oh dear..haha, udderly ridiculous.

but in all seriousness have they "Mass Effected" DA2 to make it more console friendly and the pc get sort of a ported version, I hope not but have read various websites which say it is

oh dear..haha, udderly ridiculous.
oh dear..
but in all seriousness have they "Mass Effected" DA2 to make it more console friendly and the pc get sort of a ported version, I hope not but have read various websites which say it is![]()
How isn't this an RPG? Get over yourself.
The hate against console owners in here is hilarious.
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DEY TUK ER GAMEZ.
How isn't this an RPG? Get over yourself.
Yeah, consoles are the subject of the rather impotent rage on this thread.
Oddly, what little gaming I do does tend to be on the PC at the moment. I just find the nerd rage amusing and, ultimately, ineffectual.
Times are moving on, games change and that is the way it is.
I like the speed of the fights, they seem to flow rather well, I don't think that they have Improved the graphics much, but I will hold judgement till the game comes out proper. I'm not sure on the whole single character thing, but it is nice that he finally has a voice. I hope they throw so humour into the game.
How isn't this an RPG? Get over yourself.
The hate against console owners in here is hilarious.
http://i52.tinypic.com/116ibkl.jpg[IMG]
DEY TUK ER GAMEZ.[/QUOTE]
It isn't so much about console owners with me, more that devs are now seemingly making games less and less challenging. In terms of story driven RPG's there has been a major decline in substance and a major increase in style, there just doesn't seem to be any form of depth. Just a focus on making things "epic".
[quote="simpletom, post: 18531584"]:D
Yeah, consolesare the subject of the rather impotent rage on this thread.
Oddly, what little gaming I do does tend to be on the PC at the moment. I just find the nerd rage amusing and, ultimately, ineffectual.
Times are moving on, games change and that is the way it is.[/QUOTE]
Still doesn't mean we can't have a moan. Look at the various "Things we want to see in Mass Effect 3" lists. How many of the points in those lists are pieces of content removed during the ME1 -> ME2 transition. Dragon Age is no longer an RPG, its an action game with RPG elements.
As for the ineffectual comment, if you're going to take that approach you may as well not bother posting stuff like that as we'll keep on "nerd raging" anyway ;).
just cant get over how bad this game demo is. DA1 was a great game, with hundreds of hours of gameplay and multiple playthroughs. ME1/ME2 were very good games as well, and i had no issues with the pc version it was a streamlined interface which worked equally well on consoles/PC. its action RPG feel worked for its style.
DA2 has basically been designed for consoles, with little or no thought put into PC, which is sad since DA1 was a pc game from the get go. whats worse is the port to PC is shoddy and shows that little effort was put into it. This entire action right click spam is the most boring bland combat i have seen in the last 2-3 years on a RPG. Witcher was action, but at least you had combos and abilities to chain together to keep you mildly entertained.
Simple, its a completely linear hack n slash game. Oh wow, you level up and have a skill tree. Thats not what makes an RPG.
In regards to the story from the demo, is anyone else slightly disappointed with the way they've changed Flemeth? I thought she worked quite well in the guise of an old lady, living a secluded lifestyle in the wilds. Again, flashy flashy stuff but now she looks more similar to one of the fade demons from Origins. Also, why does she now seem to willing to Dragon up? There was not a hint of this in Origins until you decided she would look better dead.
Also, for a family living in Lothering how did they manage to keep the mage a secret for so long? I seem to remember a rather large Chantry presence in the town during the first game and this was before everything was destroyed. The only reason Morrigan survived for so long was because Flemeth was there to protect her (even if she apparently did go looking for trouble at the drop of a hat).
Finally, given that the whole point of DA:O was that only the Grey Wardens knew the truth about what happened at Ostagar, how can Hawke say with 100% certainty (and his family for that matter) that the King was betrayed (I believe he mentions the Teryn during this conversation too)? People only began to doubt Loghains versions of events when you (The Warden) rocked up, contradicting a large part of his story. If anything, Hawke should have thought that the king was betrayed by the Wardens but this cannot be the case as during his conversation with Flemeth he believes them to be dead and expresses no anger at the thought of them still being alive.
It may well be resolved in the final product but there are some gaping holes for me already.
The combat has nothing to do with what defines an RPG.
The combat has nothing to do with what defines an RPG.
Completely uninpressed by this 'sequel'
It's not really a sequel, it's a new game based around the same IP. Sadly I don't think we'll be a seeing a true DA:O sequel![]()