I made a research and saw that these resolutions which cause screen-door effect.
Oculus : 2160 x 1200 HTC Vive : 2160 x 1200
Maybe some or most people will say that "there is no screen-door effect *** are you talking about ?" but i just want the answer of my question.
I know that we can produce 4k screens for mobile phones maybe we can even produce 6-8k who knows.
Then why we are not using 4k or more resolution screens on these VR headsets ?
Thank you for all answers.
Im not english so sorry for my mistakes in writing.
Oculus : 2160 x 1200 HTC Vive : 2160 x 1200
Maybe some or most people will say that "there is no screen-door effect *** are you talking about ?" but i just want the answer of my question.
I know that we can produce 4k screens for mobile phones maybe we can even produce 6-8k who knows.
Then why we are not using 4k or more resolution screens on these VR headsets ?
Thank you for all answers.
Im not english so sorry for my mistakes in writing.