Discussion in 'Console Games & Hardware' started by ic1male, Jun 9, 2019.
The extra GPU power is like 18% that doesn’t get you from 4K30 to 4K60.
Microsoft are better at implementing stuff tho
Look at the ps4pro versus xbox one x
Fake 4k vs real 4k
I also referenced the "cheat" techniques like VRS, SFS, etc. It's more than just raw horsepower.
Isn’t that 18% above the boosted clocks? The PS5 can’t run both the CPU and GPU at the maximum frequencies all of the time.
Those techniques are part of RDNA2 so will be supported by the PS5 GPU under different names.
Not agreeing with you on that. Microsoft was spouting on about VRS being patented (could be a DirectX-only thing) and SFS is definitely unique to them.
WCCF ran an article on it (here). They speculated that the power of the PS5 GPU varies inside the 9.2 TFLOPs to 10.3 TFLOPs range, vs the Series X's sustained 12.1 TFLOPs. That would make the Series X 18% to 32% more powerful.
The bounds of that range aren't known for certain yet. But 18% certainly isn't the full picture.
In that case there could be quite a big difference in minimum frame rates/resolutions.
The pro is, what, around 22% less powerful than the x on paper? But it isnt really noticable day to day when playing games in my view. The pro punches above its weight.
I imagine the difference between series x and ps5 may be less pronounced in real terms day to day performance than the raw numbers would suggest.
Since when? The difference between the Pro and 1X is definitely noticeable and the gap between the Series X and PS5 is even bigger when you bring ray tracing into the mix.
Really? Definitely noticable? Maybe if you are comparing screenshots side by side. But during actual gameplay? I cant say as the differences are that obvious to me. I have several titles on both consoles and they look and play pretty much the same. A few differences here and there but I wouldnt put the 1x as streets ahead.
Something like RDR2 with some fast action will definitely highlight differences between them.
Whilst I agree it ain't a million miles apart, the additional power is certainly there.
At the boost clock that Sony has given, the PS5's GPU is ~15% less powerful. At the speculative base clocks WCCF suggest, it's more like 25%. The latter is quite a substantial gap.
I'm down for the PS5 this time round. When i saw Gears of War, Forza etc being the Xbox's big games again i just can't be bothered. Where's the creativity?
Edit: thought i was in the PS thread.
They haven't announced either a new Gears of War or a new Forza yet...
Oh, i thought i saw something in a video they released...? No. My bad. I'm sure i did though!
I want the launch line up to be exciting and new! I remember PGR and that open world adventure game (can't remember the name...where the girl changed in to different characters) on launch...was awesome.
New PGR and i may be swayed!
Edit... Kameo: Elements of Power!
Could be the news that Gears 5 will be updated for Series X?
The only confirmed first party games so far are Halo Infinite, Senua's Saga: Hellblade 2, Everwild, and Microsoft Flight (not technically first party, but may as well be). A new Forza seems likely. Fable 4 is strongly rumoured. There's some rumours doing the rounds about Perfect Dark. That covers about half of their first party studios. Not seen much about what the rest might be working on for next gen.
I'm looking forward to seeing more of Everwild - the art style and design were lovely.
Same here. Plus Fable (if the rumours are true). Also, Kena and Stray from the PS5 conference. They're probably the four games I'm most looking forward to, based on what's been shown so far.
Gears Tactics is also coming to Xbox later this year.
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