lol the steam forums are going mental, the oldest post on the front page of the tf2 forum is like 4 mins
sza
Valve
Join Date: Sep 2007
Reputation: 62
Posts: 4
It's not a Spy update.
We're running a bit behind today (big surprise, right?). Monday's announcement will be out shortly.
lol the steam forums are going mental, the oldest post on the front page of the tf2 forum is like 4 mins
I say its the same, just a different angle of the weapon. I'd expect Valve to mix it up a bit in terms of the weapon design as they have done with the other classes. I don't feel the change is noticeable.
i hate to say i-toad-a-so
but i-toad-a-so!
Imo Valve have ballsed this one up. Thats now what, 6 shotguns in the game? Going to give Tf2 a rest for a week or two anyway, going to be scouts vs engineers for the next few weeks methinks.
Imo Valve have ballsed this one up. Thats now what, 6 shotguns in the game? Going to give Tf2 a rest for a week or two anyway, going to be scouts vs engineers for the next few weeks methinks.
Well the pyro's new secondary replaced his shotgun.
So the soli's new secondary and the engi's new primary might not be shotty's either![]()
Don't think you can blame Valve for keeping his primary weapon a shotgun, they had to keep his main weapon fairly similar to keep it consistent with what they have done in the past.
Medic weapons - all similar.
Heavy primary weapon - both miniguns.
Pyro primary weapon - both flamethrowers.
Scout primary weapon - both shotguns.
Makes sense to me.
Nice update, i thought they might of released that "nail gun" weapon that the scout had in the original tf2 trailer. Oh well, nice update all the same.
Hmm what will be next?![]()