I have two type's of MMO I'd like to see. One space based the other set in 14th centuary.
Space
I'd like an Eve model applied and re-hashed that it provides more action when battles occur, applying the economy but also conquest i.e Factions/Guilds can take over planets and set up government. The land based system would be research/development, fortress construction/factories as well as building monuments for your faction with importable model's/designs for flags etc. Crafting would play a huge part as your research/designs can alter and produce unique ships (stats wise) with a chance of discovering rare items etc.
The game would have a screen that would highlight zones/planets that are under faction control and who owns it with goals/focus on seeking alliances/conquest as much as the galactic economy. Should diplomacy fail war can break out and ground combat is a mix of PVP FPS style using your skill's over 'press no.1 to shoot a lightning bolt' the game would be dynamic so it will change as time passes.
Now apply space to 14th cent. Add sailing ships, trade etc.
Space
I'd like an Eve model applied and re-hashed that it provides more action when battles occur, applying the economy but also conquest i.e Factions/Guilds can take over planets and set up government. The land based system would be research/development, fortress construction/factories as well as building monuments for your faction with importable model's/designs for flags etc. Crafting would play a huge part as your research/designs can alter and produce unique ships (stats wise) with a chance of discovering rare items etc.
The game would have a screen that would highlight zones/planets that are under faction control and who owns it with goals/focus on seeking alliances/conquest as much as the galactic economy. Should diplomacy fail war can break out and ground combat is a mix of PVP FPS style using your skill's over 'press no.1 to shoot a lightning bolt' the game would be dynamic so it will change as time passes.
Now apply space to 14th cent. Add sailing ships, trade etc.