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Why Windows 10 and DirectX 12 Represent a Big Step Forward for Gaming

I know :) a game designed to run on AMD hardware and will never come to PC. don't you think that makes it amusing?

Ermmm not really and I took it as an example of what DX12 could do and that was very early on. I didn't ever expect to see Forza on PC (would be cool if we did), as it is a XBOX exclusive. There is many tech demo's out there that showcase things but we will never see them in a game or at least not for a long time. You can go through Youtube and spend hours watching some jaw dropping visuals but sadly they are not really an option as yet.
 
From what I understand of it all, one of the biggest benefits will be to do with frame latency.

For example it far cry 4 or ac unity ran under dx12 then the stuttering that was in those came wouldn't happen.

Its even more of a benefit for sli or crossfire users where in a lot of games there can be a lot of stutter.
 
Regarding the console vs PC argument, given Microsoft's new embrace of PC gaming and indeed there unified mentality they are bringing to all devices, could this not potentially mean good things for console ports from MS at least? And actually maybe port is the wrong way of thinking about it, perhaps they will develop in parallel?

Maybe I'm reading into what MS are saying but that was the impression I got.
 
From what I understand of it all, one of the biggest benefits will be to do with frame latency.

For example it far cry 4 or ac unity ran under dx12 then the stuttering that was in those came wouldn't happen.

Its even more of a benefit for sli or crossfire users where in a lot of games there can be a lot of stutter.

Exactly right and true, its because of Draw Calls, FC4 has a lot of it and its causing very unstable performance in an API that can't deal with it, DX12 can and then some...

The really odd thing about this demo, is they are taking a game that is designed to run on an $80 budget GPU.

Microsoft and Nvidia prance around on stage with this running on the biggest most expensive GPU of the time, a GPU many many times more powerful than the GPU the game normally runs on and say "Look, there it is running on an Nvidia GTX Titan-Black, how awesome are we? DX12"

I know what they want us to think... well actually i don't, it makes no sense but whatever it is it doesn't amount to that.

If i was Microsoft and Nvidia and i wanted to impress upon what DX12 could for my users i would have used a GTX 650 and said "look at that, DX12" then at least it would have made a bit of sense.
But then if i was Nvidia the GTX 650 is not what i would want to sell so much as the most expensive of my products.

The whole thing is for the totally ignorant and the Nvidia besotted to be excited over.



The xbox one wishes it ran a 7850

Touché :)
 
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And then consoles are still there to hold everyone back because no matter what they simply don't have the hardware to push boundaries like the last gen could at launch.

Except when the last generation launched all the PC crowd where still complaining how crap they were plus they were severely constrained by the tiny amount of RAM they had.

Plus the CBE was very awkward to programme for too and there were complaints about that too.

The XBox also had limited SRAM which lead to other issues too.
 
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Except when the last generation launched all the PC crowd where still complaining how crap they were plus they were severely constrained by the tiny amount of RAM they had.

Plus the CBE was very awkward to programme for too and there were complaints about that too.

The XBox also had limited SRAM which lead to other issues too.

Consoles for you, at least back then they launched with High end GPU equivalents, compared to now.

I think they should have done that again this time and sold the consoles at a small loss again, while recouping money on game sales. Instead they sent out lacklustre hardware, and are making a tiny profit on each sold.
 
Its "easy" to port your engine to DX12 as in it initialises the DX12 device and renders everything through it - much harder to actually add or recode for real DX12 features to a game engine that will take advantage of what the API can offer.

Sadly a good few devs will just use DX12 as a shortcut so they don't have to utilise techniques like batching rather than implement those kind of techniques to get the most out of the API and the new capabilities that could bring.

Well said, That's the problem right there, There will be those that use it as a way to reduce how much work they have to do rather than to improve what they produce, we saw this with the new gen ports.
 
Dice be in the forefront and do dx12 asap
Ubisoft wont be as they will stay on dx11 as long win 7 exists.

dx12 and developers means, write one engine and a few games first once that is done then they can start using the next game engine to the fullest. Cant really speed that up.
the adapt rate however will be higher as dx12 offers a much better gaming and coding experience.

exciting times however.
 
IMO the way things are heading the PC will become the platform of choice quite soon. Consoles are starting to show their age and people are learning about 60 FPS gaming.

UBI were bragging recently that they sold god knows how many copies of Watchdogs on PC and I think that in turn has made companies realise we're not to be conned any more.

There are some really, really big PC games coming (Fallout 4, ME2 and NFS?) so the early 2000s could be bestowed on us again.

The more people make the switch the more they realise just how advanced PC graphics are. This is probably why companies like Nvidia and Valve are making these console things, having seen how many games shift on PC.
 
I have stuck with Windows 7 still and have heard win 10 is poor by quite a few people. I hope dx12 does come to win7

I've been pleasantly pleased with DX10 so far, I moved to DX 10 pro the night before last and so far I haven't hit a single snag. Everything is running fine (Touch wood).
 
Only troubles ive had with windows 10 has been with my audio drivers not working properly but soon sorted that out. All my benchmarking scores have increased.

Once you turn off all the crap its like a different but somehow better version of windows 7
 
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