Ubisoft's New DRM Cracked In Under 25-Hours

:)

Seriously though Tefal - I've read from your posts you LOVE PC gaming. Like me, you love it. It's awesome - and I laugh in the face of 360 owners. Surely you'd be as gutted as I would if it finished forever and we all had to go and buy crappy consoles, whatever the reason?

I see piracy as having the potential to cause such a disaster :( Seriously I see it as having the capability to entirely destroy perhaps my favourite hobby. I've heard ALL the 'I wouldn't have bought it either way' arguments etc. but beyond the arguments the fact is we have hundreds of console releases, and PC gaming is already 1 2-foot shelf in the dark grungy end of the local computer game store.

Put another way, if they announced 'stalker 4 best ever' was only coming out on PS3 due to rampant PC piracy destroying sales .. would you not even feel a tang of regret or dislike for the pirates? Or would you see it 100% as 'evil Mr Developer/Publishers' fault and the pirates are innocent ?

I love PC gaming also, but if we as a community allow game publishers to get away with this kind of DRM, or for crappy console ports to be accepted. Then we only have ourselves to blame when we don't get the kind of quality we expect from PC gaming.

Also recently when I have moved flat or internet has been down, I have installed older games and played them. With new DRM measures that right will soon be taken away from us. You fancy being left with a useless disk?
 
:)

Seriously though Tefal - I've read from your posts you LOVE PC gaming. Like me, you love it. It's awesome - and I laugh in the face of 360 owners. Surely you'd be as gutted as I would if it finished forever and we all had to go and buy crappy consoles, whatever the reason?


Sure I would.

But most opf my love for the pc comes from devs who make great games for it without stupid DRM and provide good support.

With each game being the well crafted result of their idea.

Not the generic pap pushed out every year by Ubi/activision.

Where their CEO's have stated they want your old $50 game purchase to cost $500 though addons and proprietary controllers.

And have stated they wish to exploit a game franchise year on year, and are not interested in games that cannot be exploited in such a way.


Those games get pirated if i need something halfway fun for a few hours, but they rarely get played to completion.


I see piracy as having the potential to cause such a disaster :( Seriously I see it as having the capability to entirely destroy perhaps my favourite hobby. I've heard ALL the 'I wouldn't have bought it either way' arguments etc. but beyond the arguments the fact is we have hundreds of console releases, and PC gaming is already 1 2-foot shelf in the dark grungy end of the local computer game store.

No it won't.


Because the Pc has very low entry costs a new game dev can enter it easily and find a publisher to ship it cheaply.

Consoles cost a lot of money to enter and require the content to be fairly generic to gain a deal with a large publisher.

Unless the console business plan changes radically in the next few years piracy will only kill off the generic **** such as MW15 which is not really a loss.




Put another way, if they announced 'stalker 4 best ever' was only coming out on PS3 due to rampant PC piracy destroying sales .. would you not even feel a tang of regret or dislike for the pirates? Or would you see it 100% as 'evil Mr Developer/Publishers' fault and the pirates are innocent ?


I'd see it as frankly incredible that a independent game dev could enter into such a market with such a non mainstream game especially with the engine changes required.


Waiot a few months/year for it to be a flop then shed a tear as they went bust because they spent so much money on teh changes for such little return.

Then go play it on the ps3 when it came down to £9.99 in asda.

Not to mention to get STALKER working on the consoles you'd have to ruin it so wouldn't really be too upset about it not coming to the pc.


Anyway back on topic.

You're a pirate just like everyone else.
 
Would be interested to see how DRM effects the profits of games on average, though it must be very difficult/impossible to make an accurate estimate.

I would guess that they do actually benefit from it, simply because lots of people will not have the noodles or are simply too lazy to work out how to use the workarounds involved in piracy (even though in reality it is very simple). The amount of people put off buying legitimately because of DRM is a lot lower I imagine.
 
Would be interested to see how DRM effects the profits of games on average, though it must be very difficult/impossible to make an accurate estimate.

I've always been of the opinion that they are 'losing money' because they keep throwing it at DRM technology. The system costs many millions to implement onto each game and when they say their profits are down for the past so many years, I do wish they'd release by how much and how much they spent on DRM development.
 
In fairness as has already been said, all drm does is irritate paying customers. All the games I own I have bought. I would like to choose how and when I play them and not be dictated to as to the ocnditions I play them under!

Why can't they use steam? This always on internet malarky is complete nonsense!

As has alreday bene demonstrated if someone is going to pirate they will do so anyway.
 
So, let's get the rules down with regards to goods and services in general.

1) It is OK to steal stuff if the stuff you steal 'isn't very good'
2) It is OK to steal stuff if legitimate purchasers have to perform a simple, pre-defined action to use the product (such as watch a trailer or get connected to the internet).
3) It is OK to steal stuff if the item 'isn't much better than last year's model'
4) Companies should have no right to set Ts and Cs on anything they sell. If they do, stealing it is immediately 100% legit. If the company insists you only use the 'Toshiba' microwave-tray in a 'Toshiba' Microwave and never transfer it to a different microwave for example, it is then OK to steal the item.
5) If a product only gives you a few hours entertainment, stealing it is fine.
6) If you don't intend to buy an item whether it is easy to steal or not, then it is OK to steal it.

Does that just about cover it?
 
I don't honestly think most people buying games care about DRM.

This one is possibly different, and some people will be annoyed when they find they need an internet connection and didn't read the box.

Most people who pirate games will download them off the net or their mates in the first place and so would never encounter the DRM anyway.

It's kind of like ID cards. In practice they make little difference, either to the ability to reduce crime or to the individuals that require them, but they make a great debate point.

If the DRM does reduce sales by a large amount, they'll scrap it. If it doesn't, it proves that most people don't actually care.

MMORPGs are a huge seller and require not only a permanent internet connection, but also a monthly subscription. It's pretty much the old "build it and they will come" approach, and as much as people may dislike it, it makes money and therefore works.

Supply and Demand. Nothing else matters.
 
So, let's get the rules down with regards to goods and services in general.

1) It is OK to steal stuff if the stuff you steal 'isn't very good'
2) It is OK to steal stuff if legitimate purchasers have to perform a simple, pre-defined action to use the product (such as watch a trailer).
3) It is OK to steal stuff if the item 'isn't much better than last year's model'
4) Companies should have no right to set Ts and Cs on anything they sell. If they do, stealing it is immediately 100% legit.
5) If a product only gives you a few hours entertainment, stealing it is fine.
6) If you don't intend to buy and item whether it is easy to steal or not, then it is OK to steal it.

Does that just about cover it?


shame confusing above nonsynonymously scaphiopus unilateralism mistiest.
 
So, let's get the rules down with regards to goods and services in general.

1) It is OK to steal stuff if the stuff you steal 'isn't very good'
No, but more sales would be made if they were good.
2) It is OK to steal stuff if legitimate purchasers have to perform a simple, pre-defined action to use the product (such as watch a trailer).
Buying a DVD from the shop and then sitting for 5 minutes being yelled at how you're funding al qaeda if you have a dodgy copy (Which you don't, becaues you're being forced to watch this), is disgusting.

3) It is OK to steal stuff if the item 'isn't much better than last year's model'
See point #1
4) Companies should have no right to set Ts and Cs on anything they sell. If they do, stealing it is immediately 100% legit.
Can you hear me all the way over there in word twisting land ?
5) If a product only gives you a few hours entertainment, stealing it is fine.
It's called value for money. £45 for 5 hours of a crap game is bad value for money. Valve's Half-life 2 episodes are priced perfectly because the cost is proportionate to the life-span and as such, people buy it.

6) If you don't intend to buy and item whether it is easy to steal or not, then it is OK to steal it.
People don't like spending £40-£50 on a game that MIGHT be ok, and as such people don't risk it. However if the same people were told they can get it for free then they go under the idea "Oh well, nothing to lose if it's rubbish"
 
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