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- 30 Aug 2005
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Eve is without doubt the quickest MMO for getting a new player into combat, in what a day? You can be useful, sure you're a suicide tackler, but someone needs to do it.
I left eve over a year ago, this was a few months before the new battleships and when warp core stabs where common on all ships
The game got ****** with almost no pvp (it was getting worse and worse for 12months before), low sec was dead, 0.0 was dead, high sec was dead. You could not pvp alone or in small gangs for love nor isk.
I ended up having to steal HAC containers in high sec in my thorax set up to kill hacks (1600mm plate, 600DPS, no reps, beat them down). Fun for a while and good isk when you crap on the faction fitted HACs. (Took down a deimos with over 1.5 Bil of faction gear in my thorax once. was a nice day!)
the amount of time spent per kill was ridicules (ie in 4 hours you might get 2-3 kills looking hard, wow what fun, 3h for 3m of pvp).
When I left I had 45m skillpoints and was probably one of the top 100 in the game. I sold the character for 15B isk, which was a large sum for the time.
eve is crap for the following reasons. in no particular order
you join the game with 1m skillpoints and verse players with 50m skillpoints and perhaps the average pvp SP is 25-30m now? people say it dont matter but it sure does, i would know!
pod kill prices. why do higher SP players pay 15m per pod kill? it meant I was never in a t1 frig or a t1 gear just because the pod costs so much
t2 : so many problems, the major one being market manipulation and a few ultra rich individuals/corps
no pvp. Everyone plus dog is scared in eve, no one fights unless they outnumber you 4 to 1.
no incentives for low sec living.
lots and lots and lots of problems
imo, 80-90% of people who "play" eve are just logging on to chat with friends 80-90% of the time. nothing else
Archangelus said:I'm no expert (gets ready to be shot down by the more expert guys) but my setup is:
Thorax
3x250mm rails with Tungsten charges (33K opt, 45K hit range)
2x 125mm rails with tungsten
1x webifier
2x medium shield extenders
1x reactor control 1 or Pwer distribution thing, can't remember which
1x small armour repair
1x Co-processor 1
1x200mm titainium reinforced
1x100mm titanium reinforrced
4x hammerhead drones.
This gives me just over 2K each to shield and armour,
*snip*
I'd welcome suggestions to improve my setup, but bear in mind skills are limited, and I'm training Drone5 at the moment, with 5 days left.
You had a 45mil sp and sold for just over 15b, i think you got duped even if this was a year ago
Besides a year ago 0 was not dead at all and a year ago the incentives for low sec living were riches to alliance standards. The deeper u went into 0 the more roaming gangs you would have found closer to the alliance sovereignty.
But yeah glorified chat is what could be said about most mmos tbh.
And all this was happening a year ago right? I think you must have been in some parallel universe or something mate.
And if you don't even know what the games like now how can you go about saying stuff about it?
Why don't you log in and check out some invention for your T2 gear eh? or do you not know what that is? how about you grow a pair and get some decent PVP on the go eh? there is LOADS about, and if you can't find it thats your own problem.
Also, "I would know" about the skillpoint disparity thing... No you wouldn't, you admit yourself that you were a high SP player not a low one. I've fairly recently been a low SP player, and it doesn't actually matter Of course a 5m toon is outclassed by a 50 mil toon, but not to the extent that you can't play the game succesfully, unless you try to solo everything.
I don't understand how a 50m SP char can cry over a 15m clone, 50m is what 2-3 years of training, and 15m is hard for you to make? I mean you can easily make that just looting wrecks in certain systems on a starter character.
Yeah, exactly, it's a trivial amount of isk for anyone older than a few months.
Burn Eden had the reputation for using stabs, and got slated for it. But you can't deny it worked for them.
Dunno where you've been but a year ago and certainly for the year before there was plenty of pvp out in low sec, I was going out in small roaming gangs almost every night and getting good fights in deep 0.0. And I do mean deep 0.0, almost right on the edge of the map.
Thorax taking out a 1.5 bil Deimos? I call BS. Show us the killmail.
Absolute rubbish. Firstly, even a year ago a 45m SP character was worth more than 15 bil, secondly, my main is just hitting 70 mil SP and according to ineve.net he's around number 500 in total SP rank. A year ago he'd have had around 15-17 mil less. You work it out, but your character is nowhere near as good as you seem to be bigging it up to be.
How would you? Trust me, it's very possible to play and be competitive with low SP, just look through this thread to see what people say about that.
I assume you're talking about clones? As clones store more info, they cost more. I think that's perfectly reasonable. But you're such a pvp god that you don't get killed anyway so why does it matter?
You are _so_ wrong that it's unfunny. Invention totally killed the market manipulation that used to exist by t2 BPO holders.
I'll give you that, low sec is pretty rubbish. Or at least it was before Factional Warfare where lots of low sec have come to life. But why didn't you go to 0.0?
the problem is, why should someone who started playing 2yrs before you be soooo much better, which they are!
Er, do you really think they shouldn't be? 2 years is a very long time in a game, if there wasn't a big skill disparity then where would the payoff be? It gives the less experienced something to aspire to and it rewards the loyal. Like I say, I think eve's skill model is one of its finest points, with the time-based skilling removes the need to grind SP.
Also, a 2-year player isn't neccesarily so much better than a 6-month player, it all depends on skill direction. You could build a cruiser-pilot PVP character stronger than mine in about a year, I reckon, by focusing skills, whereas I've avoided specialisation- and that's more common in eve than in most games I reckon, though a lot of people satisfy that itch with alts of course (which personally, I don't like, but that's just me)
I think eve's skill model is one of its finest points, with the time-based skilling removes the need to grind SP.
as for skillpoints, it makes a HUGEEE difference.
if you disagree then you either do not have the experience of playing with a high spec char or you are a vested interest or you are stupid.
That is not normal.
Define "normal"!
If the guy likes it and wants it done then what's the problem? After all, it's his arm and ultimately his decision.![]()
Incoming nano nerf, no sure what to think, less speed tanking means more shield/armour tanking whih means my logistics will become a lot more useful now.
http://myeve.eve-online.com/devblog.asp?a=blog&bid=574