.

You could say that argument re: graphics cards. 1 year is a short cycle -- but no one forces you to upgrade them every year yet new options are available each year. Or mobile phones, aside contracts being ~24months there's still new models each year.
 
There won't be another one coming out next year, that would be madness. They will release another one when more people have the hardware to run higher resolutions,I'd guess 2-3 years.
 
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Following the iterations of DK1=>2=>cv1 it's been just short of a 2 year cycle (~20months), and I've seen Luckey say with the rapid advancements he's looking at shortening that cycle. I'd expect them to have the cv2 out by next Xmas (2017) latest tbh, I'd be pretty surprised if it wasn't.
 
Yeah I agree with this because they aren't exactly expecting everyone to go out and spend £690 on a yearly bases. And most people will struggle to run the existing content at 90fps with the GPU's available today and with the majority of users having a 970/290 or lower.

They need to wait at least 2-3 years between generations in my opinion for everything to catch up. By then we will all have better graphics cards and be in a better position to keep up.

With 16nm cards here, there will be horse power available next year needed to run the second gen ones.

£690 on a yearly bases you say? You probably not been in the graphics forum recently? People who recently purchased a 980Ti are selling theirs making a big loss to buy a 1080 costing £620-50. They are throwing their money at nvidia just to have the latest shiny, even though there is little performance difference. They will do it again in 6 months or so time when the new 1080Ti comes. Lol

Besides, who says you are forced to upgrade, what you got won't suddenly become unusable. Just not so shiny anymore :p
 
With 16nm cards here, there will be horse power available next year needed to run the second gen ones.

£690 on a yearly bases you say? You probably not been in the graphics forum recently? People who recently purchased a 980Ti are selling theirs making a big loss to buy a 1080 costing £620-50. They are throwing their money at nvidia just to have the latest shiny, even though there is little performance difference. They will do it again in 6 months or so time when the new 1080Ti comes. Lol

Besides, who says you are forced to upgrade, what you got won't suddenly become unusable. Just not so shiny anymore :p

I see your point and I don't disagree with anything you said because there's obviously a lot of people who do fork out tones of cash each year on the latest GPU, and will also buy every new generation of console and VR headset. But when thinking of the mainstream and majority of PC gamer's world wide I still don't think everyone can afford to do that. Surely people like me must fall into the 90% of gamer's who can't afford this, and those other gamer's with deep pockets that we already mentioned must be the other 10%? And won't developers and manufacturers alike look at those figures?

EDIT: I don't know, maybe I'm wrong but just seems a bit too much. I definitely couldn't afford to spend £600 on a GPU and £600 on a HMD every single year. Every 3 years maybe. But like already said I don't have to buy this stuff, nobody is forced to, and I guess I'll still be enjoying my gen 1 HMD when others are enjoying their Gen 2. Maybe I'd end up going Gen 1 to Gen 3, and then Gen 3 to Gen 5, etc etc. I do that with mobile phones anyways, I went from Sony Z2 to Z5 and love both phones.
 
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call me sad, but if they ever make minecraft for VR many many many years from now when i can afford a VR system then id be game, while the game is somewhat of a novelty i reckon it would be pretty cool to do it VR style than just a FP zoom in.
 
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