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Workaround: FreeSync on nVidia GPUs

What card should I use for this, 7950 or RX480?
My initial thought was 7950 would be best as it's the older / worse card but I think it has higher power consumption so maybe RX480 best?

Also keen to understand the input lag situation, not convinced it is worth the hassle if it means marginally smoother but also more lag, which would be kind of akin to just using vsync to start with.
Freesync requires GCN 1.1 so that rules out the 7950. Be aware though if you use a discreet graphics card (rather that integrated) it will only work on games which allow you to select the render GPU. This is a very short list at the moment. The frame copy process only takes 1ms and so there should be no noticeable lag.
 
From the AMD Freesync FAQ

How are DisplayPort Adaptive-Sync and Radeon™ FreeSync technology different?
DisplayPort Adaptive-Sync is an ingredient DisplayPort feature that enables real-time adjustment of monitor refresh rates required by technologies like Radeon™ FreeSync technology. Radeon™ FreeSync technology is a unique AMD hardware/software solution that utilizes DisplayPort Adaptive-Sync protocols to enable user-facing benefits: smooth, tearing-free and low-latency gameplay and video. Users are encouraged to read this interview to learn more.

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Is DisplayPort Adaptive-Sync the industry-standard version of Radeon™ FreeSync technology?
The DisplayPort Adaptive-Sync specification was ported from the Embedded DisplayPort specification through a proposal to the VESA group by AMD. DisplayPort Adaptive-Sync is an ingredient feature of a DisplayPort link and an industry standard that enables technologies like Radeon™ FreeSync technology.

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What are the requirements to use Radeon™ FreeSync technology?
To take advantage of the benefits of Radeon™ FreeSync technology, users will require: a monitor compatible with DisplayPort Adaptive-Sync, a compatible Radeon™ GPU with a DisplayPort connection, and a compatible Radeon Software graphics driver.

So Yes AMD's Freesync is very proprietary to AMD and as they say it uses the DisplayPort Adaptive-Sync open standard to work.

I'm sure that if and when Intel launch a APU or GPU that works with the DisplayPort Adaptive-Sync standard.


Freesync is probably AMD's biggest coup to date, I bet they never imagined that it would become the standard way of talking about VRR technology.
 
Freesync is just the interface AMD use for adaptive-sync.

Not all adaptive-sync monitors have the Freesync branding but they are 100% compatible with it and will be detected as "freesync" monitors.
 
So Yes AMD's Freesync is very proprietary to AMD and as they say it uses the DisplayPort Adaptive-Sync open standard to work.

Curious now, as there is zero mention of proprietary anywhere in those articles you posted above apart from 'Nvidia's proprietary hardware', are you annoyed that AMD's vrr solution works on the open vrr standard, what's the reason you keep including proprietary whenever you talk about AMD's open vrr solution as they were the ones who pushed to get Vesa vrr standard open in the first place?
 
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Certainly not annoyed that AMD has a great use of the open VRR standard, just irritated that people think that freesync isn't proprietary to AMD.
 
Similarly as Nvidia is using VESA Adaptive Sync, to deliver a pretty poor gsync to laptops, as they do not have dedicated module. And I wrote "poor" because the Nvidia drivers are a pile of crap, not having at this age some normal features like FPS capping. Forcing the users to use Vsync if they do not want their screens full of tearing. Making the whole "gsync" just a pointless marketing sticker. (I have Predator 15 and talking from experience).

They are anything but crap, it's talk like that which is the reason that people say AMD's drivers are crap!:mad:

Pretty sure Iv'e already said that Nv has 'Whisper Mode' on their laptops that provide a cap, as I don't have GFE installed in my ROG laptop, I googled a whisper mode screenshot:
vxphQt2.png


Their laptop G-Sync is great too imo, nothing wrong with it, it works as advertised=no screen tearing capped at whatever fps you want!:cool:
 
Certainly not annoyed that AMD has a great use of the open VRR standard, just irritated that people think that freesync isn't proprietary to AMD.
Then why don't you mention that a 1080 is proprietary to Nv or a 580 is proprietary to AMD every time they are mentioned?

EVERY ONE knows FreeSync is AMD, but everyone also knows that every FreeSync stamped panel would work on any other vendor that implements the open Vesa standard, so in that case is that FreeSync stamped panel running vrr on Intel AMD proprietary or is it just an extremely good branding exercise?

It's the only current tech that supports the open standard therefore it's only logical to talk about 'FreeSync', then when other vendors use it they'll probably start to call it by that name too-but if you are really unlucky, you'll be irritated forever if everyone keeps calling it FreeSync then.

So are we going to have a pointless spam up every time you mention FreeSync is proprietary to AMD as I have all the above screenies in my imgur, I can repost them as often as you say Freesync is AMD proprietary, everyone will hate us that little bit more?:p:)
 
I do have to ask you why it annoys you so much when it is mentioned that Freesync is proprietary to AMD.

It is not as if it is factually incorrect or anything.;)
 
I do have to ask you why it annoys you so much when it is mentioned that Freesync is proprietary to AMD.

It is not as if it is factually incorrect or anything.;)
Because imo, proprietary's falsely/wrongly regarded as being locked to a vendor and therefore historically it's been banded about in here to be used as a tool to equate one vendor being equal to the other in attempt to show one is as cutthroat as the other(imo the nice guy is only so as he has to be btw).

So it reads to me that it irks you and aren't happy that AMD is positively regarded the free vrr solution, whereas Nv's solution is regarded the negative solution for creating the lock in because they so far refuse to support the open standard.

Think you'll find everyone that doesn't look down their noses at others in here thinking they are better than everyone else would embrace in delight if every vendor adopted the open standard.
 
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There comes a time when you finally realise that Freesync locks you into AMD just as much as GSync locks you into NVidia and it will stay that way right up until another player enters the market and releases a non AMD, Adaptive-Sync capable device.;)
 
They are anything but crap, it's talk like that which is the reason that people say AMD's drivers are crap!:mad:

Pretty sure Iv'e already said that Nv has 'Whisper Mode' on their laptops that provide a cap, as I don't have GFE installed in my ROG laptop, I googled a whisper mode screenshot:
vxphQt2.png


Their laptop G-Sync is great too imo, nothing wrong with it, it works as advertised=no screen tearing capped at whatever fps you want!:cool:

You can always use nvidia inspector to expose the built in framerate cap anyhow or use 3rd party FPS capping programs, though I don't disagree it is a bit poor that they don't include framerate control generally in the control panel calling the whole thing pointless as he did is just ridiculous.

The vast majority of people use G-Sync with FPS locked to the max refresh rate anyhow.
 
There comes a time when you finally realise that Freesync locks you into AMD just as much as GSync locks you into NVidia and it will stay that way right up until another player enters the market and releases a non AMD, Adaptive-Sync capable device.;)
I realised that from the off, and being in the position of tied in sucks monkey balls but knew they tied me in.

However NV created that lock in by brick walling and going forward-not adopting, through choice not to, it's not AMD's making/fault-but it makes them look an even better good guy.

But fortunately Intel will be using those proprietary FreeSync panels soon enough n you'll be ****** with your proprietary speil:p
 
You can always use nvidia inspector to expose the built in framerate cap anyhow or use 3rd party FPS capping programs, though I don't disagree it is a bit poor that they don't include framerate control generally in the control panel calling the whole thing pointless as he did is just ridiculous.

The vast majority of people use G-Sync with FPS locked to the max refresh rate anyhow.

NV really should just add it and put a tick box lock on it to make the user aware they are limiting their FPS as third party tools can cause more bother than they are worth at times.
 
I am not talking about future products but CURRENT products.

Yes you did in post #187:

It worth for many to pay a visit on console forums outside here like the official ones. The biggest boon going to be next year with the PS5. 20,000,000+ new AMD Freesync customers....

Just saw this about PS5, new Sony patent on PS5 hardware V-Sync/VRR approved over a week ago confirmed PS5 will not support Freesync, Sony will instead implement their own proprietary hardware/software V-Sync/VRR for PS5. Sony could brand it as PSync. :)

https://gearnuke.com/is-sony-adding-hardware-v-sync-support-to-the-ps5-rumor/
https://patentimages.storage.googleapis.com/22/c5/4a/5b06ab68d8f7ae/US20180277054A1.pdf

The link you posted is about eGPU from 2017.

All Apple Macs are using forced Vsync at 60hz.

Yes I posted the link about eGPU so here another link.

https://forums.macrumors.com/threads/is-freesync-supported-in-osx.2025045/

Apple drivers did not supported either Freesync and GSync, Nvidia driver for OS X supported GSync since Pascal in 2016 but AMD did not developed Radeon driver for Mac OS X due to lacked of resources.

As for VRR, AMD announced back in January that by end of the year all current (and future) RX (Polaris & Vega only) cards will get HDMI 2.1 and VRR with driver update.

With only 11 weeks left to the end of year, doubtful you will see HDMI 2.1 and VRR in driver for Polaris and Vega or possible AMD decide it will be Navi only feature when majority of Radeon team resigned and left RTG/AMD to join either Nvidia or Intel's Raja team, RTG don't have resources.

Weird AF. I reached out to AMD to let them know what's going on, but the Radeon team is so low on staff since they've all left... I don't have many people to go to right now, with technical marketing kind of dead. I'll update this article with a '2.0' piece when/if 8K is repaired on AMD. Until then, sorry Team Red... 7680x4320 is just too hardcore for Radeon right now.

https://www.tweaktown.com/articles/...link-8k-60fps-gaming-now-reality/index10.html
 
You can always use nvidia inspector to expose the built in framerate cap anyhow or use 3rd party FPS capping programs, though I don't disagree it is a bit poor that they don't include framerate control generally in the control panel calling the whole thing pointless as he did is just ridiculous.

The vast majority of people use G-Sync with FPS locked to the max refresh rate anyhow.

Nvidia's drivers still look like they belong in 1998.

There comes a time when you finally realise that Freesync locks you into AMD just as much as GSync locks you into NVidia and it will stay that way right up until another player enters the market and releases a non AMD, Adaptive-Sync capable device.;)

Like both consoles and AMD's APUs (which are now even used by Intel afaik) :p
 
Nvidia's drivers still look like they belong in 1998.

Have to say that doesn't bother - would be nice if they added a few more features that can be found in nVidia inspector, etc. but it's a control panel all it needs to do is function doesn't have to look anything at all.
 
Not sure about function either :p

AMD have a lot more stuff in theirs, including overclocking tools. Their also way less bloated and not annoyingly slow.
 
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