I thought I saw a video a while ago where the devs were talking about having prerequisites for raiding. If you played vanilla wow you'll remember this referred to as attunement(not sure this is even a word!) where you would have to complete a fairly lengthy quest chain or process in order to get access to a particular raid.
What do you guys think about this? It's since been removed from games like WoW to make the game more accessible but a lot of people liked it as it provided more depth to the game, plus it would potentially filter out some of the casual players(not saying that's a good or bad thing).
Really hope the PvP is good in Wildstar! I love the look of everything from the DevSpeaks.
I thought I saw a video a while ago where the devs were talking about having prerequisites for raiding. If you played vanilla wow you'll remember this referred to as attunement(not sure this is even a word!) where you would have to complete a fairly lengthy quest chain or process in order to get access to a particular raid.
What do you guys think about this? It's since been removed from games like WoW to make the game more accessible but a lot of people liked it as it provided more depth to the game, plus it would potentially filter out some of the casual players(not saying that's a good or bad thing).
I thought I saw a video a while ago where the devs were talking about having prerequisites for raiding. If you played vanilla wow you'll remember this referred to as attunement(not sure this is even a word!) where you would have to complete a fairly lengthy quest chain or process in order to get access to a particular raid.
What do you guys think about this? It's since been removed from games like WoW to make the game more accessible but a lot of people liked it as it provided more depth to the game, plus it would potentially filter out some of the casual players(not saying that's a good or bad thing).
dungeons were not separate instances so you could have multiple groups fighting over pulls in the same area
everything in that game required a full group even just regular exping as was common in those days. but that meant everyone had to play well or ended up on peoples blacklists and could never get a group to do anything in the game which meant a nice community and almost 0 tards or afkers
I thought I had signed up and been waiting for along time like everyone else, thought I would login to check my account was still there and turns out I hadn't made one Grrr! So only just signed up so think my chances of receiving one are beyond slim but none the less good luck to us all lol
I thought I saw a video a while ago where the devs were talking about having prerequisites for raiding. If you played vanilla wow you'll remember this referred to as attunement(not sure this is even a word!) where you would have to complete a fairly lengthy quest chain or process in order to get access to a particular raid.
What do you guys think about this? It's since been removed from games like WoW to make the game more accessible but a lot of people liked it as it provided more depth to the game, plus it would potentially filter out some of the casual players(not saying that's a good or bad thing).
Well im in the beta and...its awsome..It gives you that same feeling when you first played wow. ESO online was a little meh...but this is really good. Very polished...graphics very wow like in art style but also gorgeous...i love the look and the details.. Animations are very fluid..it reminded me of wow mixed with guardians of the galaxy lol. The combat is much better than wow though..more fast paced and dynamic.
Consider me impressed..played wow for 5 years and apart from a little guild wars 2 this is the best mmo since.
I agree WildStar's looking good but I'm worried as the combat looks very spammy. It was a problem I had with GW2; rush in, dps zerg, hope for the best. It is interesting how people seems split with the graphics. While I like the art style I would have preferred something more realistic.