Call of Duty: Black Ops

As each day passes I find more and more bugs :o

-Valkyrie rockets can randomly explode the instant they are released
-My control scheme keeps reverting back to the default one even though Tactical is still selected in the menu, which usually results in me ending up knifing while being shot instead of going prone
-I had a weird one earlier where my frame rate was dropping in proportion to how much lag there was, 1 bar was a slide show and 2 bar was around 10-15 FPS, and it dropped to 2 bar or lower when the enemy was close by

And we all already know about the crappy match making, lag and the really bad spawn system.
 
Has to be sleight of hand pro for tdm, liking the m14 with silencer using soh pro.

one bug i have found, only just tonight, is that after i die, i respawn and i am aiming right up to the sky.
with the current spawn system, that is not good!!
 
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Has to be sleight of hand pro for tdm, liking the m14 with silencer using soh pro.

one bug i have found, only just tonight, is that after i die, i respawn and i am aiming right up to the sky.
with the current spawn system, that is not good!!

Can't say I have noticed that. The re-spawn thing is annoying mind, even on TDM. Which is all I play really.

Has anyone even started the single player yet? Is it worth a go?
 
Well... It's only gay if you take it! I'll keep the claymores warm for you! ;) faded will be on so it's all good!

Surely it's gayer to be the giver, you're the one that needs to get the boner over my peachy bottom. :p

Fadeds younger and runs faster you won't be able to catch him.

I bet your win ratio went down without my awesome skills :D
No ones better with claymores fact ;)
 
lol. Had a game last night and 2 guys were racing the little remote control cars. Was a pretty empty server though.

Really liking one in the chamber wager matches. Fun times when you pretend you have no bullets and dare the other guy to a knife fight.. then when he gets close... shoot him in the face.
 
I can't remember where I heard this so I might of imagined it but... I heard that you can't call any of your classes "Assault" because of the fact that there is already a class called "Assault", Don't quote me for it though...

thing is, i wanted to call it "My Assault Class"

How stupid that i cant because it has the word assault in it ? :rolleyes:
 
-I had a weird one earlier where my frame rate was dropping in proportion to how much lag there was, 1 bar was a slide show and 2 bar was around 10-15 FPS, and it dropped to 2 bar or lower when the enemy was close by

They know about this, it even happens in single player if your connection goes sloooow for some reason.
 
Surely it's gayer to be the giver, you're the one that needs to get the boner over my peachy bottom. :p

Fadeds younger and runs faster you won't be able to catch him.

I bet your win ratio went down without my awesome skills :D
No ones better with claymores fact ;)

:(

Still no internets here and won't be until at least tomorrow, bloody useless lot.
 
Hey 360 gamers,

We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.

LIVE FIXES
11/5
- Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
- Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
- User can get an infinite number of 'Sam Turret', 'Care Package' and 'Sentry Gun' killstreaks (commonly referred to as the “care package glitch”)

11/9
- Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
- Crash when viewing content (films, clips, etc) in the Community & Recent Games menu

11/10
- Users’ rank and stats can get wiped under very specific conditions

11/11
- Online number counts were not updating properly; these are now reporting exact online numbers
- Parties getting disbanded when host did not find a match quickly

11/12
- Launch: User could access a small platform outside of the intended play space below the rocket gantry by jumping to a very specific location; now blocked from access
- Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and moving around in a very specific location; now blocked from access
- Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option


IN PROGRESS
- Improved matchmaking to find matches faster
- Improved match and host selection; will result in much better networking conditions for all games (a.k.a., decreased lag)
- Weekly and Monthly leaderboards stats reporting incorrectly for kills, deaths and assists (All Time leaderboard not affected by this)
- Additional improvements to party system
· Improved matchmaking to find matches significantly faster
· Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
· Improved host selection to ensure that the best host is always selected in the pre-game lobby
· Improved party system to ensure that parties don’t get broken apart
· Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
· Server-side and game-side changes to decrease the amount of failed Film uploads
· Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
· Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
· Prevention of killstreak selection getting disabled in Combat Training under rare conditions
· Prevention of Valkyrie rocket exploding upon release under rare conditions
· Prevention of Gunship failing to give player full control under rare conditions
· Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
· Additional fine-tuning of audio levels and ranges for footsteps and gunfire
· Additional fine-tuning of audio levels for bomb plants/defuses
· Additional online security enhancements
· Array: Added collision to prevent players from partially clipping into a tree
· Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
· Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
· Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
· Disable ability to vote for a previous map twice in a row
Regards,
-JD

Source

Glad to see footsteps & gun fire levels and ranges in audio getting a tweak.
 
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Some users reported that weapon attachment challenges were not resetting after prestige; now all are guaranteed to clear as soon as selecting the prestige option

That would be the Clan tag and Emblem when you prestiege if you bought them previously you can still select them on that weapon even when greyed out. Hardly a problem
 
So have footsteps/bomb plants/defuses now been sorted or are they on the list to sort?

That list reads as if they are live fixes and have been tweaked now.
 
Are you sure? Some of them read that they have already been changed. Like for example:

Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2.

Is it a case of some are live fixes and others are being worked on?
 
Surely it's gayer to be the giver, you're the one that needs to get the boner over my peachy bottom. :p

Fadeds younger and runs faster you won't be able to catch him.

I bet your win ratio went down without my awesome skills :D
No ones better with claymores fact ;)

Close my eyes and think of MACV SOG, easy!

I wouldnt have to catch Faded, he loves it!

It did go down yesterday mate, got hammered by Russians! Wasn't fun, i'm sticking with HCTDM, i cant play on normal, my arteries can't sustain the rise in blood pressure that i get!

Wyrdo, i want no internet based digs anymore son, at least mine turns on! ;)
 
Are you sure? Some of them read that they have already been changed. Like for example:

Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2.

Is it a case of some are live fixes and others are being worked on?

Server side will be implemented daily, Game patches take weeks because of MS testing, whereas PSN updates are imediate.
 
Are you sure? Some of them read that they have already been changed. Like for example:

Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2.

Is it a case of some are live fixes and others are being worked on?

Yeah I see what you mean. Nothing below "in progress" has been applied yet. I'd imagine most of that will be via a patch.
 
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