Age of Conan

Enjoying the game so far but i have never been a big fan of "over" instancing! Correct me if im wrong, but every area in the game has around 20 clones (instances) of its self? I just dont see the point! I want to be in a city filled with other players, not a city full of NPC's and 15 PC's?!
 
Anyway about Untamed Regen, how much does it increase regen by? And how much extra damage do you take? At first glance it doesn't really seem like a very good talent.

Do you mean untamed enegry? Not got that fair to tell

But yeah I've gone with the Wrath tree, some of the feats look really cool.

Went Spirits here. To me Wrath seems to your boost DPS for solo play, but I reckon the class about group buffs, so I went Spirits for that reason.
 
Enjoying the game so far but i have never been a big fan of "over" instancing! Correct me if im wrong, but every area in the game has around 20 clones (instances) of its self? I just dont see the point! I want to be in a city filled with other players, not a city full of NPC's and 15 PC's?!

not really 20... tonight in fields of dead there were 2 instances running and both pretty packed, a single instance would have been a nightmare.
 
Posted by someone on the AoC forums - Demonologist Changes Soon

Source - Original Post

Yes indeed, for all those who hoped, hope there is. This I just found in the developers section of the forums:
'Things to come...'

From the balance and systems team, class balance issues are being reviewed in great detail currently--based both on feedback and observations of class performance.

Many issues are being worked on currently and we are aware that certain classes are having problems at specific level ranges. Major issues will be addressed as soon as possible.

Thank you for the feedback in the sticky threads on each class forum, in addition to other constructive player-created threads. The balance team reads all class forums on a regular basis and such feedback is greatly appreciated.

Said by a forum moderator. I hope they really end this madness soon (the nerfing, and nerfing and nerfing of the already much weaker classes. Everyone agrees that Demo's are Sh!t, just like necro's. All other classes are 'ok', some need minor fixes tough (some feats not working etc.), and the ranger is op, we can agree on that.)
With this said I'll look forward on next week patches, searching for that one patch note: 'Classes rebalanced' or 'Demonologist adjustments'. And let's hope it's a big list. The class balance 'team' has been able to read the forums for about 5 days now so I guess they know what has to be done (and how to do it ).

I'll be jumping a hole in the air if they fix it quick, or at least make the class playable. I totally love the lore and the spells of the Demonologist but at the current state I won't play a Demo.

Good luck to all you do, and let's hope it's not false hope were hoping for
 
Grr, ain't played all night.
Log in and 30secs later the server connection is lost.

Anyone know if it's down for another patch?

Oops, seen they are down for 6hrs. My mistake.
 
wtf ranger overpowered :S if mobs get close to me I get raped, if they nerf the ranger any more it's going to be an awful class. I quite like it atm, pretty well balanced. I was ok with range being decreased from 30 to 20 but come on what else do they want to do :/.

Yes rudeboy it's down for the next 4 hours for a new patch.
 
Ranger overpowered?? How? I can reduce 1 mob down to about 20%, maybe kill him, but as most are in groups of 3 I've then got 2 others to take on at Melee range, hardly a bowman's speciality.
 
Once you activate the forum logon in your funcom control panel, you then have to wait 30 mins for it to activate.
 
hehe the more down time the less i have to catchup to the others :p

Well atleast the rangers work, about 50% of the Tempest skills dont work properly or like our spellweaving stance are disabled. We also get 'stealth' nerfs with the patchs.
 
I tried a demo lvl 12 and nec 22 and now a pom 18, more likely play the pom unless they fix the nec.

I wasn't aware that the necc was broken. I play a level 23 nec and I have no trouble killing 3 mobs my level. I haven't played any other classes but I gather thats pretty good.
 
Just curious - do any classes get the ability to split grouped mobs so you can pull singles? coming from EverQuest like the pacify line for Clerics, Bard or Monk/Necro/SK for feign death, or Druid/Ranger for outdoor enviroments?
 
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