**XBOX ONE** Official Thread

The reality is, no amount of driver optimisation what the media seems to think the XB1 will need to do is going to bridge the gap from the below hardware differences. This isn't even taking into account the better RAM implementation.

Xbone: 1.18 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%


And after all that, I'm still getting an XBOX One. Thanks though for caring! :p
 
The strange thing is that the 360 had EDRAM, which is a very similar setup to what the One has, so you'd think that developers would be able to use the ESRAM fairly easily. It seems it's not that straightforward though.
Its not setup similarly to eDRAM when I last looked at the tech deep dive - what gave you that impression? :confused:

ps3ud0 :cool:
 
[SKR]Phoenix;25285966 said:
No you didn't.

You just wanted to troll one more time.

he was asked where the 50% came from. And he answered the question. To be fair that's the first time I've seen the stats written down. It's pretty big!

Not that it's stopping me getting both. Regardless of spec gap ps4 won't play xboxOne exclusives :p
 
Actually I think I trust DICE better as more competent developers and engine makers (unless you think the other 3 are? Be interested to hear reasoning if so), all I said was that the 50% isnt magically made when you look at something like BF4. COD is an aberration and its embarrassing for the devs involved and the people that buy it...

However you want to slice it, you cant ignore that there is some substance to that particular percentage and now game performance is matching theoreticals I wouldnt think you would be so quick to disregard. No one said it would show up in every game did they? I think BF4 as a multiplat is more taxing than the launch exclusives so yeah I think it could be taken as indicative

Its a curious defence...

ps3ud0 :cool:
My point is that you can't take one game, irrespective of how good the developers are, and use that as pure proof that the PS4 is 50% more powerful than the XB1. Yes, BF4 is pushing 50% more pixels, but as that's not the case in every game, it's no more proof than any other game is.

Not denying the PS4 is more powerful, nor am I denying the theoretical 50% more GPU power. I still believe that when developers get to grips with both consoles, it won't be anywhere near a 50% real world difference (my guess is more like a 15-20% difference).
 
The reality is, no amount of driver optimisation what the media seems to think the XB1 will need to do is going to bridge the gap from the below hardware differences. This isn't even taking into account the better RAM implementation.

Xbone: 1.18 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%

Blah blah blah blah...yeah we get it your precious PS4 is more powerful than the xbox one. Reminds of the arguements in the mobile phone forums where everyone just argues the toss about which phone has the most fastest/powerful hardware out there when in reality it comes down to how optimised the software is;).

My personal opinion is that even though the PS4 has more power in it than the X1, i really couldnt give a toss. My main reason for sticking with MS is their controllers, ive never liked the PS controllers...found them cumbersome tbh but i will definitely have a look at the PS4 controllers and see if they are any better. One thing i do like is the little screen on the PS4 controllers, thats pretty cool.

Cant wait till tomo as ill be going into the local game shop with my 360 and bits and bobs to trade it in and pay up for my x1 console. Also will have 30mins of them showing me the X1 from what the guy was telling me a week or so back.

Its going to be an expensive month for me thats for sure but ive been saving my pennies since i pre-ordered earlier this year.
 
Its not setup similarly to eDRAM when I last looked at the tech deep dive - what gave you that impression? :confused:

ps3ud0 :cool:
I haven't looked at any of the tech articles, I just read somewhere that ESRAM was an evolution of EDRAM. If it's not set up in a similar fashion that would explain the issues developers are having.
 
My point is that you can't take one game, irrespective of how good the developers are, and use that as pure proof that the PS4 is 50% more powerful than the XB1. Yes, BF4 is pushing 50% more pixels, but as that's not the case in every game, it's no more proof than any other game is.

Not denying the PS4 is more powerful, nor am I denying the theoretical 50% more GPU power. I still believe that when developers get to grips with both consoles, it won't be anywhere near a 50% real world difference (my guess is more like a 15-20% difference).
The problem with this whole discussion is that it's impossible to say something looks a certain % better than something else. There is no measure of how good something looks, the only things that can be compared are technical specifications and things such a resolution as we actually have numbers to work with.

Makes the whole thing a bit silly really.
 
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The PS4 was technically more powerful, remember all the hoo ha about the power of the cell and what it would do - in reality there hasn't been anything on PS3 that came out that the Xbox wasn't able to do.

In a years time there will be nothing to separate these other than the quality of the first party titles, thats something Microsoft has got right at launch and sony have unfortunately dropped the ball on.
 
The PS4 was technically more powerful, remember all the hoo ha about the power of the cell and what it would do - in reality there hasn't been anything on PS3 that came out that the Xbox wasn't able to do.

In a years time there will be nothing to separate these other than the quality of the first party titles, thats something Microsoft has got right at launch and sony have unfortunately dropped the ball on.

Two very different situations and they aren't comparable really. Also it's debatable that the 360 could run something like The Last of Us.


Anyway going off topic again.

This thread is like groundhog day :p
 
The problem with this whole discussion is that it's impossible to say something looks a certain % better than something else. There is no measure of how good something looks, the only things that can be compared are technical specifications and things such a resolution as we actually have numbers to work with.

Makes the whole thing a bit silly really.
Agreed. From the BF4 comparison videos I've seen, the PS4 may be pushing 50% more pixels but I don't think it looks 50% better than the XB1 version. It's a very subjective thing so I do understand why people look at the raw numbers. I just think looking at the numbers provides a narrow (and in some respects misleading) view on things.
 
Those deals are nothing like the "bundles" on Games website, I'm heading up there tonight to check out what i can wangle. I doubt the monkeys will have much haggling room but we'll see.
 
The PS4 was technically more powerful, remember all the hoo ha about the power of the cell and what it would do - in reality there hasn't been anything on PS3 that came out that the Xbox wasn't able to do.

In a years time there will be nothing to separate these other than the quality of the first party titles, thats something Microsoft has got right at launch and sony have unfortunately dropped the ball on.

I remember when little big planet came out and the ps fan boys were saying it wouldnt be able to run on the 360. absolutely laughable. will be the same in a couple of years time when we look back at this thread with people saying the xbox cant do 1080p on certain types of games.
 
My point is that you can't take one game, irrespective of how good the developers are, and use that as pure proof that the PS4 is 50% more powerful than the XB1. Yes, BF4 is pushing 50% more pixels, but as that's not the case in every game, it's no more proof than any other game is.

Not denying the PS4 is more powerful, nor am I denying the theoretical 50% more GPU power. I still believe that when developers get to grips with both consoles, it won't be anywhere near a 50% real world difference (my guess is more like a 15-20% difference).
On the same count you cant say its a made up number used to massage the differences, its not a guess if its been used as it was in the last few posts. I think to quantify it further than that will just lead to nit-picking, to me as theres been a need to resolution drop the performance difference is going to be more than just noticeable.
I haven't looked at any of the tech articles, I just read somewhere that ESRAM was an evolution of EDRAM. If it's not set up in a similar fashion that would explain the issues developers are having.
Thats like saying Core 2 Duo is an evolution of the Pentium Pro :p. Im not going to say much more on the eSRAM as its somewhat shrouded in mystery (has the CPU got direct access?; why 4 banks of 8MB? etc) but it is the main culprit in all of MSs technical/driver woes...

ps3ud0 :cool:
 
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Thats like saying Core 2 Duo is an evolution of the Pentium Pro :p. Im not going to say much more on the eSRAM as its somewhat shrouded in mystery (has the CPU got direct access?; why 4 banks of 8MB? etc) but it is the main culprit in all of MSs technical/driver woes...

ps3ud0 :cool:

Well technically it is, still CISC :p

And @ JohnnyToxic, go look at the video I posted a few pages back, then come back and say the biggest software vendor cant make up the difference in software is bull
 
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