Ok but learn how to capitalise and punctuated before calling other names, then you may be taken seriously.![]()
Who? Since my last post was used on a mobile phone which I am awful at using.
Ok but learn how to capitalise and punctuated before calling other names, then you may be taken seriously.![]()
Ok but learn how to capitalise and punctuated before calling other names, then you may be taken seriously.![]()
Remember that the SWIFT uses a heavily overclocked panel (made by AUO) and overclocked G-SYNC module running beyond the initial capabilities. I'm personally not surprised to see this sort of failure rate, but also agree it's difficult to gauge the true picture when people who are satisfied with theirs or don't have issues simply don't post as readily as those that do.
The screen door effect is to do with pixels, not refresh rate, no?
The screen door effect is to do with pixels, not refresh rate, no?
In certain situations on the Swift you get a stippling (or screen door) kind of effect over parts of the scene - it only seems so far to happen for me when using 144Hz but I don't think its directly due to 144Hz causing the effect but more that the cause of the effect happens when 144Hz is used and the conditions that trigger the cause of the effect don't occur (so far) at lower Hz.
Like cross hatching?
He is describing inversion artifacts, which are extremely common on 144Hz monitors. So yeah, a sort of interlacing pattern that is restricted to certain parts of the screen and most visible on certain lighter shades.
On my sample there weren't actually any noticeable static inversion artifacts specific to 144Hz, but during motion there were. They would appear (at 144Hz but to a lesser extent at 120Hz) during rapid motion of certain lighter colours. You could see it most clearly on games with bright spell effects. In 3D the monitor had obvious inversion artifacts at 120Hz or 100Hz as well.
Ahh yes, I've just looked up inversion artifacts, and they look like crosshatching/dithering. Do you reckon this is a result of the highly overclocked panel that is being used?
He is describing inversion artifacts, which are extremely common on 144Hz monitors.
did not know this! i had two swifts and sent both back due to this problem, never had a problem with any of my 120hz monitors (well it's noticable in 3D with the glasses off) does this affect 120hz monitors too? think i'm gonna jump on the acer 4k gsync tomorrow
I only use mine as 120hz, ULMB.
Never use G-Sync (tried it, not my thing) so if the faults on these monitors are down to 144hz and Gsync i'm really not bothered![]()