It was, until EA canned it.
Origin canned it way before EA was even in the equation

It was, until EA canned it.
Yep it did. Even during final beta is was polished. What it did suffer from was server overload during the first few days/week.
Generally, mmo's fail due to lack of initial higher level content, zero dungeon itemisation and class breaking bugs/issues. A few have failed due to major a major rework of certain aspects of the game at some point down the road.
You will never compete sucessfully with WoW if you do 'what Wow does, but do it better'. For sure, you need to it better, however you need it to be way way different imo. I couldnt believe it when I logged into War for the first time and thought 'sheesh, did they borrow the wow artists?'.
What they need to do as far as WoW converts go, is ensure that the people that give War a try for the first included month, will want to continue playing after that month is over.
Origin canned it way before EA was even in the equationPub16 for the win
Noooo the servers are all offline. What am I meant to spend my day doing now![]()
Most people fail to realise that Warhammer is way older than Warcraft, the actual look of the game reflect the tabletop, and that is what Warcraft totaly stole!
it'll be interesting to see if things have been fixed / polished.
To be honest I find Swordmasters and Black Orc's to be the more "dps" tanks, whilst Ironbreaker and Chosen are a lot more defensive.
Just got my early access/in-game item codes in my e-mail from a certain Jersey store.![]()
Just got my early access/in-game item codes in my e-mail from a certain Jersey store.![]()
Just checked, so have IAny idea when/where we enter them?
Just checked, so have IAny idea when/where we enter them?
*cries*
Think they will ever remake UO then ? or do you think it has been ditched all together ?
Such a shame so many people would play it