Xbox 360 tearing problem

Never had any tearing on any of my 360 games,

You mean you have not noticed it, there is a difference.

its down to the quality of your TV/Monitor it seems.

No it's not, it's down to games being releasing without vertical sync enabled.

Either they are not putting the effort in to optimise a game, or the 360 is punching above it's weight and struggles to hold a consistent frame-rate, I'd guess it's the latter since only the 60fps games seem to be affected.
 
You mean you have not noticed it, there is a difference.



No it's not, it's down to games being releasing without vertical sync enabled.

Either they are not putting the effort in to optimise a game, or the 360 is punching above it's weight and struggles to hold a consistent frame-rate, I'd guess it's the latter since only the 60fps games seem to be affected.

You seem to be saying that masterk is wrong (because games have tearing) or he hasn't noticed it (something wrong with his eyes presumably). A tad presumptuous.

Well I must be wrong/blind/mad also, as I have hardly ever noticed it either. In fact the only game in the last year I can recall was Saints Row in the cut scenes.
 
Maybe it happens on SD screens and not on HD screens?
Or in other words, maybe it happens at 1080i but not at 720p?
 
Yeah true, but you can turn on vsync in the options to get rid of the tearing :)
I find that very strange, it is a console so thay all have the same hardware, either they make it run fine without V-sync or enable the option dy default :confused:
 
I find that very strange, it is a console so thay all have the same hardware, either they make it run fine without V-sync or enable the option dy default :confused:

Well as it seems some suffer the tearing more than others probably down to the screen your using rather than the console hardware then it seems ok to offer the option to me, if the tearing is noticeable and bothers you then you can enable vsync to get rid of it at the cost of FPS I assume, if your fine then you can enjoy the game without needing to even find that option.
 
You seem to be saying that masterk is wrong (because games have tearing) or he hasn't noticed it (something wrong with his eyes presumably). A tad presumptuous.

Well I must be wrong/blind/mad also, as I have hardly ever noticed it either. In fact the only game in the last year I can recall was Saints Row in the cut scenes.

I'm saying some people are more sensitive to these things than others, you will notice it most in fast paced games where the screen changes quickly.

It is happening in these games whether you notice it or not because the developers are simply not enabling v-sync, understandably because it's better to have tearing from the game hitting peaks of 90fps than to have massive slowdown when it halves to 30fps.
 
For anyone wondering how v-sync works, it stops tearing by synching the frame-rate with the refresh-rate, the down side is that if the system cannot keep up with drawing 60fps (if it so much as dips to 59fps) then the frame-rate gets cut in half to 30fps which I'm sure you'll agree would be very noticeable.

So I guess 360 is either having a hard time running HD games at a solid 60fps with all the fancy graphics on (hence so many 30fps capped games) or the developers are not putting the effort into balancing load on the system.

I believe Sony have some sort of performance monitoring tool, which is why games like GT4 on PS2 had great graphics (considering the hardware) whilst maintaining a rock solid 60fps.
 
Some people see tearing in games that other people dont, it has nothing to do with differing TV's, its all in the eyes, some people see at 60fps, others see 30fps, i believe this is where the tearing is seen, im quite lucky, as I have 100hz eyes.
 
I havent got a 360 and this is slighty put me off getting 1 , some off u lot might of seen the thread over at Official xbox magazine

Slighty disappointed when I saw this :mad:

Perfect Dark Zero (the worst offender, it's quite nasty in places)
Ghost Recon: Advanced Warfighter (nearly as bad as PDZ but not quite)
Blazing Angels: Squadrons of WWII demo
Need For Speed: Most Wanted (moderate to slight tearing ingame)
Kameo: Elements of Power (splitscreen co-op only, it doesn't seem to tear in single player)
Madden NFL 06 (very slight, more noticeable in the cutscenes)
Amped 3 (very slight, barely noticeable)

From personal experience having played the games:

PDZ - pretty bad at times.
Ghost Recon - Definitely noticeable at times, but not a massive problem
Blazing Angels - only played the demo, it was horrendously bad. Seems to have been fixed for the sequel.
Kameo - Noticeable, but not a huge problem.
Need for Speed - Noticeable, but doesn't affect normal play too much. Cut scenes are affected the most I found.
 
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