Dragon Age 2 - * Official *

oh dear.. :p

but in all seriousness have they "Mass Effected" DA2 to make it more console friendly and the pc get sort of a ported version, I hope not but have read various websites which say it is :(

They have Mass Effected it as much as race no longer being an option so they could voice the main character, something I thought was totally unnecessary, but have come to accept. The dialogue options rather than being 1. 2. 3. etc are in a ME type wheel.

Other than that, they are different beasts entirely. You can still control the party members individually, you have looting and and an inventory screen, Str, Con, End etc stats.

Saying it's ME with swords and magic is nothing but a hastily thrown together conclusion by lazy malcontents.
 
Its great how the console derps that love this are parading around calling it an RPG when it isnt. Thanks to them, RPGs will now be like this, even though they arent RPGs at all but just lame, easy and thoughtless hack'n'slash games.

A lot of people are saying 'its only a demo, the first part is meant to be easy', but theres a fricking ogre right in the first battle and its nothing but a piece of ****. Then you get people whining that the ogre fight is too hard and they cant get past it, and you seriously wonder why games are getting so much easier and stupidified to cater to such derps.

The tutorial for Magicka after you fall through the ground is far more challenging and difficult than this entire game is likely to be.
 
I like the speed of the fights, they seem to flow rather well, I don't think that they have Improved the graphics much, but I will hold judgement till the game comes out proper. I'm not sure on the whole single character thing, but it is nice that he finally has a voice. I hope they throw so humour into the game.
 
How isn't this an RPG? Get over yourself.

The hate against console owners in here is hilarious.

116ibkl.jpg


DEY TUK ER GAMEZ.
 
How isn't this an RPG? Get over yourself.

The hate against console owners in here is hilarious.

116ibkl.jpg


DEY TUK ER GAMEZ.

:D

Yeah, consoles are the subject of the rather impotent rage on this thread.

Oddly, what little gaming I do does tend to be on the PC at the moment. I just find the nerd rage amusing and, ultimately, ineffectual.

Times are moving on, games change and that is the way it is.
 
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How isn't this an RPG? Get over yourself.

Simple, its a completely linear hack n slash game. Oh wow, you level up and have a skill tree. Thats not what makes an RPG.

:D

Yeah, consoles are the subject of the rather impotent rage on this thread.

Oddly, what little gaming I do does tend to be on the PC at the moment. I just find the nerd rage amusing and, ultimately, ineffectual.

Times are moving on, games change and that is the way it is.

Yes, games are changing to become more appealing to console gamers, as this one clearly has. What a great direction for PC gaming to be taking.
 
I like the speed of the fights, they seem to flow rather well, I don't think that they have Improved the graphics much, but I will hold judgement till the game comes out proper. I'm not sure on the whole single character thing, but it is nice that he finally has a voice. I hope they throw so humour into the game.

Use some of the dialogue options in the demo. They have tried, and it sounds very awkward.


How isn't this an RPG? Get over yourself.

The hate against console owners in here is hilarious.

http://i52.tinypic.com/116ibkl.jpg[IMG]

DEY TUK ER GAMEZ.[/QUOTE]

It isn't so much about console owners with me, more that devs are now seemingly making games less and less challenging. In terms of story driven RPG's there has been a major decline in substance and a major increase in style, there just doesn't seem to be any form of depth. Just a focus on making things "epic".


[quote="simpletom, post: 18531584"]:D

Yeah, consolesare the subject of the rather impotent rage on this thread.

Oddly, what little gaming I do does tend to be on the PC at the moment. I just find the nerd rage amusing and, ultimately, ineffectual.

Times are moving on, games change and that is the way it is.[/QUOTE]

Still doesn't mean we can't have a moan. Look at the various "Things we want to see in Mass Effect 3" lists. How many of the points in those lists are pieces of content removed during the ME1 -> ME2 transition. Dragon Age is no longer an RPG, its an action game with RPG elements.

As for the ineffectual comment, if you're going to take that approach you may as well not bother posting stuff like that as we'll keep on "nerd raging" anyway ;).
 
Someone elses post from the Steam forums that sums it up really well:

just cant get over how bad this game demo is. DA1 was a great game, with hundreds of hours of gameplay and multiple playthroughs. ME1/ME2 were very good games as well, and i had no issues with the pc version it was a streamlined interface which worked equally well on consoles/PC. its action RPG feel worked for its style.

DA2 has basically been designed for consoles, with little or no thought put into PC, which is sad since DA1 was a pc game from the get go. whats worse is the port to PC is shoddy and shows that little effort was put into it. This entire action right click spam is the most boring bland combat i have seen in the last 2-3 years on a RPG. Witcher was action, but at least you had combos and abilities to chain together to keep you mildly entertained.

I have never enjoyed games where all you simply do is go around and mindlessly kill stuff. I could care less about whether theres a story or not, a background story doesnt make the gameplay any better or worse.
 
In regards to the story from the demo, is anyone else slightly disappointed with the way they've changed Flemeth? I thought she worked quite well in the guise of an old lady, living a secluded lifestyle in the wilds. Again, flashy flashy stuff but now she looks more similar to one of the fade demons from Origins. Also, why does she now seem to willing to Dragon up? There was not a hint of this in Origins until you decided she would look better dead.

Also, for a family living in Lothering how did they manage to keep the mage a secret for so long? I seem to remember a rather large Chantry presence in the town during the first game and this was before everything was destroyed. The only reason Morrigan survived for so long was because Flemeth was there to protect her (even if she apparently did go looking for trouble at the drop of a hat).

Finally, given that the whole point of DA:O was that only the Grey Wardens knew the truth about what happened at Ostagar, how can Hawke say with 100% certainty (and his family for that matter) that the King was betrayed (I believe he mentions the Teryn during this conversation too)? People only began to doubt Loghains versions of events when you (The Warden) rocked up, contradicting a large part of his story. If anything, Hawke should have thought that the king was betrayed by the Wardens but this cannot be the case as during his conversation with Flemeth he believes them to be dead and expresses no anger at the thought of them still being alive.

It may well be resolved in the final product but there are some gaping holes for me already.

Agreed. I was just wondering who the hell that dragon was given that there were none of them around and low-and-behold it turns out to be Flemeth given some sort of ridiculous flashy JRPG makeover. Its like they just completely ran out of ideas from the get-go.

And yes i recall the Chantry having a strong presence in Lothering too, so how exactly that family kept 1 or even 2 a secret is farfetched already. But then it doesn't look like they cared much about backgrounds this game.

DA:O
Male/Female - Dwarf Noble, Dwarf Commoner, Dalish Elf, Elf Commoner, Human Noble, Warrior/Rogue/Mage. Each with its own unique background which effected on some side quests and other things in the main story.

DA2 - Male/Female Warrior/Rogue/Mage - Each with the exact same background just a different training which will, if the demo is anything to go by, lead to minor changes in dialogue and nothing more.
 
The combat has nothing to do with what defines an RPG.

Most RPGs have a better combat system than just point, click, kill. They tend to be difficult and at least require some thought and skill to kill enemy mobs.

All of Biowares RPGs that Dragon Age was meant to be 'spiritual successor' to have far more deep, tactical and strategic combat than this lame game does.

Also RPGs arent meant to be linear

Character development is also a very important aspect. In this game the character development part seems incredibly simple and boring as well.
 
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It's not really a sequel, it's a new game based around the same IP. Sadly I don't think we'll be a seeing a true DA:O sequel :(

Exactly. Even though it is DA2, there is not a sniff of sequel about it. I guess it is Biowares fault. They called the first DA:Origins and the pack DA:Awakening. Why they did not just call this one 'DA: The Hero of Kirkwall' I do not know. Saying something is a sequel sets peoples mindsets and expectations.

Lets face it this is a different game, whether the existence of consoles have driven every change we see we will never know.

However I am constantly amazed on these forums (and others I guess) how many people are willing to write off a game based on 30mins of play, thinking they have seen all that the game will offer.

Have all the people here complaining of the fact it is missing old school RPG mechanics they they sooo dearly love, played Planetscape, all the Icewind dale games, Balders Gate games, and Neverwinter nights titles? If not then with the money you save not buying this, buy all of them from GOG. They contain what you so clearly crave and will occupy you all year until DA2 is a long forgotten memory for you.

If you have then play them again as a different class :p
 
Ok sure, give me the full game without having to waste my money and i'll reconsider that opinion. But since i can't get the game (legally) without paying for it i'm gonna have to base my opinions on the demo (wait a minute, isn't that the point of a demo?). If what people have said about the game being nearly finished before EA came on the scene then it explains things quite well. The game itself was great. The day 1 DLC (well Stone Prisoner) was also great. Return to Ostagar was absolute trash, cashing in on the usual DLC opportunities. DA2 has become even worse and was 100% designed for consoles. The game doesn't even work on a basic level without the isometric view.
 
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