scout update TF2

no new map or anything.

Lame.

At least its dling now


February 24, 2009 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New features


Added The Force-A-Nature, The Sandman, and Bonk!

Added 35 new Scout achievements

Added crit boosted on/off sound effects

Added new sounds for upgraded teleporters

Added new sound for a fully charged medic dying

Add bonus points section to scores

Scouts earn a bonus point for killing Medics who are actively healing a target

Added several new speech concepts, mostly hooked up to new Scout lines

Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog

Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon

Added several new Arena mode announcer speech events.

Added "First Blood" to Arena mode

Removed 2x item respawn times in arena

Changed backstab handling to fix facestabs

Spies disguised as enemy team can now see player IDs for enemies


New maps

Added community maps: cp_egypt, arena_watchtower, and cp_junction

Updated cp_fastlane with Arttu's new version


Mapmaker requests

Added new input for forward speed modifier to FuncTrainTrain

Added TeleportToPathTrack input to func_tracktrain


Bugfixes

Fixed a bug where players would sometimes gib from non-gib damage kills

Fixed stat screen showing an entry for a class called "map."

Fixed item model panels not using team skins


- Fixed obscure bug where spectators were able to carry the flag
 
I can only presume they found a bug in the map or some plan changed, it seems a pretty blatant pull for the tuesday unveil.
 
aye indeed.

Why else would they hint at it? Amount of spy update too, just lol.


Alos, looking at the acievs:
Dodgers 1, Giants 0: Kill an enemy Heavy and take his Sandvich

you can take his sandvich D:!?
 
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Dunno bout anyone else but my update is crawling and stopped several times... When will steam actually sort this out, it's like this everytime an update comes out - terrible..
 
you cant realllly blame valve..

40k+ people downloading from them is a lot of needed bandwidth


mines going at 100-200k a sec.

done
 
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just got im a bat man. time for bed :)

ill make a new thread for this but:

Team Fortress 2 - 50% OffTo celebrate the all-new Scout Update, TF2 is half-price until Friday!
 
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OMG I hated the spys a lot previous to this, but now they are even worse.

Nothing is worse than a good spy on the enemy team, it makes being an engineer or sniper pure hell and I don't really mean in a fun way either as it just involves you dying frustratingly every few mins and then ending up being a pyro anyway.

pffft
 
Hooray for Spy fixes :p

I was looking forward to the Scout updates, but the Spy fixes are even better :D:D:D
 
Hooray for Spy fixes :p

I was looking forward to the Scout updates, but the Spy fixes are even better :D:D:D

yeah, i just saw a youtube vid of the spy backstabs, now they're instant instead being buggy and giving facestabs

at least now if a spy gets you, it's your own fault for not turning around :)
 
*Groan* at spy fixes, a good spy was already hard enough to deal with, hate spies and if there is a good spy on the other team i almost always have to be pyro to deal with them effectively, am rubbish at being a spy personally so it wont benefit me at all :(
 
Ah so what server does everyone play on then? I normally join the PCGAMERUK guys or play on Hampshire Heavies but what we do with PCGF is idle in the group chatroom for pcgamer steam group and just join games that people play in via their status>join game option.

Perhaps a OCUK TF2 group could be created for this purpose too allowing us to idle in the group chat room and join as needed?
 
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