This really is the definitive way to experience console games that run a bit whack on Switch, TotK is a prime example with frame drops to 20fps when using the ultrahand in busy areas on the console, but can maintain 45+ fps emulated at 3x native res (6720x2880) with all aliasing removed thanks to NVCP 4xAA override among other things.
This game does things that I've not seen in any other game before, like a bit of smoke lingering in a cave, run through it and Link breaks an opening through the smoke. This might be the first time I've seen that sort of detail, don't think even RDR2 has that although RDR2 does have snow-paths