Why?

And on the West and East thing, In Japan the 360 pad gets slated for being too big and uncomfortable, sound familiar?

That's kind of the point I made.
The PS3 pad should be designed for western gamers slightly differently to the east. Same for the Xbox360 version, it should be made smaller in Asia.

However, as the West is a lot bigger than the East in terms of gamers then it would certainly be logical for a couple of changes, would it not?
 
That's kind of the point I made.
The PS3 pad should be designed for western gamers slightly differently to the east. Same for the Xbox360 version, it should be made smaller in Asia.

However, as the West is a lot bigger than the East in terms of gamers then it would certainly be logical for a couple of changes, would it not?

I go along with the saying "if it ain't broke, don't fix it"

I was horrified, and maybe a touch amused, when I saw that stupid concept controller for the PS3, and breathed a sigh of relief when I saw the good old, tried and tested design come back.

Still, if it isn't for everybody, so be it, but the design has obviously been ok up until now, how many PS2s were sold?

Out of interest, do Sony not allow people to make 3rd party controllers?
If the PS3 pad is so unpopular, you'd think there would be another choice.

V1N.
 
I go along with the saying "if it ain't broke, don't fix it"

I was horrified, and maybe a touch amused, when I saw that stupid concept controller for the PS3, and breathed a sigh of relief when I saw the good old, tried and tested design come back.

Still, if it isn't for everybody, so be it, but the design has obviously been ok up until now, how many PS2s were sold?

You're forgetting something, it's not the same design.

The sticks are different, the triggers are different, the weight is different. They did try to "fix" it, but in all the worst ways.
 
You're forgetting something, it's not the same design.

The sticks are different, the triggers are different, the weight is different. They did try to "fix" it, but in all the worst ways.

The erganomics are the same, are they not?

I can't say I measured my PS2 pad to see if the joysticks and buttons were in the same place, before I sold the PS2, but it certainly felt the same to me.

The weight I'd always put down to simply because the weights of the dualshock mechanism were missing, which seems to be right, as my DS3 weighs more. The Joystick erganomics seem the same to me too, though the deadzone on the Sixaxis is definitely worse than the DS3. I honestly can't remember what the deadzones on my PS2 pads were like, but I'd imagine better than the Sixaxis.

As for the triggers? They could be better! But, they don't take long to get used to either. When I first got my PS3, and got R:FOM, I remember thinking "hello, what's going on here" with the triggers... but by level 2, I thought nothing more of it.

Thing is, I'm not arguing that the PS3 pad is better than the XBOX pad, they're both different, and both good. I do like the little concave bit on the top of my XBOX pad, but the PS3 has a grippy cover on there, so doesn't need it. They're different, they both work, I think they're both good designs.

V1N.
 
That's kind of the point I made.
The PS3 pad should be designed for western gamers slightly differently to the east. Same for the Xbox360 version, it should be made smaller in Asia.

However, as the West is a lot bigger than the East in terms of gamers then it would certainly be logical for a couple of changes, would it not?

In an ideal world, console manufacturers would bring out a small/medium/large pad for all the different sizes of hands, but its not an ideal world and would cost an insane amount of cash for that to happen.

The 360 is an American designed console so its much more suited to the Larger handed population, the PS3 is a Japanese designed console so it's much more suited to the Smaller handed population.

You are correct though, West > East in terms of gamers, so you would have thought Sony would have catered for their needs more.
 
Sorry mate not having a personal pop at you, but all this carp about the PS3 pad being so bad really gets on my nerves, it's only a bad pad if its uncomfortable for you, but in my opinion (and that of many others) it is a fantastic pad, and the Dual Shock 3 has only improved on that.

Totally agree - I know 5 poeple who have PS3's and none of them have said anything negative about the controllers. No-one has mentioned hand cramps, dead zones (wasnt that a film ? lol) and no-one has complained about the triggers. That doesn't sound like "most poeple" to me.

The controllers are fine by me and my friends thank you. I also look forward to the new DS3s.
 
Totally agree - I know 5 poeple who have PS3's and none of them have said anything negative about the controllers. No-one has mentioned hand cramps, dead zones (wasnt that a film ? lol) and no-one has complained about the triggers. That doesn't sound like "most poeple" to me.

The controllers are fine by me and my friends thank you. I also look forward to the new DS3s.

Have those 5 used an Xbox 360 controller, can I ask? I'd say no-one would be complaining as much if the only controller they'd used was the PS one.

It's the thing that's continually going through my mind when I'm using the SIXAXIS (and now DualShock 3) that I know there is a better controller I could be using to play a game (obviously only a multiplatform title, which are the majority).

The PS3 pad is all right for RPGs - that's it IMHO.
 
Have those 5 used an Xbox 360 controller, can I ask? I'd say no-one would be complaining as much if the only controller they'd used was the PS one.

It's the thing that's continually going through my mind when I'm using the SIXAXIS (and now DualShock 3) that I know there is a better controller I could be using to play a game (obviously only a multiplatform title, which are the majority).

The PS3 pad is all right for RPGs - that's it IMHO.

Nope. They're mostly PS2ers who've upgraded so they're also used to the controller. It still proves nothing - if the PS3 controller was so badly disliked as some here suggest then surely I'd hear something about it from my mates - but I dont.
 
But this is the thing, they've not got anything very much different to compare it to. The Dual Shock 2 pad and the SIXAXIS are practically the same.
 
IMO PS3 controller sucks because:

- No weight to it, too light
- The trigger buttons suck (L2 + R2) Positioning and grip
- Left analogue stick is not in a natural position like the 360 controller
- The analogues have no resistance.
 
IMO PS3 controller sucks because:

- No weight to it, too light
- The trigger buttons suck (L2 + R2) Positioning and grip
- Left analogue stick is not in a natural position like the 360 controller
- The analogues have no resistance.

The Dualshock 3 does improve on some of those points which you might find helpful, first the DS3 weighs about the same as the DS2, and isn't made from cheap plastic like the Sixaxis. Whilst the triggers on the DS3 are still convex they do have a better grip to them (they feel less plasticy and more rubbery so your fingers don't side off) and the analogue sticks are improved, took me a little while to adjust but it is far easier to aim, and it is also easier to push down R3 & L3 (making sprinting in CoD4 a lot easier)

The Dualshock 3 is the perfect pad imo.
 
I definitely agree that the analogue sticks are much better on the DS3. Before, where you had to practically move the stick 3/4 of its travel distance before anything happened, you can now just nudge them slightly and whatever you're controlling on screen will respond.

Just ordered Uncharted so this will be a good test of how the new pad performs.
 
So Sony have created a advantage for anyone using the new pad, nice job :)

I'm not making excuses for Sony, the DualShock 3 should have been the pad that everyone got when they opened the box, but they didn't.

I also think Sony should have offered to replace everyones Sixaxis with a DS3.
 
I used to have a fighting stick for the Dreamcast, but for me, fighting games haven't progressed enough since then to warrant me purchasing another one.
 
I used to have a fighting stick for the Dreamcast, but for me, fighting games haven't progressed enough since then to warrant me purchasing another one.

I'm not a big stick fan myself, but I know the majority of 2d fighting fans are, much prefer one of these:

ascii_pad_snk_ver01big.jpg


Am hoping my PS2 one works with SFII HD Remix and SF4
 
The PS3 pad is all right for RPGs - that's it IMHO.
cough.... Beat em ups? Last two microsoft controllers have been the worst for beat-em ups (although we seem to be a dying breed... :( )

I'm not a big stick fan myself
Fool.

I have this DS3 as well. The extra weight is not that much as I thought it would be. I have not done enough conclusive tests to say that the Analogue sticks are different. My own opinion is the diffeences are just down to the fact the controller is not worn in properly yet. (my spare new 360 controller feels different to my older daily use one for instance). I dunno why people are stating the triggers have changed, they are the same. I guess most of the opinions the new controller in this thread are based on people who don't own the new one yet or are going by hearsay on forums websites that care a lot about these things. Can any DS3 owners tell me what differecens are in the triggers? They are just as poorly designed as the normal sixaxis ones to me. (I sweat a lot and my fingers slip off them, especially when playing Tekken!!).


rp2000
 
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