age of conan or world of warcraft?

Well for example I read recently about one of the first sieges. Everything was broken. Insane lag. 3 fps even on a decent system.

So you READ about, but haven't played it!
I've played both, and believe me PvP in WoW s 10% skill 90% gear. AoC on the other hand is 100% skill, gear has no impact on PvP so it's down to class balancing and player ability.
I don't understand people commenting on a game that they've clearly never played.
Don't get me wrong WoW is a wonderful game, I enjoyed it so much, just after 3 years of gear grind, rep grind, gold grind, PvP gear/mount grind etc i'd had enough. I remember trying to get the key for UBRS took our guild well over a week. A week to get the key to play content that we were paying for! And then you had to get attuned for MC, BWL etc.
Once TBC came out, it started again lvl grind rep grind etc the fun had gone for me by then.

AoC is still early days, and has a lot of bugs which is to be expected. But it's so fresh and different in it's ideas, which I like. It has heaps of potential I just hope it gets the player base to keep it going for years to come, as they team behind it deserve it.
 
WoW is undoubtably the most balanced PvP MMO out there, and the fact that arena has become an epsort is testament to this.

Don't try to give the impression that it's balanced, because put simply, it isn't. And certainly don't try to give the idea that serious competition based around a random number generator is anything other than a total joke. It's popular most certainly, but then again so is McDonalds.
 
Didnt know if any particular race has an advantage over others, but i chose Warrior.


Reasonable choice - but not every person "clicks" with every class, so be sure to try some others as well. Maybe play 2 or 3 classes to level 13-14 and see how you feel then. Personally, I cant stand stand to play warriors - but I have friends who have multiple level 70 warriors (1 dps, 1 prot) and refuse to play anything else.
 
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So you READ about, but haven't played it!
I've played both, and believe me PvP in WoW s 10% skill 90% gear. AoC on the other hand is 100% skill, gear has no impact on PvP so it's down to class balancing and player ability.
I don't understand people commenting on a game that they've clearly never played.
Don't get me wrong WoW is a wonderful game, I enjoyed it so much, just after 3 years of gear grind, rep grind, gold grind, PvP gear/mount grind etc i'd had enough. I remember trying to get the key for UBRS took our guild well over a week. A week to get the key to play content that we were paying for! And then you had to get attuned for MC, BWL etc.
Once TBC came out, it started again lvl grind rep grind etc the fun had gone for me by then.

AoC is still early days, and has a lot of bugs which is to be expected. But it's so fresh and different in it's ideas, which I like. It has heaps of potential I just hope it gets the player base to keep it going for years to come, as they team behind it deserve it.

I have played it, I just didn't play long enough to siege for myself because it just didn't interestet me and frankly I was very unimpressed with the game.

Of course gear is a factor, it is after all an MMORPG. But believe me skill is a big factor also. I got to 2200 rating on one of the best EU PvP battlegrounds with a mere 2 pieces Gladiator gear during S3, the rest was blues and greens. How did I do that then? Even against the exact same class compositions/equally powerful class composition or superior class compositions, we'd win. We were playing against full S3 players more often than not. Clearly there is skill involved. I would also dominate players that would way outgear me in 1v1...etc.

Also when you're in the competitive side of the game, basically everyone has decent gear, so it's barely a factor. And of course on tournament realms and in proper tournaments with cash prizes, everyone has the same gear/gets to select their gear...etc, so it's not a factor at all there.

I've been in the top 5 in each bracket in one of the best battlegroups Europe, and I know skill is a major factor, as well as tactics and co-ordination. It's definitely not 90% gear. You honestly can't have truly played proper competitive WoW PvP to make such a statement, because it's just entirely incorrect.
 
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Indeed he did, I just felt obliged to point out that 'most balanced' in no way means that the game is actually 'balanced'

No game is truly balanced really. The point remains, WoW is easily the most balanced MMO out there in terms of PvP, and it's getting better and better all the time. It has come leaps and bounds in the past few years, and with Blizzard wanting to push it further as an esport, it's only going to get better.
 
Of course gear is a factor, it is after all an MMORPG. But believe me skill is a big factor also. I got to 2200 rating on one of the best EU PvP battlegrounds with a mere 2 pieces Gladiator gear during S3, the rest was blues and greens. How did I do that then? Even against the exact same class compositions/equally powerful class composition or superior class compositions, we'd win. We were playing against full S3 players more often than not. Clearly there is skill involved. I would also dominate players that would way outgear me in 1v1...etc.

What class were you playing when you achieved that?

While you are obviously a good player, I find it hard to believe you made it to 2200 with two peices of S1 gear. For starters, just getting to 2200 you would accumulate enough arena points to buy a couple of pieces of S3 gear on the way.

Secondly, you would go down like a sack of crap under focus fire. e.g Shatter combo would eat you for breakfast.

If you are a Rogue in BT gear in 3's with cloth teammates - maybe, but otherwise I suspect you are using hyperbole in your example here ^^
 
I would also dominate players that would way outgear me in 1v1...etc.

Let me guess, you play one of the following:
Druid
Warrior
Rogue
Warlock

Since you mention S3, the imbalance at this time suggests you're more likely to be melee or druid. This isn't a pop at you, simply that if you want to be the best, melee currently dominates. Yes micromanagement is a factor, but gear and team composition play a vastly bigger role. Luck plays a slightly smaller role with resilience but until they get rid of stuff like mace stun procs, fear not breaking early and one of the countless other luck mechanics, it still plays a part.
 
lol, yes I was a rogue playing with a warlock which helped since I rarely got focused and even if I did as Shadowstep I had many ways of escaping. Warriors still ate me for breakfast though.

Also I played Resto Sham/Rogue/Warrior in 3v3, achieving around 2100 rating. Mostly we'd just rush the opposing team and start zerging a squishy target which would leave them somewhat bewildered and confused, barely having time to even see our class composition before being attacked full force. Basically a no skill zerg setup most of the time but we had some great long and technical fights vs some teams.

In 2v2, I remember one game where it ended up with me vs a full S3 orc mace warrior. It lasted about 30 mins, I was constantly rupture/cripple kiting him around the pillars in Nagrand until I had Prep up so I could try and double evasion rush him down. Unfotunately he resisted a KS and he killed me with about 500 hp left. So yeah I know more than anyone that RNG is a bitch sometimes, but very rarely does it entirely determine the outcome of a fight.

I know WoW isn't the best competitive game out there, I'm not saying it is, but it is when it comes to MMORPG's, that's what we're discussing here isn't it?
 
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Well for example I read recently about one of the first sieges. Everything was broken. Insane lag. 3 fps even on a decent system.

As I thought, you have no idea what your talking about.

Play the game you might enjoy it. But you need to see it without having wow in your thoughts. Might be a good break from wow, i think its time, dont you?

Also wow is a pve with some pvp areas and ideas tagged on.
 
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As I thought, you have no idea what your talking about.

Play the game you might enjoy it. But you need to see it without having wow in your thoughts. Might be a good break from wow, i think its time, dont you?

Also wow is a pve with some pvp areas and ideas tagged on.

Firstly I have played AoC. Secondly prior to playing AoC I had quit WoW for a good few months with the intention of never going back. I then got interested in AoC and naturally with that I become interested in MMO's again. Once I played AoC and realised it wasn't a good game, I decided to go back to WoW because frankly it's the best MMO out there. Now looking forward to WoTLK. That's about it really.
 
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Firstly I have played AoC. Secondly prior to playing AoC I had quit WoW for a good few months with the intention of never going back. I then got interested in AoC and naturally with that I become interested in MMO's again. Once I played AoC and realised it wasn't a good game, I decided to go back to WoW because frankly it's the best MMO out there. Now looking forward to WoTLK. That's about it really.

See, I dont beleve you actually played it, your comments are far too off the mark. You may have installed it and kicked around for a while, but you were still just too into wow. I realised wow wasnt a good game ages ago, therefor i was more excepting of AoC.
Now i was an EQ2'er (*The greatest mmo* Sadly wow and its simplicity pulled a few peoople away) so i was compairing AoC to EQ2 while playing and although AoC isnt as polished as EQ2 its got the maturity and content to pull me in.

But good luck with WoTLK (what ever that means), im sure it will kick start the dead horse again.



Play neither, try LOTRO :D

*gets coat.

No dont get your coat! LotRO was a great, great game. I loved the shire quests, the music, crafting and charactor development. Just about everything was spot on. The release was nigh on the most perfect ever made.

The only reason i got board was because the whole pvp thing, like crafting in AoC the pvp in LotRO seemed tacked on at the last minute. I wanted to play goblins and Uruk-hai, to be able to quests and run about the whole world pvping... sadly it just didnt happen, while is very strange because all the citys have guards and such.. would have been awasome. All in all it seemd like half a mmo to me.
 
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Dont see why all the negativity... Dont see why people have to pick a side with mmo's its silly you go with the game you enjoy...yes thats right enjoy the most.
 
I wasn't into WoW at all, like I said I quit with the intention of never going back. I actually saw AoC as my replacement for WoW, until of course I actually played it and realised how terrible it is.

But anyway, simple fact is currently AoC is plagued with problems, it entirely lacks polish, its buggy and unfinished, has many performance issues, and really I just fail to see what it offers over WoW. I mean yes it does have some features WoW doesn't have, but none of them really carry any real substance (Those of them that are actually working that is), they're just minor relatively insignificant things. Aside from those things WoW does everything AoC does, better, plus more.
 
Throughout the AoC thread Kittenscake slagged it off, i thought it seemed a bit harsh to slate it to the extent he did...

however i played it for a few weeks and it really did nothing for me to want me to go back to it, it really lacks a lot of things that should be present in any game of its kind. The interface was annoying, basics like finding friends and chatting seemed awkward.

I have uninstalled it myself, and i have no intention of going back to warcraft either .

In a while AoC might improve, but currently i dont think its worth my time
 
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