Why do peeps seem to think a game is poo if it is slighlty challenging and because they have played 100 other "Generic First person shooters TM" they have a right to never have their gaming skill challenged.
That's not it though, it's the inconsistency. A Big Daddy is meant to be difficult to kill. So far you're no more powerful than the guy from the first game, you just have different weapons.
They should make the game challenging, but in a way that makes you feel like the enemy is having to make massive efforts to take you down on account of how powerful/impervious you're meant to be.
Also I know this woman is out to stop you and all, but in the first game I thought Big Daddys were ignored and would ignore you so long as there wasn't an immediate threat to a little sister? Are Splicers so suicidal now that they'll actually pick a fight with a Big Daddy?
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