I think in case of DMC it's lazy work on the Series S as it can support ray tracing they have just chosen not toI just wonder if it's power will be difficult to draw out due to a number of limitations like the memory bandwidth, overall memory etc - if that were to be the case how much effort will developers put in just for the Series S - especially on back compatible games ?
Vs Series X and PS5 which will just brute force their way through
Time will tell - I'm intrigued. Just read DMC5 Twitter post stating no RT on Series S version ?