Permabanned
- Joined
- 15 Dec 2008
- Posts
- 3,417
Was thinking about this lately, Intel are far a head because software is inefficient when it comes to mutli-threading and thus relies heavily on a chip having a high IPC or per core performance.
Mantle has already shown that with a low level API AMD CPU's, even the cheap ones can rock it with Intel chips costs 3-4x as much.
So when DirectX 12 comes out next year and then finally matures out over the next 2-3 years will this make Intel's performance advantage moot and pretty much kill off the need for high performance cores?
Granted older games won't benefit from the newer API's but the newer stuff will.
The CPU sector is will be turned upside down in a few years.
What you guys reckon will happen?
Mantle has already shown that with a low level API AMD CPU's, even the cheap ones can rock it with Intel chips costs 3-4x as much.
So when DirectX 12 comes out next year and then finally matures out over the next 2-3 years will this make Intel's performance advantage moot and pretty much kill off the need for high performance cores?
Granted older games won't benefit from the newer API's but the newer stuff will.
The CPU sector is will be turned upside down in a few years.
What you guys reckon will happen?