Folks, I just recently upgraded to a 2080 Ti, and I thought Id run the old GTA 5 Bench...
I noticed I had bench results from 2 years ago for my 1070 as well...
The thing is... for kicks I tried to set my rig up the same way I did for the test I did back in 2018 with the 1070....
But the results were startling in that I wasnt getting better performance out of the 2080...
If anything it is worse...
So Im at a bit of a loss really on this....
(3dmark benches are in line with 2080 results circa 11k on Time Spy).
Any idea or thoughts folks?
1070:
Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 49.662678, 105.239975, 86.694031
Pass 1, 55.763763, 109.931305, 83.648338
Pass 2, 42.200981, 146.789093, 93.427513
Pass 3, 73.392975, 142.332977, 111.852180
Pass 4, 26.735374, 141.502136, 88.103958
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 9.502092, 20.135845, 11.534820
Pass 1, 9.096590, 17.932793, 11.954810
Pass 2, 6.812495, 23.696131, 10.703485
Pass 3, 7.025779, 13.625282, 8.940372
Pass 4, 7.067031, 37.403629, 11.350228
Frames under 16ms (for 60fps):
Pass 0: 809/815 frames (99.26%)
Pass 1: 771/784 frames (98.34%)
Pass 2: 862/865 frames (99.65%)
Pass 3: 1046/1046 frames (100.00%)
Pass 4: 9677/9976 frames (97.00%)
Frames under 33ms (for 30fps):
Pass 0: 815/815 frames (100.00%)
Pass 1: 784/784 frames (100.00%)
Pass 2: 865/865 frames (100.00%)
Pass 3: 1046/1046 frames (100.00%)
Pass 4: 9975/9976 frames (99.99%)
=== SYSTEM ===
Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
16384MB RAM
NVIDIA GeForce GTX 1070, 8480MB, Driver Version 398.11
Graphics Card Vendor Id 0x10de with Device ID 0x1b81
=== SETTINGS ===
Display: 1920x1200 (FullScreen) @ 59Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 8
SSAO: 2
AnisotropicFiltering: 16
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 3
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 0.000000
MotionBlurStrength: 0.300000
2080:
Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 34.744057, 78.372978, 60.356857
Pass 1, 30.298256, 81.114189, 60.733433
Pass 2, 38.276485, 81.554764, 60.628880
Pass 3, 14.566939, 116.944016, 60.545155
Pass 4, 33.327000, 97.782295, 60.452713
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 12.759500, 28.781900, 16.568125
Pass 1, 12.328300, 33.005199, 16.465395
Pass 2, 12.261700, 26.125700, 16.493790
Pass 3, 8.551100, 68.648598, 16.516598
Pass 4, 10.226800, 30.005701, 16.541855
Frames under 16ms (for 60fps):
Pass 0: 193/564 frames (34.22%)
Pass 1: 221/567 frames (38.98%)
Pass 2: 211/567 frames (37.21%)
Pass 3: 209/553 frames (37.79%)
Pass 4: 2546/6941 frames (36.68%)
Frames under 33ms (for 30fps):
Pass 0: 564/564 frames (100.00%)
Pass 1: 566/567 frames (99.82%)
Pass 2: 567/567 frames (100.00%)
Pass 3: 547/553 frames (98.92%)
Pass 4: 6941/6941 frames (100.00%)
=== SYSTEM ===
Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
16384MB RAM
NVIDIA GeForce RTX 2080 Ti, 11584MB, Driver Version 445.87
Graphics Card Vendor Id 0x10de with Device ID 0x1e07
=== SETTINGS ===
Display: 1920x1200 (FullScreen) @ 59Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 8
SSAO: 1
AnisotropicFiltering: 16
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 2
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 0.000000
MotionBlurStrength: 0.300000
I noticed I had bench results from 2 years ago for my 1070 as well...
The thing is... for kicks I tried to set my rig up the same way I did for the test I did back in 2018 with the 1070....
But the results were startling in that I wasnt getting better performance out of the 2080...
If anything it is worse...
So Im at a bit of a loss really on this....
(3dmark benches are in line with 2080 results circa 11k on Time Spy).
Any idea or thoughts folks?
1070:
Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 49.662678, 105.239975, 86.694031
Pass 1, 55.763763, 109.931305, 83.648338
Pass 2, 42.200981, 146.789093, 93.427513
Pass 3, 73.392975, 142.332977, 111.852180
Pass 4, 26.735374, 141.502136, 88.103958
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 9.502092, 20.135845, 11.534820
Pass 1, 9.096590, 17.932793, 11.954810
Pass 2, 6.812495, 23.696131, 10.703485
Pass 3, 7.025779, 13.625282, 8.940372
Pass 4, 7.067031, 37.403629, 11.350228
Frames under 16ms (for 60fps):
Pass 0: 809/815 frames (99.26%)
Pass 1: 771/784 frames (98.34%)
Pass 2: 862/865 frames (99.65%)
Pass 3: 1046/1046 frames (100.00%)
Pass 4: 9677/9976 frames (97.00%)
Frames under 33ms (for 30fps):
Pass 0: 815/815 frames (100.00%)
Pass 1: 784/784 frames (100.00%)
Pass 2: 865/865 frames (100.00%)
Pass 3: 1046/1046 frames (100.00%)
Pass 4: 9975/9976 frames (99.99%)
=== SYSTEM ===
Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
16384MB RAM
NVIDIA GeForce GTX 1070, 8480MB, Driver Version 398.11
Graphics Card Vendor Id 0x10de with Device ID 0x1b81
=== SETTINGS ===
Display: 1920x1200 (FullScreen) @ 59Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 8
SSAO: 2
AnisotropicFiltering: 16
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 3
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 0.000000
MotionBlurStrength: 0.300000
2080:
Frames Per Second (Higher is better) Min, Max, Avg
Pass 0, 34.744057, 78.372978, 60.356857
Pass 1, 30.298256, 81.114189, 60.733433
Pass 2, 38.276485, 81.554764, 60.628880
Pass 3, 14.566939, 116.944016, 60.545155
Pass 4, 33.327000, 97.782295, 60.452713
Time in milliseconds(ms). (Lower is better). Min, Max, Avg
Pass 0, 12.759500, 28.781900, 16.568125
Pass 1, 12.328300, 33.005199, 16.465395
Pass 2, 12.261700, 26.125700, 16.493790
Pass 3, 8.551100, 68.648598, 16.516598
Pass 4, 10.226800, 30.005701, 16.541855
Frames under 16ms (for 60fps):
Pass 0: 193/564 frames (34.22%)
Pass 1: 221/567 frames (38.98%)
Pass 2: 211/567 frames (37.21%)
Pass 3: 209/553 frames (37.79%)
Pass 4: 2546/6941 frames (36.68%)
Frames under 33ms (for 30fps):
Pass 0: 564/564 frames (100.00%)
Pass 1: 566/567 frames (99.82%)
Pass 2: 567/567 frames (100.00%)
Pass 3: 547/553 frames (98.92%)
Pass 4: 6941/6941 frames (100.00%)
=== SYSTEM ===
Windows 10 Pro 64-bit (6.2, Build 9200)
DX Feature Level: 11.0
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
16384MB RAM
NVIDIA GeForce RTX 2080 Ti, 11584MB, Driver Version 445.87
Graphics Card Vendor Id 0x10de with Device ID 0x1e07
=== SETTINGS ===
Display: 1920x1200 (FullScreen) @ 59Hz VSync OFF
Tessellation: 3
LodScale: 1.000000
PedLodBias: 0.200000
VehicleLodBias: 0.000000
ShadowQuality: 2
ReflectionQuality: 2
ReflectionMSAA: 8
SSAO: 1
AnisotropicFiltering: 16
MSAA: 2
MSAAFragments: 0
MSAAQuality: 0
SamplingMode: 0
TextureQuality: 2
ParticleQuality: 2
WaterQuality: 2
GrassQuality: 3
ShaderQuality: 2
Shadow_SoftShadows: 2
UltraShadows_Enabled: true
Shadow_ParticleShadows: true
Shadow_Distance: 1.000000
Shadow_LongShadows: true
Shadow_SplitZStart: 0.930000
Shadow_SplitZEnd: 0.890000
Shadow_aircraftExpWeight: 0.990000
Shadow_DisableScreenSizeCheck: false
Reflection_MipBlur: true
FXAA_Enabled: true
TXAA_Enabled: false
Lighting_FogVolumes: true
Shader_SSA: true
DX_Version: 2
CityDensity: 1.000000
PedVarietyMultiplier: 1.000000
VehicleVarietyMultiplier: 1.000000
PostFX: 3
DoF: true
HdStreamingInFlight: true
MaxLodScale: 0.000000
MotionBlurStrength: 0.300000