Heroes of Newerth

I wonder if its worth me getting a new account? I'm going ok with Dememted Shaman now, getting positive K/D ratios in all games (His ulti rapes, -1 Armour per second stacking for 30 seconds on enemies, +1 per sec for allies. 45 sec cooldown, no dispell!) but my PSR is so shockingly low that I get teamed up with complete morons who seem to think they are Rambo, and I can't seem to get my PSR back up because my team always does stupid things.
 
I tend to play banning pick so never see him played.

I play only matchmaking now. If im first picker which i have been recently, SMR rating between 1600-1650 so im sometimes highest, then you can selectively ban so that there are a couple of decent ones left, e.g. ban cd then slither then whatever usual ban is left, usually the other player would ban from tempest, plague, hell and chronos before zephyr.

My level of play is sometimes pretty good but occasionally, like my last couple of games, i am terrible. Just under 1/1 k/d at the mo.

Le_Petit_Lapin try matchmaking, admittedly the first games are full of starters and bad players but if you can manage to get a few wins you start playing with (and against) better quality of opposition.
 
I thought the matchmaking thing was broke, I'll give that a go then.

Does matchmaking have banning pick as standard?

Also how on earth do you encourage people to buy wards?
 
You won't get non idiotic, time wasting players anywhere under the 1600 / 1700 bracket now with open beta.

Once retail comes it will be fine but I'm happily around the 1700 rating were people don't leave and mess about but anywhere near 1500 and its just rage central, 4 carries and a KoTF picks, no courier, guy feeds 0-5-0 rages then leaves.

:)

A side note as demented shaman your best score would be like 0-0-20, remember if you can give a kill to someone more reliant on gold, do it. You're pretty much sorted for items once you have your boots, some stat items and a nomes wisdom.
 
Also how on earth do you encourage people to buy wards?

To play MM games you take middle lane with heroes like Corrupted Disciple, Soulstealer, Slither, Pebbles, Chipper, Arachna. Basically gankers and carry-types. Start with a courier, some minor totems, some runes of blight. Ship yourself bottle/boots/wards when you have the gold and consider upgrading monkey.

As long as you can beat the mid guy, gank side lanes, this is probably the best way to get through the early MM games.
 
Gah, there is such a bunch of highly strung ******** in this game. I made a couple of mistakes in a game and died twice, so this Soul Reaper know-it-all, who may I add is soooo good he hasnt been able to grind his PSR out of the nub bracket, was just on my back the whole time, whining and moaning. He's also died more than me, but of course thats my fault too.

He wants the concede now, so I've parked myself up at the well, running forward so I don't idle out, and gone for a cuppa.

I imagine he's a bit annoyed by now. :D
 
well i've finally grinded to the 1700 bracket was really hard solo. I would say once you hit 1600, you need a couple of friends to play with just to get a slight edge on people or even the field. Mainly because you can count on your friends to do what their supposed todo. I strongly suggest PMing people you got along. Makes life so much easier as i play support usually, and i love to get wards and set up kills etc... but sometimes you just cant trust randoms to carry for you.


Anyways a pretty major tip if your new at playing heroes in mid. To be successful mid you MUST have rune control. SO many times people will just leave the rune thinking just last hitting is enough.

Naturally you last hit your ass off so the creeps stay just your side of the ramp, so you have better vision and your opponent has to hit uphill. But when its :35 or :40 (ie. 25 or 20 seconds until the rune) You need to think about positioning yourself to nuke the creep wave. Someone like SS / CD / Hag will do this with ease. Basically you nuke the wave. so your creeps run into their tower side.

What does your opponent do? Does he leave his tower, and forgo the free XP and easy last hitting??? If he stays, you get the rune. If he comes, you can still get the rune and he both loses XP, the Rune and possible dies. By the time you get the rune and possibly nuke the easy camp (if your legion) the next wave will be ready for you to attack.

I hope that helps some people.
 
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I'll put a bit of a guide up on this thread tomorrow to help get you from say 1500 to 1700 with gameplay tips everyone should be doing, creep pulling, rune whoring, proper picks etc.
 
prob best thing to do to learn fast is to watch some pro's play, listen to the commentary why they think the pros are doing this and that. In public games you'll often notice the best players either go first to ban and pick first, or more often than not, go last... and prefer to counter pick. Learn which heroes counter which.

Example: Tempest counter is Behemoth. Tempest summons loads of minions, you port it and your ulti does more dmg because of it.



Lane phase, like lvl 1 to about 8 or 10. You should really try to keep the creeps at your own tower . In the shorter lanes creep pull the camp closest to the tower @ :45 or :15. Then as soon as your creeps are 1/2 health start to hit them lower health. You want to kill as many of your own creeps as possible using the neutral pull, whilst getting the gold from the neut creeps...

Also if your baby sitting, sometimes (when timer is nearing :50 its better to stop attacking the stacked creeps you've pulled, and double stack another camp(s) for your carry. (learn how to double stack 2 or 3 camps at the same time - you tube it).

most tips and guides can be found on the official forums anyways. Just takes time.
 
I'd say Vindi was more of a counter to Tempest, metor / ulti combo is quite nice and Vindi ruins it just by being near. Not to mention his global silence if he isnt caught in it.
 
vindi counters most casters but something like behe countering tempest isnt as obvious. But like vindi can also counter panda as his flick into stun would never work due to aura... but vindi is a special case ;)

I usually find a tempest that metors before ulti only really works in the lower tier games. Once you hit 1600+ most people are aware that you dont group up, and a big metor coming down is a big clue whats happening next and allows people to get out. Although you can use that to bait people to blink / move into worser positions.
 
To counter tempest all the need to do is split up with everyone with anykind of ministun / stun to be in a position to interupt it.

When me and my friends play we just keep one hero with a stun in the fog within distance to interupt it ASAP.

Vindi is just a good pick if theres a lot of casters, getting say a pyro, glacius, fayde opposite team is superb to go vindi. Your early game laning is so funny as your dot does insane damage.
 
So you ruin the game for everyone else, good one.
You're as bad as him.

Yeah, but I felt better for it, so I couldn't care less. One of our team had left at the start, literally saying "I'm away AFK" guys as the countdown after hero pick was going, on and by this point the two others were getting their feed on. It was lost regardless.

Anyway...

Anyone else find themselves watching this compulsively:

http://hon.esportmedia.com/

I've watched all of them, and will continue watching each as it is released. they're really well done imho. Can pick up some decent tips and ideas from it. I'm not too fussed on normal replays, its definately easier for me to get whats going on with the commentator.
 
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