Wildstar New MMO (NCSoft and Carbine Studios)


Characters

Items
◾When moving a Soulbind-On-Equip item in your inventory, the "Confirm soulbind" dialog will now only appear if the item would become soulbound.
◾Items transferred to the Guild bank now properly validate uniqueness.

Classes

Stalker
◾Abilities ◾Shred should now deal damage as intended.


Esper
◾Abilities ◾Visual effects should once again show up when casting "Crush"


PvP

General


◾Gear in the buyback list now counts towards the gear score when queuing up for PvP matches.



Arenas



General


◾The Deserter debuff now properly applies to AFK players who go AFK in an Arena.



Economy

Loot
◾Several rewards from Stormtalon's Lair, Kel Voreth, and Skullcano normal mode have been increased in item level.
◾Several rewards from Hycrest, Astrovoid, War of the Wilds, Siege of Tempest Refuge, Crimelords of Whitevale and Malgrave Trail have been increased in item level and rarity.
◾Bosses in Stormtalon's Lair, Kel Voreth and Skullcano normal mode will now drop at least 2 items, instead of 1, when defeated.
◾Reward points in Hycrest, Astrovoid, War of the Wilds, Siege of Tempest Refuge, Crimelords of Whitevale and Malgrave Trail normal mode will now drop at least 2 items, instead of 1, upon completion.
◾Dungeons and Adventures no longer have unique rewards on Bronze, Silver and Gold Medal rewards.
◾Bronze Medal will no longer sometimes award good-quality loot.
◾All excellent-quality and superb-quality items that were previously only available on the Silver and Gold Medals are now available from the final boss.
◾Medals now also multiply the amount of money awarded from the final encounter: ◦No Medal - 100% money reward
◦Bronze Medal - 150% money reward
◦Silver Medal - 200% money reward
◦Gold Medal - 250% money reward

◾Medal rewards now confer additional loot rolls on an instance-wide loot table. Each of these rolls has a flat bonus chance to select from the final boss's superb item list.
◾The reward structure is now as follows: ◦No Medal: 1 roll on the final boss table
◦Bronze Medal: 1 roll on the final boss table, 1 roll on an instance-wide loot table
◦Silver Medal: 1 roll on the final boss table, 2 rolls on an instance-wide loot table
◦Gold Medal: 1 roll on the final boss table, 3 rolls on an instance-wide loot table

◾AMP and Ability Points are now more likely to drop in World Loot.
 
Thanks Drumunsta, really liking these changes! I don't do them often tbh but will make PUG's a lot better now that people won't just quit the moment gold is unattainable. Makes every run worth completing, much better.

The extra chance of Amp and Ability point drops is a nice suprise in this patch aswell! Brilliant stuff.
 
I am happy that they are listening to their customers! I just hope they don't listen too much and make this easier for the casual pugs and keep it quite difficult and be rewarding to be part of a good circle/guild/friends

This game has forced me to add people to my list and mark what they did and where I met them for future reference which I havent done in a MMO Before!
 
They have said on official forums they will never nerf content (other than minor balance adjustments), so that is good because I feel the same Marty. It's part of the attraction of this game for me.

Though increasing drops from content does indirectly nerf it, as gear improvements obviously make content easier.
 
I just wanto be 50 now so I can group up with guildies and gear up....getting sick of questing now.

What level are you? I want to do a warrior but CBA with the grind just for PvP at the moment lol

They have said on official forums they will never nerf content (other than minor balance adjustments), so that is good because I feel the same Marty. It's part of the attraction of this game for me.

Though increasing drops from content does indirectly nerf it, as gear improvements obviously make content easier.

Yeah I know where you coming from but I also found that I wasn't getting anywhere when people would just leave as soon as the Gold wasn't achievable. I know sometimes its not possible to get a full group of reliable people. I also want them to do something with PvP BG's as a role selection and stop Ninja's from looting gear that is not for their role
 
Oh don't get me wrong, I'm well happy with this change to loot, much better system now. But it could be viewed as a bit of a nerf to content is all I meant.
 
Hmm, these loot changes weren't what I first thought they were.

Previously epic loot was locked behind the gold medal, so that was the only way to get it. I thought this change made it so you always got an epic item when completing the adventure/dungeon, and the medals gave you an additional blue item per medal.

That's not how it works I've just realised. When you complete the adventure/dungeon, what I thought was a guaranteed purple is a chance of either a blue or a purple.

So if like me you run with guild groups mostly where we pretty much always get gold in adventures, it means we'll now get a lot less epics than we did before. So that really sucks.

But I guess it's better for dungeons for us cause getting gold is damn hard in those!
 
In your inventory, click the little icon in the top right of it. Think it looks like a cog? Not sure but you'll see it. It opens up a little window which shows all your currencies etc.
 
Ok, I have a new PvP annoyance. When in BGs there is a text box that keeps appearing right in my line of sight – “Exiles have taken a moodie mask” for example. Which addon do I disable to get rid of this? It’s like someone holding a map right in front of your face when you’re driving!
 
Well I got accused of not healing enough on a Vet Adventure 'Crimelords' which I have hit gold every run I have done over the last week. The thing is that the DPS Pugs where not interrupting the telegraphs and stayed in them!

We ended up just leaving it for the night and just did the dalies as I didnt get on till 10pm last night.

The sooner we can get some guild runs or organisation going the better. I find myself just doing the dalies and thats it really. My brothers tanking is fine and so is my healing its just the dps are letting us down.

And everytime we ask in chat no-one wants to come.
 
Find me some time to level and I will come and slap some stuff with you :P

The thing is I also have the rep grid to do which is taking my forever nevermind the 10 world boss kills! What I do like about the game is that its making me want to level up my Warrior Alt but I want to get somewhere with my medic first!

At the moment I have only got 1 Epic drop from the adventures for my healing and do not want to even attempt Vet Dungeons yet after the trouble I am having on the Adventures with pugs!

Out of all of this though, I am glad that they have made it that you need full co-ordination and communication within the group and not just face-roll everything.

Yes the DPS need to interrupt and I can put one in but I loose out on a healing slot!

Also can we buy experience flasks yet from the Guild?
 
Aye thts the thing i think we are struggling with...TIME. By the sounds of things we all have other commitment and by the time we do get on its getting late. I like the idea of the communication ect and it does make the game stand out IMOP.

Atm i am only doing vets adventures and dalies and i am finding that ok and i dont mind as i really like the game. I have a 4 month old baby so i dont get on till she is settled on the nigh and the missus is watching some garbage on the telly lol :p (mainly wedding stuff haha)

We having a lan sesh tomorro so fingers crossed we can have a decent shesh and a drink aha :p
 
Yeah DPS need to take a much more active role in keeping themselves alive in this game!

You cannot stand in the telegraphs and expect the healer to save you, those things are bright and red for a reason! Also DPS need to be much more aware of their positioning in relation to the healer, with few targetted heals in the game the healer needs to be able to see you and reach you with his telegraphs!

Sounds like you just had some lame DPS's in that one marty!

Drumunsta! Did you realise last night (or was it night before last? Damn the days blur) that the slinger attacking you in northern wastes was me? :D
 
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