1920x1200 x2MSAA. Max everything else including DX11=High. Still over 30FPS on my 980X+GTX480
As you can see this is a new benchmark for visual quality on PC & looks very good in places
These are only highly compressed jpegs but in motion the game looks very crisp/clear in DX11 & the Tessellation effects bring a whole new level of detail to the PC
Its the best looking PC game I have seen this year so far (and likely to remain so in 2010).
Some of the work Capcom/Nvidia have done with DX11 is simply breathtaking. Smoke, fire, debris, explosions are all the best I have ever seen in any computer game to date. DX11 also brings certain textures a more lifelike quality as they have a lot more surface texture & look more realistic. This game also has plenty of 720P low res console textures
where they did not spend any time re-rendering for DX11 but overall the gfx are still very good all the way through. If you have a DX11 gfx card this is one game which will help showcase it.
I hope all future PC games go DX11 as this is going to bring a whole new layer of graphical excellence to PC gaming
Its amazing how different in motion it looks vs DX9. There is a definite blur to DX9 & lack of sharpness regardless of textures & AF levels so I guess DX11 must do a lot to enhance the low detail quality via Tessellation. Whatever the tech reasons are the results are stunning here its noticeable (and I am a very jaded gamer so it takes a lot for me to be impressed nowadays
).



Some of the work Capcom/Nvidia have done with DX11 is simply breathtaking. Smoke, fire, debris, explosions are all the best I have ever seen in any computer game to date. DX11 also brings certain textures a more lifelike quality as they have a lot more surface texture & look more realistic. This game also has plenty of 720P low res console textures

I hope all future PC games go DX11 as this is going to bring a whole new layer of graphical excellence to PC gaming








