Enslaved: Odyssey To The West Thread

I completed this game last night and i have to say i was blown away. Such a good game, you really care about the characters and the story is simple and thoughtful its just a shame they didnt put as much effort into the ending but i guess it leaves it open for a second (i hope) The combat does get a bit boring after a while and i found that i did the same thing over and over but it was still slick and felt good smashing up mechs especialy the takedowns. Good length too i think it must have taken me about 10 hours maybe to complete but i did take time to collect most of the red orbs so maybe it might take less time for other people. Great game and probably one of my favorite game of this year!
 
Just finished this and well I cant really make up my mind.

On one hand I really enjoyed this, played through the whole thing in two sittings. Great story, setting, characters etc. You really do get drawn into the story and care about the characters. The whole setting for the game is stylish it has some great production.

On the other hand the actual game part is extremely basic. All platforming is just push in a direction and hit a button. Not until the very end does it start top involve flames etc and even then it really doesn't make any different if you jst jump through this.

Combat again is just a button mash. Again near the end where you fight multiple shielded mechs some degree of tactic is involved albeit extremely basic. e.g. block or evade then attack.

I did enjoy this but it really could have been a better game.
 
Just finished this and well I cant really make up my mind.

On one hand I really enjoyed this, played through the whole thing in two sittings. Great story, setting, characters etc. You really do get drawn into the story and care about the characters. The whole setting for the game is stylish it has some great production.

On the other hand the actual game part is extremely basic. All platforming is just push in a direction and hit a button. Not until the very end does it start top involve flames etc and even then it really doesn't make any different if you jst jump through this.

Combat again is just a button mash. Again near the end where you fight multiple shielded mechs some degree of tactic is involved albeit extremely basic. e.g. block or evade then attack.

I did enjoy this but it really could have been a better game.

Yup. finished it today, i agree with the points you make too, i did think the end was very good though.
 
Well played through it in on sitting today on normal dif and damit it was an amazing game to me i loved all of it the story, the voice work and the emotion shown in the characters them selves and the bits of humour that were in it.

Gets a 9/10 if anything id fault it on its sometimes twitcy controls imo i.e. be agaisnt a wall to jump over and Monkey would do a forward roll instead.
 
Really enjoying this, only fault so far is the camera is occasionally annoying (very occasionally though) the cloud is awesome fun (first time you get to use it I just played around for ages!! The characters are great, most "real" female character since Alyx in Half Life 2.
 
Post contains spoilers.

I'd give it a solid 8/10. The characters were superbly done, but the problem is there were only three of them, which I think was one of the reasons it stopped it being as good as something like Beyond Good and Evil (imo).

Also, the end. Thought it was a tad iffy really.

*** SPOILER ALERT ***

Firstly I hate live video being mixed with normal ingame graphics. It's one of those immersion breaking things for me, but that's just personal preference.

Secondly though, given what Pyramid was trying to achieve, and the explanation you get, don't you think that it's at total odds with the way it went about achieving what it did? Instead of "hey, we can let you live out your lives in a virtual utopia, are you interested", they do it at gunpoint, seemingly killing more people than they capture. The mechs seem to shoot anyone in sight rather than enslave them.

At the beginning on the ship, they're refered to as slaves, yet at the end, Pyramid is almost upset "they're not slaves, they're citizens".

Still, I did enjoy it, to the point I'm at 93% trophy wise.

There's supposed to be some DLC at some point as well, which the devs have said will be substantial and story based.
 
I'm playing through it and rather enjoying it.
My main gripe are the controls,and the fickle nature of some platforming bits. There have been a few times when i've needed to jump onto,or off,a ledge. And sometimes you can only do that at a certain point on the ledge,any other point and you'll just end up rolling about:mad:
 
I'm playing through it and rather enjoying it.
My main gripe are the controls,and the fickle nature of some platforming bits. There have been a few times when i've needed to jump onto,or off,a ledge. And sometimes you can only do that at a certain point on the ledge,any other point and you'll just end up rolling about:mad:

I did find the controls a bit sensitive to start with, but you do get used to them after a while.

I'll agree with the jumping off ledges point that you make. I died on quite a few occasions due to Monkey not wanting to jump off a crumbling platform.
 
Just outta interest as much as i loved the game and its design and looks i sooo wish they didnt use the unreal engine so i was thinking what other engines could do it and better and i could only think of the engine uncharted 1/2 use any thoughts any one?
 
Just outta interest as much as i loved the game and its design and looks i sooo wish they didnt use the unreal engine so i was thinking what other engines could do it and better and i could only think of the engine uncharted 1/2 use any thoughts any one?

Ninja Theory (the developers of the game) are a relatively small team and do not have the time/funds to write a multiplatform game engine for this generation of consoles (or at least didn't when work started on enslaved). Unreal Engine is one of the best engines available and it made economic sense to choose it. The uncharted engine is ps3 only and not available to purchase in any case.
 
Just outta interest as much as i loved the game and its design and looks i sooo wish they didnt use the unreal engine so i was thinking what other engines could do it and better and i could only think of the engine uncharted 1/2 use any thoughts any one?

Yeah, it's a shame, but as posted above, they needed a multiplatform engine and there's costs to consider. The Criware engine seems to run well on PS3 though (thinking of Vanquish). Unreal engine on PS3 (from the stuff I've seen) is just a bad idea.

I was originally going to play the 360 version of Enslaved after seeing both demos, but dropped on a cheap PS3 copy, so went with that.
 
Back
Top Bottom