any thoughts on the improvement to gfx gained from using dx11 then ?![]()
Depends on the program that uses it, as with any graphics API..
any thoughts on the improvement to gfx gained from using dx11 then ?![]()
Upgrade, XP is garbage now, it was outdated when Vista hit and it's even more so now.
Just for the record, 64 bit XP is just a waste of time.
Clean Windows 7 install 12-13Gb windows folder, ~1-1.2GB ram usage
Tiny 7 install 3GB windows folder, ~200mb ram usage
You realise that the high RAM-usage in Win7 is actually just pre-fetch, commonly used apps are prefetched into RAM, and cleared out if the RAM is needed. This means that the low RAM usage in Tiny7 is actually worse than the high RAM usage in default Win7.
I always thought it was funny that MS brought prefetch back in
I can still remember the Olde days when you configured prefetch
for your commonly used Apps in windows 3.11 ......
Different sort of pre-fetch isn't it. XP also has a form of pre-fetch.
Personally I'll decide what apps to load into RAM and when thank you, not Windows. With SSD it is increasingly redundant anyway. Having my hard drive grinding away because Windows decides it needs to do 'something' gets on my nerves.
Sigh. It loads them based on what you use when you switch on the computer. If you need the RAM then Windows frees it. Having unused RAM is just a waste and actually gives you no benefit. So if you turn on your PC and open Outlook everyday then Windows will cache it so when you get around to opening Outlook its already in memory and it opens faster.
Seriously with Windows 7 there's no need to try and optomise anything. There's no 'massive gains' to be had by turning superfetch off.
M.
If I want to load Outlook? I click on it, it loads in a blink of an eye, I have SSD.