Can I ask, although I know the gameplay is moderately paced (Which suits me fine), how fast is spawning? I can't see it being instant but if I die (Likely to start with) am I going to be waiting for like 20 minutes to respawn or something?
When you die, if you're infantry you can immediately go back to the main menu, from there you can spawn back in. If you're quick with the buttons you can generally be back in within 10 seconds. Assuming the supply is there and your spawn point hasn't been destroyed/captured. When in a vehicle it imposes a 10 second wait before you can despawn to the main menu.
Also, how much do infantry impact the game? Is it a case of the second you unlock tanks (By the sounds of it, when you rank up you can spawn as a tank) you always go tank, or do a lot of people go footslogging aswell? I've never minded fighting tanks, I just don't like commanding them. I'm a grunt and I know it.
Most people play as infantry, my favourite weapon is still the rifle and I'd say 90% of the time I spawn in it's as rifle. The other weapons and vehicles are more a sort of useful alternative at times. When starting a town attack for instance it's good to get tanks and ATGs surrounding the target and then set up mobile spawn points and use those to spawn in infantry closer to the town. Infantry are what win battles, tanks are just there as support.
1. I understand that the division/battalion commander calls an attack on a certain town, and then that town opens for capture. If you're in a different div/bat, can you swap to go attack that town? If I can, am I going to be slogging it all the way, or is there some way to 'jump' to the respawn point the attackers are using? The same in reverse, if someone attacks my teams towns, can I jump there?
All you have to do is despawn (10 second timer) then in the main menu you pick the division/brigade to spawn in with, pick a mission (which has a set spawn point) and then spawn in. Usuaully you'll find yourself spawning out of MSPs on an attack and their min distance to an enemy depot is 500m so you'll have to slog that but it only takes a couple of minutes and generally there'll be enemies in the way.
2. Can someone get me an ingame screenshot of like the strategic map that shows you what's going on? I'd love to see how it's setup. (If the map works at various altitudes, IE whole battlefield of europe, then certain areas or whatever, then like the area that's currently contested, I would appreciate it if I could see multiples.)
Have a look at this nice tool. The map is very similiar to what you have in the game. There's not as much information on the ingame map but it's basically the same:
http://begm.sourceforge.net/
3. I see on the website there is supply lines. How do these affect the game?
Each brigade has it's own supply. Generally around 800 infantry and 40 different tanks. There are armoured brigades which have less infantry and more tanks. Each time you spawn in you take that unit off the supply list. If you return to base (despawn) without getting killed then the unit immediately goes back on the list. If you die then it doesn't. If you go MIA (despawn too far from a friendly depot) then it takes 30 minutes to get back into supply.
Each brigades supply is trickle fed from factories far in the rear. If supply is cut (ie there isn't a clear line of friendly linked towns from the brigade to the factories) then the brigade doesn't get any new supply.
Factories can also be damaged by bombers and infantry sappers to slow supply.
Feel free to ask any more questions
EDIT:
Edit. Been reading the wwiio wiki and wow...many people arn't getting xmas pressies from me this year so I can get my new rig quicker. I require this game.
lol... yea a lot of people get addicted to this game. In a good way unlike other MMORPGs I could mention