WoW Running badly?

OP you definitely have something going odd there, I have a 4930K and a pair of GTX970's, and everything is completely smooth all the time. Even when I had to run on a single GTX970 for the first few weeks after 6.0 launched because SLI was causing the sky to strobe.

You should be getting constant high FPS with your set up. Try disabling your addons and see what happens. And check to see if DSR is enabled as that will kill the FPS.



How many cores does WoW actually use?

Depends on what CPU you give it, four cores is recommended these days but more won't hurt.
 
MMO (and RTS) are general the type of games that are THE hardest on CPU. It is unfortunate that for WOW, your 3930K's 6 cores 12 threads, only 2 cores are being utilized, making it only a fraction of your 3930K's full power being used, and not really anymore faster than a SandyBridge i5.

The game is loading up quad/hex cores fine now, the two cores idea is a thing of the past (sadly for the people who bought Pentiums for WoW rigs before the expansion launched lol).


Hopefully with the development of Mantle and dx12, it will address this issue, assuming that both or either would become mainstream enough for all future mmos adapting the use of these new APU...however, it wouldn't help old games with dated engine such as WOW.

If DX12 is anywhere near as good as the claims then you can bet the farm WoW's engine will be rewritten for DX12 just like it was for DX11.


In the ideal world Blizzard should make a modernised WOW that's got a new engine built from the ground up (not just tweak/modify the existing engine) that would use 8-12 threads and transferr all players' data across, but it would be too much of a hazzle, and Blizzard most probably see it as a poor investment vs return, as there's not really enough new players joining this dated mmo anymore.

Apart from the 2,500,000 that joined the other month? :P

I think it's already been hinted at that the ground up engine update will be coming, as Blizzard expect WoW to last another 10 years minimum.
 
The game is loading up quad/hex cores fine now, the two cores idea is a thing of the past (sadly for the people who bought Pentiums for WoW rigs before the expansion launched lol).




If DX12 is anywhere near as good as the claims then you can bet the farm WoW's engine will be rewritten for DX12 just like it was for DX11.




Apart from the 2,500,000 that joined the other month? :P

I think it's already been hinted at that the ground up engine update will be coming, as Blizzard expect WoW to last another 10 years minimum.
You sure? The extra cores don't seem to be helping OP at all...if it did, it should be light and day kind of difference on performance.

Well, regardless it still down to if Blizzard would want to get of their hinds and do something about it :p

I really want to find a mmo to play, but simply can't find one that interest for me to stay long enough. Would be awesome if Blizzard made Starcraft online as the sci-fi mmo alternative to WOW

Still want to have a try on PSO2, but it's pretty hopeless if we ever gonna get it for NA/EU...
 
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Blizzard's multi core optimisation is whack in all their games.

Check out usage in task manager and you'll see what I mean.

They use 100% of one core, 50% of another core, and pretty much nothing on the other 2.

Speed per core is extremely important on Blizzard games, for best performance you want the fastest dual core money can buy ideally :p Something like a 5GHz G3258.

On a quad core, you ideally want 4GHz+ for gaming.

Just fiddle with the graphics options in game and turn a few of them down til you get a frame rate you are happy with.
 
My Settings as follows - AA - None
All Ultra

V sync - ON.

FPS is solid 60 apart from Ashran it seems to be where there's a lot of players inside ashran (I understand dips to 20fps because of about 200 people) However at the entrance of Ashran I get dips to 40 FPS. My game when it first starts up it seems stuttery then sorts itself out.

My CPU is getting no where near 50-90 percent usage.

Like maximum CPU usage I've seen on a single core is about 22 percent. It seems to only happen when the game is starting after after 30 seconds it's absolutely fine?
 
I should probably download 3D mark and do a GPU/CPU test to see if my CPU and GPU are working properly?

Or play FarCry4 ?
 
Lots of amazeballs responses in this thread.

It's a 10 year old engine guys, it used to run on my Athlon XP2000 for crying out loud, and my mates had even worse PCs who I used to play with. 1.6ghz single core goodness, no overclocking.

Let's add 100% for the development of the engine over the last decade, that means it should run on a 3.2ghz dual core.

It ran fine on my old Core2Duo E6500 too. Still does on my standard clocked 2500k, 60FPS average all day long.

If it won't run smoothly on this beast of a CPU, something's up.

Google "wow graphics tweaks" and try some of them. I used them mainly to increase the grass density and other nice little touches but I'm sure there are others which might help optimize your CPU a bit better.

As mentioned though, Blizz's games aren't exactly famous for their multi-core optimization. What you're doing is trying to replace a light bulb with a jack hammer.
 
Blizzard's multi core optimisation is whack in all their games.

Check out usage in task manager and you'll see what I mean.

They use 100% of one core, 50% of another core, and pretty much nothing on the other 2.

Speed per core is extremely important on Blizzard games, for best performance you want the fastest dual core money can buy ideally :p Something like a 5GHz G3258.

Dude, I explained about how that info is obsolete like two posts ago :P
 
You sure? The extra cores don't seem to be helping OP at all...if it did, it should be light and day kind of difference on performance.

I'm sure, OP's issue is not hardware related (By that I mean his system should not be getting lag in the zone he is, something unusual is up).

For ref, Before:

wowcpuusage_zps4ae04c2f.png


After:

10516518_10152553065281303_364771446_o_zps074abc8e.jpg

(Not my pics).

Blizzard have updated the game requirements now to show dual core as minimum and quad as recommended.
 
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I'm sure, OP's issue is not hardware related (By that I mean his system should not be getting lag in the zone he is, something unusual is up).

For ref, Before:

wowcpuusage_zps4ae04c2f.png


After:

10516518_10152553065281303_364771446_o_zps074abc8e.jpg

(Not my pics).

Blizzard have updated the game requirements now to show dual core as minimum and quad as recommended.
So the games looks like it would use around 3-4 cores now? But for OP, there would still be no improvement coming from a Ivy i5 to a SandyBridge-E, as the game still won't use and benefit the extra cores over the i5...
 
So the games looks like it would use around 3-4 cores now? But for OP, there would still be no improvement coming from a Ivy i5 to a SandyBridge-E, as the game still won't use and benefit the extra cores over the i5...

Yeah, I am actually getting pretty even loading over my 4930K which really surprised me. I never said the OP should be seeing a benefit from going i5 to i7 hex, I was just saying that the idea that the game can't make use of anything more than a Pentium is outdated. And also that his system shouldn't be having the problems he's describing full stop stop.
 
I would say try disabling all your addons and see what that does, that will tell you if it's an addon issue or not, then try downloading 3Dmark or Heaven/Valley or something, then run it and compare your score to the scores of people with similar rigs, that will tell you if your issue is limited to WoW or not. Assuming it is you may want to try updating addons and checking settings. Geforce Experience seems to like auto applying it's favourite settings to games unless told not too, this can sometimes even include DSR.

Make sure WoW is in 64bit mode not 32bit (set in the battle.net launcher IIRC) and it's running in DX11 mode not DX9/OpenGL (set in game).
 
Did you do a fresh install yet?

I don't understand half of these replies, the game worked fine for OP before, and now switched to a more powerful CPU?
If the issue never existed before on a less powerful CPU, why should they be the reason now?
 
I didn't switch the game was running perfectly fine with CPU then all of sudden it started to dip in 40/50 fps in a specific area.
 
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