My issues still are:
1) Dribbling animation is really poor - looks like the ball is jumping from players feet
2) Running animation looks they are running on something that has less friction than grass which is the opposite to what happens to the ball which appears to 'jump' when dribbled...
3) I dont know who cuts the grass but the ball seems to slow down too much - its more realistic than FIFA but its just a bit too harsh considering the surface - be interesting to see how this changes with weather conditions.
4) How animations fit together looks very awkward - players look ungainly when changing direction/speed/shielding the ball...
5) Too often a player can pick up a pass thats been directed to a crowd of players - magically either the crowd parts or makes no attempt to stop the ball. Its like its given me too much assistance which negates how harsh it normal deals with poor passes - just not consistent enough.
6) When playing a through ball a tap of power may mean it plays it to not to the nearest player, but then sometimes it does it to the nearest player as Id expect. Maybe Im messing up the direction but Id rather it just do poorly directed weak through ball (as per the power Ive added) than magically pass to something with the correct pace which breaks any realism of control.
7) When the ball is loose, all the players become Usain Bolt and have super speed - as soon as they get the ball youll never get the same reaction of speed. The opposite happens when accepting a through ball, the player tends to have to slow down for no reason
8) I cant see any idea of how much sprint reserve a player has so if Im pelting down the wing and they slow down its hard to maintain possession let alone carry on a move. Also the difference in speed between fast players and slow ones just isnt enough - Messi after the initial burst of speed can be covered by pretty much anyone
9) Tricking seems to be very much tacted on - the potential power of link feints and how slow they are to link just ruins the point of them. It is good though that you can change direction between certain links - could lead to some cool goals, but ultimately thats just down to a 2 button press - you can only cancel a link by losing the ball or passing it - I would have preferred multiple presses to indicate how far you want it to do the link...
10) The power bar is way too sensitive - if you dont tap it, it will go high and wide.
11) Why cant you control off the ball runs? The AI just isnt capable - time and again Ill watch Villa and Messi just stand there while my defender walks past them...
P.S I really miss FIFA celebrations
The few things I like:
1) Love when players attempt headers and miss them
2) Passing needs more accuracy though the power of the pass still feels disjointed (especially through balls)
3) I prefer how you do have some room to manoeuvre when you are on the ball - feels like real football - but offline FIFA feels like that, I suspect online it will be a totally different story too
4) As a default players will do drag backs animations and the like - its not a trick requirement like it is in FIFA, but seemingly a default attribute to certain players
5) Woot GKs dont run off the line so readily - also seem to parry the ball a lot more - animations are great for this
ps3ud0
