WWDC 2014

It's awfully Team Fortress 2.

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Damn you and your high res display!
 
Not entirely sure yet
I'm starting a mechanical engineering degree in September and I have no decent laptop
I'll either be going for a top spec 13" Air or a middle of the road 13" Pro

I'll be keeping my PC for gaming but it depends if i'm going to want to be doing my CAD work on it. In which case I might be best going for the 17" Pro with decent graphics
I need to do my research bit more first i think

What university are you going to?
 
To install OS X Server 4.0 Developer Preview, you need one of these computers:"

"•"iMac (Mid 2007 or newer)"
"•"MacBook (Late 2008 Aluminum, or Early 2009 or newer)"
"•"MacBook Pro (Mid/Late 2007 or newer)"
"•"MacBook Air (Late 2008 or newer)"
"•"Mac mini (Early 2009 or newer)"
"•"Mac Pro (Early 2008 or newer)"
"•"Xserve (Early 2009)"

Your Mac needs:"
"•"OS X Yosemite"
"•"At least 2 GB of RAM "
"•"At least 10 GB of available disk space (50 GB if you wish to use Caching Server)"
 
Just watching it now, the icons are all flat, dammit and how long is he going to babble on the adaptive colours on the title and side bar lol
 
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Continuity is one of those things that makes you wonder why on earth Microsoft didn't launch with something similar when Windows Phone and Windows 8 came along. This "common OS" across tablet, phone and OS that people keep waiting for Microsoft to deliver is being delivered right now by Apple, but without turning the laptop or PC into a dumbed-down touch-only device.

No doubt its features can be replicated by a bunch of custom Android apps and some triggers based on location and some tray apps running in Windows and some automation scripts to launch certain apps and DropBox to keep everything in sync, but to counter Handoff with a collection of scripts, and apps that need to be tweaked together completely misses the point of why Apple are doing so well.
 
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University of Manchester :)


Not entirely sure
I had it in my head that they do it along with the "back to school" offers but it appears not. Its potentially just at Christmas

It may be a 0% loan from the bank of mum and dad instead :p

See you in GB next year then :p

You'll be using Solidworks, don't bother with it on a 13" display and Apple don't don't do the 17" version anymore. And you'll need a Windows installation and a 2012 copy of SW (we don't get it for free unfortunately).... so pretty likely you'll just end up doing it in the GB computer cluster!
 
Breakdown: http://www.theverge.com/2014/6/2/57...emite-ios-8-and-all-the-news-you-need-to-know

The iOS 8 stuff is really interesting. It's a move in a better direction (more features but retaining the control required to keep apps at the same high level of quality).

Ive "We thought, what makes Android so amazing....... I give you iOS8" :P.

I'm a big fan of things like continuity seems like an excellent move, Swift is also very interesting, looks a lot more like Javascript, includes functional programming, Objective C was always messy too me and sort of an ugly language.
 
The more I'm reading into Swift, the more I'm not warming to it.

Sometimes programming grammar is a good thing. And explicit typing > implicit typing when it comes to code readability.
 
For a newcomer to programming, it is ideal!

I'm all for enticing new developers on board, as long as the standard of quality of apps in the App Store doesn't fall drastically due to an influx of inexperienced coders.

Even for a beginner I'd still recommend explicit typing any day of the week. But hey ho, this is just the pragmatic computer scientist in me being quite vocal :p
 
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You can paste the streams url into VLC and watch it on windows apparantly. Wish i'd have known before so I didn't have to sit in front of the PC with the Macbook out as well :p

I'll remember this for the iPhone launch. :D
 
I'm all for enticing new developers on board, as long as the standard of quality of apps in the App Store doesn't fall drastically due to an influx of inexperienced coders.

Even for a beginner I'd still recommend explicit typing any day of the week. But hey ho, this is just the pragmatic computer scientist in me being quite vocal :p

Things I like are multiply returns, which is a bit difficult with strong typing, e.g. in Java you need to define what your returning, but what if you want to return a int or a string or a double or a float.

I do love strong typing, it makes debugging a lot easier, and you know exactly what to expect but there are some advantages from the other side too.
 
I'm all for enticing new developers on board, as long as the standard of quality of apps in the App Store doesn't fall drastically due to an influx of inexperienced coders.

I don't think it can fall much lower. :p

Joking aside, Apple stills controls what goes onto the app store. They can reject apps that don't meet the required standard.

I'm 100% in favour of anything that broadens the spectrum of potential developers. Fresh developers means fresh ideas. I think the PC gaming space has benefited from this greatly over the past couple of years.

Even for a beginner I'd still recommend explicit typing any day of the week. But hey ho, this is just the pragmatic computer scientist in me being quite vocal :p

As someone who grew up on C, implicit typing doesn't sit comfortably with me. I'm sure I'll get used to it though!
 
Things I like are multiply returns, which is a bit difficult with strong typing, e.g. in Java you need to define what your returning, but what if you want to return a int or a string or a double or a float.

I do love strong typing, it makes debugging a lot easier, and you know exactly what to expect but there are some advantages from the other side too.

Point well made. The benefit we'll see is that if a developer prefers using ObjC but requires implicit typing in a particular part of the project, they can just switch over to Swift for that specific function and it will still be compatible with the rest of the project.
 
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